Is there a reason to invest in a glove? I have higher range with my empress glove although its bad (33 att 10% luk) But i hit more with dojo gloves, even the top 50 ones So should i sell my empress glove? Or is there a reason to keep it? Oh and i dont get full empress set with it i only wear like 3 Or... Should i cube the glove to be stronger than dojo gloves? What stats would my glove have to be in order to outdmg top 50/10 dojo ones? I mean what if i cube them to 21% luk and 10 att bonus pot, does it beat top 10 dojo gloves?
Death Star is not really 8 seconds Cd Death star has alot more than 8 seconds CD I just tried to get the top 10 dojo glove on my NL, and while doing that i read some time manipulating guides and stuff monsters spawn interval is 10 seconds, yet i still got the ' You may not use this skill yet ' message when i tried to Death Star them when they appeared So I went out to test it. It takes sometimes 12-13 seconds, sometimes 15 seconds, for me to be able to use it again Its not just me, right?
Current scrolls in Gms , Fanfir, and Pc So i started re gearing myself, range has dropped by like 250k so far but im yet to equip any of my RA items I already cubed my claw, hammered it and whatnot. Even put a lucky day on it So i wanted to hear your opinion about scrolling it now already Even with the 5 att scrolls id still be stronger than before due to the 50 att boost, and the 30% more boss And i could really use the 12b +- my currenct claw could fetch if sold What would you do? Wait for the supposedly 9 att 90% scrolls that may never come? Or scroll now, and just maybe upgrade in the future? And PC - windia Clean fanfir claw, 86 att clean 10 slot Legendary 70% boss And PC Root abyss theif topwear
Over dmg cap I got +10,000 over dmg cap bonus potential on my claw but i take 20k over yes im sure i dont have any more +10k over cap is this a glitch?
Ways to get higher pdr? Im lv 200 and i boss alot I noticed that while i always cap when its critical on bosses like zak i take like 400~500 in abyss and like 700~800 on mobs I have 125% boss right now or even more actualy with kanna card i havent checked I get 30 from harmony, 30 from leafre set What else? Claw pot neb - not an option, all % boss&att
Range to cap in abyss, and an other Q What kin of range would i need in order to cap on root abyss bosses? And, well, all the bosses that cut your dmg I have 20xk right now Secod question How come i do less damage with my empress glove with which i have higher range , Than my top ten dojo glove that downgrades my range by nearly 15k? Its not the % boss, since dojo is better even on mobs Whats up with that?
From tryant to empress gear debate I was thinking how i could improve my range on my 200 nl And i came up with some idea i wanted opinions about Right now my gear includes a tryant shoe, top and bottom, crusader shoulder, and a dojo glove (top10) ( using emp cape, hat, and claw=no att bonus at all) My top and bottom are too good to get rid of, but maybe i can give up on tryant My tryant shoes are 23% luk and enhanced 5 times (169 allstat 30 att) My shoulder sucks, 12% allstat I thought maybe i should sell my shoes, for roughly 25b (?) and with that money ill get a 20% luk shoulder and 20% luk empress shoes with around 15 att I do lose 169 stat but i gain % on shoulder, so stat wise its pretty much ok And that upgrade would give me 2 more em
Price check emp claw 162 att 55 boss 40 ignore and 9 dex Windia Empress claw 162 att enhanced 6 times (20%'d) Three lines legendary tier with 30% boss 40% ignore and 9%dex With a 25% boss a neb How much would this be?
Poke damage I've noticed that when I do poke damage, sometimes it's non-crit even though I have 100% crit. This has lead me to wonder: Does non-crit poke damage fall entirely within the character's attack range? If so, this can be a useful form of estimating attack ranges above the cap of 2m.
Nl post red questions So I havent used my NL for a while , tried Xenon. Didnt like it much and now im back, and I have a few questions 1)Frailty Curse, it says passive effect : 10% Boss atk. Does that mean I have to cast it or does it work without I actualy use it? 2)Frailty Curse hypers, what does it mean affect bosses? It already says that it does. and the 10%+ att?Does it mean 20% total % boss boost PASSIVE? 3)Yea... Hyper skills. im 203 now, I cant give up on QT 20% Total dmg, 20% Boss DMG, and obviously not the extra hit. I'm left with 2 points that I dont know if should go to Frailty Curse stuff, or Showdown stuff. Thanks in advance!
After 200% boss, optimal secondary? I was told once that as you get more % boss - its less effective So my % boss are as follows: 30 set 100 claw 20 neb on secondary 30 glove ( dojo ) 25 inner + link skill That totals to 205% With 15% or whatever total dmg from my dojo glove (top 10) Now im gonna recube my secondary, and i wasnt sure what i should aim for Total dmg? Pdr? Att? Or is boss dmg still the best way to go? If more details are needed let me know Thanks
Night Lords Mark default toggle As many of you know, the default setting for Night Lord's Mark has been turned to OFF in the recent update. This is really annoying since it requires remembering to toggle it every login and after every respawn. Since the skill being on is preferred 95% of the time and only rarely wanted off (such as C.Pierre), it would be extremely preferable if Nexon could make it the default toggle setting ON. If you agree, throw your support behind [url=http://maplestory.nexon.net/community/#%2Fshowthread.php%3F1446667-Toggle-skills-default-set-to-quot-ON-quot-instead-of-quot-OFF-quot%26nxid%3D6]this thread[/url] on the official forums and maybe Nexon will notice and change it.
Confused about red So i saw the test stuff and i was pretty content with the dmg upgrade But then they made us slower and jumpier, and more stff that i didnt like I heard there were more changes and we got the old tt animation, and the attacking delay back to 600ms Anyone knows? If so can anyone conclude all the final changes in a post ? Thanks!
So ive just learned there wil be such thing as UA Neson knows no limits, I just learned that after BB, after making a level 120 koc you can make an ultimate class with many bonuses.. At level 173 as for now I dont really mind the 'wear items 10 levels below the requirement' ( but watch nexon release some level 200 claws ), but im missing lots of attack from the blessing of the fairy skill, and a NW skill just because i leveled before BB? Do i need to re make my nightlord?:( Or, is it possible to make a 120 koc on the same account as my nightlord, after BB, and once its 120 do the quest on my nightlord, so it will become Ultimate?
Night lords post tempest I hear alot of changes coming into the game in tempest Such as avoid changes, Some classes nerfing Boss hp boost, Hyper skills, secondary stat remove and so on I was wondering how would this affect our gameplay? Damage wise, boss ability, and basically every way Please explain Thanks!
Potential of a claw My claw is 162 att empress with six enhancements, I will perfect it when shield is back to cs Its 3l legendary I cubed it last night and it came out: 12% luk 30% boss 6% all stat It has a neb A of 25% boss too, which makes it 55% boss and 18% luk total Im level 200 and I have a total of 55%(claw) + 30%(empress) +10%(link skill) = 95% damage to boss My question is should i keep cubing it to get 60/70% boss and screw the 18% luk? How hard is it when its already legendary to get more than one boss line? Is it worth it? Thanks in advance