Perfect Inno Resets Tradability
I heard the Perfect inno scroll in the shop makes PSOK'able items fully tradable again.
Has anyone tested this?
April 8, 2014
Perfect Inno Resets Tradability
I heard the Perfect inno scroll in the shop makes PSOK'able items fully tradable again.
Has anyone tested this?
14 Comments • Newest first
[quote=UAPaladin]@noobeat: it doesn't matter, it's the same function. One is nx and one is not, that's the only difference[/quote]
Not really.
The perfect innocence from cash shop is simply a regular innocence scroll.
Perfect innocence does the same as same as a regular innocence scroll plus it removes additional options and resets scissor count from items(but as i said before, since GMS doesnt have flames it doesnt matter). Cash shop perfect innocence doesnt do it.
Though there one item (the only one currently) which actually benefits from non cash perfect innocence scrolls, which is known as secret ring, which while not having additional options, it has an inbuilt scissor count property.
[quote=cris1000]Why don't you test it out?[/quote]
Cause it costs 150 coins.
I rather have a coin exploiter test it
Why don't you test it out?
@noobeat: it doesn't matter, it's the same function. One is nx and one is not, that's the only difference
[quote=UAPaladin]Old video, and the item is a CS perf inno rather than a normal one, but it has the same function
http://www.youtube.com/watch?v=olyAjhVFD_M
So no, it doesn't affect the tradeability whatsoever
EDIT: [url=https://www.youtube.com/watch?v=5rO2n2ZF-gw]More proof if you needed it[/url][/quote]
LF>Recent video
[quote=UAPaladin]Old video, and the item is a CS perf inno rather than a normal one, but it has the same function
http://www.youtube.com/watch?v=olyAjhVFD_M
So no, it doesn't affect the tradeability whatsoever
EDIT: [url=https://www.youtube.com/watch?v=5rO2n2ZF-gw]More proof if you needed it[/url][/quote]
old stuff bro he's talking about the ones in the coin shop....
Old video, and the item is a CS perf inno rather than a normal one, but it has the same function
http://www.youtube.com/watch?v=olyAjhVFD_M
So no, it doesn't affect the tradeability whatsoever
EDIT: [url=https://www.youtube.com/watch?v=5rO2n2ZF-gw]More proof if you needed it[/url]
[quote=CrossedGunn]if this item is tradeable until wearring the inno will bring it back to its orignal state. wich means it will turn back to being tradeable until wearing. its sets the item back to his normal state. if you talk about tyrant for example those will be untradeable from the start unless you put a psok on it. so if i use an inno on a tyrant it will set the item back to his orignal state wich means its untradeable until psokked.
conclusion an inno sets back the item to his orignal state(logic right there its exactly what the desciption says it would do). and i dont know where u get the thought from a perf inno will just add a psok to an item...[/quote]
Wrong. If you for example innocence an already equipped empress(which is hence untradeable unless you PSoK it) it wont become tradeable until equipped again. It will simply stay like it was before using the innocence scroll.
Innocence scrolls have never affected the tradeability status of items. Perfect innocence scrolls affect the tradeability but only the one that comes from flames, which we dont have at GMS and therefore doesnt matter.
[quote=CrossedGunn]if this item is tradeable until wearring the inno will bring it back to its orignal state. wich means it will turn back to being tradeable until wearing. its sets the item back to his normal state. if you talk about tyrant for example those will be untradeable from the start unless you put a psok on it. so if i use an inno on a tyrant it will set the item back to his orignal state wich means its untradeable until psokked.
conclusion an inno sets back the item to his orignal state(logic right there its exactly what the desciption says it would do). and i dont know where u get the thought from a perf inno will just add a psok to an item...[/quote]
I'm pretty sure that inno scrolls dont and never have restored full tradeablility to equipped items that require a psok
[quote=CrossedGunn]if this item is tradeable until wearring the inno will bring it back to its orignal state. wich means it will turn back to being tradeable until wearing. its sets the item back to his normal state. if you talk about tyrant for example those will be untradeable from the start unless you put a psok on it. so if i use an inno on a tyrant it will set the item back to his orignal state wich means its untradeable until psokked.
conclusion an inno sets back the item to his orignal state(logic right there its exactly what the desciption says it would do). and i dont know where u get the thought from a perf inno will just add a psok to an item...[/quote]
Wait what.
Per Inno just psok's it? And normal inno makes it completely tradable?
These description aren't always correct, that's why I asked if someone tested it ^^
[quote=DjFunky]No it doesn't...
PSOK-Able Un-tradable items don't get tradable by normal inno's ._.[/quote]
if this item is tradeable until wearring the inno will bring it back to its orignal state. wich means it will turn back to being tradeable until wearing. its sets the item back to his normal state. if you talk about tyrant for example those will be untradeable from the start unless you put a psok on it. so if i use an inno on a tyrant it will set the item back to his orignal state wich means its untradeable until psokked.
conclusion an inno sets back the item to his orignal state(logic right there its exactly what the desciption says it would do). and i dont know where u get the thought from a perf inno will just add a psok to an item...
[quote=CrossedGunn]every inno does that... read the description next time maybe?[/quote]
No it doesn't...
PSOK-Able Un-tradable items don't get tradable by normal inno's ._.
every inno does that... read the description next time maybe?
Why would you say that....