New 4th job build? Plz help, I have 52 SP to spare in 4th job, but idk what to do anymoar with them, I just have put 1 point into all the 4th job skills except MW, anyways, idk what build to do, I'm lost x.x
New 4th job build? Plz help, I have 52 SP to spare in 4th job, but idk what to do anymoar with them, I just have put 1 point into all the 4th job skills except MW, anyways, idk what build to do, I'm lost x.x
What I would like to see in a new revamp Well, only 1 skill because i'm that noob. Replace stink bomb (or making it work with bosses) or replace sonic roar with this new skill: Hunter Mastery or Summon Mastery, or some other name idc. The deal is that this skill raises the time of summoned monsters and their power, we are Wild Hunters after all and a revamp to deal more dmg with summons should be great: --Hunter Call increases (the begginer skill that allows you to summon catched monsters): -Summoned monsters time increase of 100% (that would be 40 secs total). -Summoned monsters dmg increase of 500% (we know that a monster deals the same dmg to other monsters as they deal to us, now a lvl 16x monster deals like 3.5k dmg a 500% increase a s
Wh sp in 2nd job So I made this WH for the event and they're quite fun, and I was following this new guide for the revamp and it says that I have to max soul arrow, but at lvl 7 it matches really good with booster for macro (210 and 200 secs), so instead i'm thinking of maxing raining mines, but is it really better to max soul arrow than mines?, is it really that waste of a skill?
Wh sp in 2nd job So I made this WH for the event and they're quite fun, and I was following this new guide for the revamp and it says that I have to max soul arrow, but at lvl 7 it matches really good with booster for macro (210 and 200 secs), so instead i'm thinking of maxing raining mines, but is it really better to max soul arrow than mines?, is it really that waste of a skill?