Potential Magic Question
Question:
Which is best for my staff for the top line potential?
9% INT, 9% Magic, 9%Total Damage, 9% Critical, 9% Magic Attack (if that even exists).
Is there an order you would put them in?
Thanks!
July 17, 2011
4 Comments • Newest first
%Magic improves the range, so I think it acts as Magic Attack and is probably the best attribute to have.
Presently the staff is +9% Magic, +6% Total Damage, no third line.
[ONLY IF %MAGIC DOESN'T GIVE HIGHER MATK]matk>%total dmg>%magic
for mages
magic%>total damage>attack>int
crit is in multiples of 4 regardless, so you may get 12% crit if you are lucky, but mages don't really need crit - 2 long an explanation
[quote=umoney123]no such thing as 9% magic attack. just like theres no such thing as 9% weapon attack[/quote]
Isn't there 9% attack, which means %9 of your total weapon attack and doesn't 9% magic means 9% of your total magic attack?