General

Aerial battle for Black Haven

Why is this so awfully designed? Maybe I'm just used to normal design for bullet hells, but its just terribly designed overall.
-Poor movement space
-No iframes after getting hit, which in above reason can get you 2-3 damage from multiple bullet enemies
-The "bomb" is awful and not worth
- Shield is 2stronk
-stage 4 sucks
-your hitbox is 2phat
- you only get to fire in a straight line, which while not terrible, can be terrible in a lot of situations.

List goes on.
Main thing that is bad is just the no iframes after getting hit. And your hitbox.

July 7, 2015

11 Comments • Newest first

Lecarde

[quote=bleachedguy]@calabri More like cringing at how bad it is after playing so many other bullet hell games lol. They did basically everything wrong. I'd rather play flash game ones than that.[/quote]

Still though, give them some credit. They did come up with unique, for Maplestory, content. And I appreciate that

Reply July 10, 2015
bleachedguy

@calabri More like cringing at how bad it is after playing so many other bullet hell games lol. They did basically everything wrong. I'd rather play flash game ones than that.

Reply July 7, 2015
calabari

Sounds like someone is getting frustrated.

Reply July 7, 2015
NamesBoreMe

The i-frames aren't a problem for me. The bigger problem is the hitbox and ping (Aussie lag ftw). Hitbox is absolutely massive for both the bullets and your ship. Also, your movement speed is really slow.

Reply July 7, 2015
bleachedguy

@nanabanana: When I say i-frame I mean the lack of invincibility frames after taking a hit, so when the bullets are bunched together, you take multiple hits.

Reply July 7, 2015
Lecarde

[quote=nanabanana]I actually like it, forces you to train your reaction skills.[/quote]

Yea no. I've played impeccable nights, and when I am not taking one of my rahter long breaks from the game I can complete most of the game on hard. Yet I can barely get to stage 4 on the black heaven bullet hell stage. It is poorly designed. You have an extrmely large hitbox, and no iframes. Add on the fact that bullets are not "absorbed" when they hit you and you can actually be damaged more than once by the same bullet iirc. The hitbox needs to be shrunk to match other bullet hell games and the character needs more mobility in regards to how absurbdly large he is

Reply July 7, 2015
nanabanana

[quote=bleachedguy]@nanabanana Eh, I'd say my reaction skills are fine after playing Touhou, Dodonpachi, and various bullet hells lol. The no i-frames really is the main issue with it I see. The rest are just inconveniences to go with the no i-frames.[/quote]

When you say i-frame do you mean HTML embedding or the video format?...

Reply July 7, 2015
bleachedguy

@nanabanana Eh, I'd say my reaction skills are fine after playing Touhou, Dodonpachi, and various bullet hells lol. The no i-frames really is the main issue with it I see. The rest are just inconveniences to go with the no i-frames.

Reply July 7, 2015
nanabanana

I actually like it, forces you to train your reaction skills.

Reply July 7, 2015
bleachedguy

@antisora99 I know you can skip it, but it's kind of dumb that they made it so awfully they knew people would have to skip it.

Reply July 7, 2015
antisora99

You can skip it if you die too much

Reply July 7, 2015