General

Phantom

Potential Question

Within 7 cubes my Fafnir Claire El tiered from Unique to Legendary and currently has 30% PDR/30% Boss Damage/6% All Stats. I chose this over 9% Attack/9% Luk/9% Magic Def. My range would be well over 300-320k clean no buffs if I took it. Black cube had me locked to choose and I choose 30% Boss/30% damage. I am getting some more cubes this week and I am wondering should I keep this pot or aim for multiple lines of % Attack or Boss. I train more than I boss but I plan on finishing up all the major Boss Quest Lines soon. Should I keep or nah. What would you recommend. Or should I work on Bonus Potential.

January 14, 2015

12 Comments • Newest first

DarkOdor

that's close to end game for now. work on other improvements and then you can start recubing it later

Reply January 21, 2015
donkreeq

As you stated, I worked on my secondary. With about 6 black cubes, I went from Unique 9% Luk, 6% All Stat, 6% total damage to 35% PDR, 9% Attack, 6% All Stat I think its best to keep for now. I have good Nova Lycoan Boots to tier. Currently, I would like to tier my Fafnir bottom to unique as well. My cape spent 80 cubes to only tier from epic and get 9 luk,6 all, 6 hp at unique. Should I use black to tier tyrNt cuz this cape is draining

Reply January 16, 2015 - edited
Doutei

[quote=kiue]@Nanosecond:
Here since you are so in love with Attack %s.. This is where you will end up even if it is 100% therotical yet possible to obtain.
http://imgur.com/jGWKv6i

And this is if you use what many people recommend and what I suggest for BEST Overall damage outcome.
http://imgur.com/Aj6UtEZ
[/quote]
true that maximizing boss and att is through the ratio.
however u forget TD% is included in the calculations.
along with the 30% boss from faf weapons themselves, not the set effect,
plus only classes that can obtain a 3rd tier emblem will ever get 12%lines. [this is a phantom forum = boss emblems only]

ideally the player only needs to gets 2-3 major boss lines on [b]only one[/b], the weapon or the secondary.
not both.
reasons being that other sources include maybe dojo gloves + inner ability. [10~40% boss + 20%boss]

Reply January 15, 2015 - edited
kiue

@Nanosecond:
Here since you are so in love with Attack %s.. This is where you will end up even if it is 100% therotical yet possible to obtain.
http://imgur.com/jGWKv6i

And this is if you use what many people recommend and what I suggest for BEST Overall damage outcome.
http://imgur.com/Aj6UtEZ

Now lets do some 1st grade math...

And if you don't know the basics of the damage formula to determine good damage output then here...
Weapon Multiplier * [(4*Primary Stat)+Secondary Stat] * (1 + Attack/100) * (1 + Boss/100) * (Skill%/100)

Weapon multiplier is all based off your weapon and that is always fixed...
The stats are based off your other equips so we don't bother with that because if we assume everything theoretically, you can have over 600% total Stats which is far more than what you have on Boss and Attack... so increasing that anymore would not affect you much and will 100% be outdamage by having more Boss or Attack.
Skill are always fixed to specific %s so that never matters as well...

With that said, the main formula to see which will give the most desired outcome would be the Attack and the Boss...
Since we don't care about Weapon Multi, Skill% and Stats, that will be considered as X. The higher the number next to X the stronger the overall damage is..
Now the remaining equation left will be :
X * (1 + Attack/100) * (1 + Boss/100)
Assuming we use your 'perfected" stats... we end up with 6.258X
Now using the most desired stats... 9.976X

That is pretty much 50% more overall damage...

Yes, you will have more range but in the end does range is nothing unless you have the "mulitpliers" to boost it more...
You can try replacing some of the numbers in the Suggested chart and I guarantee you, you will not find any better result

And don't forget,even if it is theoretical, I am being realistic and assuming the best Potentials are
Max
Max
1 level lower. like 12, 12, 9.... or 40,40, 30 for boss.
It is possible to get max, max, max, but that is only one in a few millions or billions.,.,.

Reply January 15, 2015 - edited
MrSinDeath19

Keep for now. Get secondary and other pots to legendary before you get specific

Reply January 15, 2015 - edited
Nanosecond

@kiue

It's a good idea to follow that list, but you %att increases your range and damage output a lot more

It would be easier to get boss on regular potential lines than getting att.
The perfect regular potentional imo is 30%att or 21%att + pdr/boss.
Generally 200-300% boss dmg is enough to solo most bosses. If you're aiming to solo higher end bosses like hard mag, you might want more.
You can get close to 200% boss dmg with set effects, dojo gloves, character cards, link skills.
%att would increase your range a lot more if you have a lot of att. If under, %boss would be more beneficial.
Bonus pot would be att for sure
And then you put a 20-25%boss neb on it

Secondary would be the same
I would get the %boss on normal potential if you really want need it(secondaries are lvl 100, weapons are 4th tier potential so more %att)
bonus pot would be %att
neb would be 20-25%boss

Emblems you should aim for %att as well.
Pdr is just like %boss, you can get 50-70%pdr from skills, set effects, character cards, link skills
80% is really good, if you're planning on soloing cvellum anytime soon, you would need ~90%pdr
neb would be a 4% all stat neb if you can get one, 2-3% is fine otherwise

Reply January 15, 2015 - edited
kiue

[quote=Nanosecond]if you have the nx for it, go for %att, otherwise just stay with the current pot[/quote]

I am not so sure about that... I heard people say for :
Potential get boss
Bonus get Attack
Nebs get Boss.

Cause if you do the math and knowing that the ratio of the value of Boss and Attack is 30 : 9...
It tells us that you can get the most potential for damage if you can keep that ratio. There is really no need to sacrifice such good potentials to get a mere 9% Atk when you can get them in Bonus as well. And including the fact that Bonus only gives 18% for Boss, it is much better to get Boss in Potential and Atk% in Bonus.

Also, Emblems cannot get boss on it so you will have a TON of Attack%s on it. But some people recommend PDR on it.

For a character for all situations, people recommend:
Boss in Potential except Emblems which recommends PDR.
Bonus is Attack%s all the way.

Reply January 15, 2015 - edited
Paid

[quote=Nanosecond]if you have the nx for it, go for %att, otherwise just stay with the current pot[/quote]

Basically this..

Reply January 15, 2015 - edited
Nanosecond

if you have the nx for it, go for %att, otherwise just stay with the current pot

Reply January 14, 2015 - edited
GoXDS

tentatively, keep. it depends on what you're gonna get on Secondary/Emblem

Reply January 14, 2015 - edited
boredtodeath555

Work on bonus potential or something else

Reply January 14, 2015 - edited
gooddeals

Id keep it for now if youre in no rush and come back to it later and work on other equips

Reply January 14, 2015 - edited