hangwithhung #Warrior Talk

General Warrior

Making Money at Commerci Demon Avenger, Zero, or Hayato I've settled on the fact that if I ever want to make money I'll need to start getting my ish together and working toward getting Commerci equips and whatnot which can go for quite a bit on the market. So that means I'll be doing the Voyages, I think (I generally don't like partying for things; it requires too much setup time). I know everyone likes to hate on Hayato but I honestly do find it fun and after lv 177 I can spam Hitokiri Strike, which should give a decent amount of damage, given 100% crit and the high crit dmg of Hayato, but I'm not sure if it'll be enough. Between these three, which one do you think will fare the best on the Voyages, given equal funding (and very limited fu

General Warrior

Da or Zero easier to fund? I haven't had the chance to make a Zero yet but from what I hear, the damage per line for skills used in training is roughly 10x the range. So as damage per attack seems somewhat equal, my next question is whether or not it's easier to fund DAs or Zeros. My DA has roughly 80k range clean, and it'll jump to 130k fully buffed, and I really don't even have any equips cos I'm broke as heck lol. I have a bunch of %MaxHP from set effects though (cPB set, Boss Accessory Set, Lv. 140 Warrior set). In the way of %STR though, I really don't have much. One issue I'm kind of running into while bossing is DAs need to "set up" in the sense that I need to use Exceed 5 times (I think it's 3 with hypers) to get into Over

General Warrior

Demon Slayers Di vs Heros Rb Every time I look up these forums about who mobs better, everyone invariably picks DS and Lumi cos they get a huge range. The problem is I don't have a 2m-2m range on my DS so Demon Cry doesn't exactly one hit everything which means my main mobbing move is now Demon Impact. Given that it only hits 4 mobs at a time, it's not exactly a mobbing move that outclasses others' mob moves. On the other hand, Hero's RB hits more monsters and is slightly faster so I kind of feel it compensates for the lack of reach the skill has. Come bossing, I'm not quite sure what to think; Heros get to maximize damage on one target and then they get all that %boss and %dmg for status moves and whatnot, whereas DS can just activate Blue