hangwithhung #Demonavenger Talk

General Demonavenger

Next step for my Da? I just perf'd my Fafnir today <3 I'm so happy. Well, close to perf. It's 15% spell traced, 10 slots total, and then 10 starred, too. Here's the fork in the road I find myself at: Every one of my equips is part of a set which gives me %HP. My CHTP gives 10% HP and is part of the boss set too, which gives a total of I think 20% HP. My level 140 set gives me about 10% HP from the set alone and the equips themselves (cape, shoes, and gloves) have roughly 2-3% HP on them, each. Then there's my CPB hat and overall which gives 15% HP (I think) and then my Rex earrings which gives me 10% HP. None of these items are at all end-game and I'm afraid that if I replace them with things like the rest of the CRA set, get my hands on

General Demonavenger

Tips for cubing and inner abilities YAY! Time to walk down the exciting road of in-game gambling. I'm so excited to pour in my life's savings to increase the power of my DA... Sarcasm aside, the general consensus for almost every class is that Weapons, Emblems, and Secondaries are cubed for %PDR Ignore, %Boss damage, %ATK, and a few other things that I may be missing while other gear is cubed for %Stat, and that the order in which things are to be cubed goes Wep > Secondary > Emblem > Acc > Armors. 1. I'm wondering if the order of the items to be cubed holds the same 2. If the only difference is that I'm looking for %HP instead of %Stat 3. At what potentials should I stop rerolling? 4. Since all my stuff is at Epic potential rig

General Demonavenger

What other sources of %hp are there I'm looking for the most efficient way to increase my %HP aside from link skills (cos I already have Kaiser, Cannoneer, as well as two warrior card sets). Currently my sights are set on: -15% from the Pink Bean hat and bottom (which I already have, I just have to get to 135) -10% from the Chaos Horntail Pendant (which has %HP of its own) and then an additional 10% HP from the set effect if I get another 4 of the boss accessory items (Ring, Face, Eye, and Shoulder) -10% from Rex Earrings -15% if I have enough mesos for three Empress gears (probably wep, cape, and shoes? not too sure yet) So on top of all this, I have three questions: 1 Are there any other sets I could achieve on a low budget that I should

General Demonavenger

Kmst Changes to the Da Class So if you haven't already seen on the General forum, KMST released some [url=http://maplestoryt.nexon.com/MapleStory/Page/GnxPopup.aspx?URL=News%2fUpdateBoard]updates and changes to DA[/url]. Gotta sift through it a bit but that's the original. Courtesy of is a translation of the patch notes: "Demon Avengers Although they level up fast, they are difficult to reach top with. Even if you possess more than Max Hp, it will now still convert to your WA. Execution lines have been increased to make it more useful against bosses. Overall this buff is Holy crap Demon Jump- Command has been changed Exceed- Now if you use another spell while having Exceed stacks, it will stack on. Blood Contract- Your attack and range

General Demonavenger

Considering switching from Ds to Da I'm wondering if anyone has played both and can give me a few pros and cons of both classes, preferably more end-game (like lv 170-180s) just so I can get a good feel of it. I was also reading up on the formula and it seems that the damage range is calculated as [(Current HP / 9) + STR] * 1.3 * WA. I might be wrong but I think Nexon ONLY let you put AP into HP? But otherwise, this kind of makes me wonder whether or not it would be better to put AP into STR and not HP... Anyway, I'm wondering how difficult it is to deal some decent damage at places like SDH. Currently I'm able to kill mobs in about 5 hits with my DS and I'm wondering if I can do better as a DA with less funding, given how cheap %MaxHP pote