General

I think that dps charts are a bit random

So hello basilers, this is just my oppinion about dps charts, feel free to skip if you want.

Now, let me start:

For me, if you base solely on DPS charts to make and play a class then you're doing something wrong, just my point of view, my explaining is:

-DPS charts take too many random impossible factors in, like MM rangefinder being at "far range" when snipe hits the boss or when a Drk does GD with sacrifice continuously and whatnot, also for the fact that the boss has to stand still and do nothing (i think this is Bind status, which is impossible to do every split second) in order to deal this kind of damage. In my oppinion, this is detrimental to the actual real class' bossing abilities.
-Classes with high dps are not bad classes but if you take in count the above fact, then the classes will have slightly lower dps than you would think, this includes Zero.
-Classes with low dps are classes with different ways to deal damage, they are NOT weak at most, but their skills need something else to shine completely.

I still think to this day that dps charts are too subjective and any kind of charts regarding damage are not the sole truth, many factors need to be taken in to be dealing damage constantly. That's all.

Good day and good luck out there

March 3, 2014

15 Comments • Newest first

MegaSage

@noobiest123: IKR we're awesome haha and dont forget we can bind. I love lumi bc of the light/dark system

Reply March 4, 2014
Blackest

[quote=CherryTigers]DPS charts are theoretical damage in the most ideal situations. This is the ONLY way DPS charts can be displayed at all. Either that, or you will have to take a statistical sample for each character attacking each boss.

That would take thousands of hours, literally. And there would be 1 chart for each boss.

This is not reasonable, so DPS charts are as accurate as we can get them.[/quote]
hey remember me? it's su1t / AssHD.

Reply March 4, 2014
noobiest123

@MegaSage: tbh lumi's arent half bad. You have a 100% status ignore, regenerating orbs that tank 1HKO's for you, and reflection which is crazy useful at Gollux. ender spam isn't too shabby in terms of DPS either

Reply March 4, 2014
Elufu

@IsGamer: That is for the player to find out. Not something you should find the need to intervene with.

Reply March 3, 2014
IsGamer

[quote=Elufu]Yes, one ranking/chart doesn't reveal everything but a table of data accounting for several different scenario does.

AND there are tools out there which do take into consideration of multiple scenarios.

True there are some utilities that do not get taken into account but for the most part they do represent class superiority very well. Whether this be the base for character selection is up to the player.[/quote]

According to your statement, class superiority sure is shown in this game, an unfunded zero can beat a godly funded DB (sad truth), but it can also depend on what situation both characters are in.

I just mean that people overrate a bit much the dps charts, they think "omg i am gonna make a drk to have the easiest bossing of my life" and then create the class, train and main it but is not because they like it, is cuz of the dps charts.

Reply March 3, 2014
leafboi92

So.... you are stating what everyone knows already?

Reply March 3, 2014
Elufu

Yes, one ranking/chart doesn't reveal everything but a table of data accounting for several different scenario does.

AND there are tools out there which do take into consideration of multiple scenarios.

True there are some utilities that do not get taken into account but for the most part they do represent class superiority very well. Whether this be the base for character selection is up to the player.

Reply March 3, 2014 - edited
nc4228

TL;DR: there are too many factors to consider when assessing the pros and cons of a class. Any assumption made solely on DPS is flawed if not fundamentally wrong.

Reply March 3, 2014 - edited
MegaSage

Even though us Lumi are last place in the chart, I still enjoy it. That's why it's been my main for so long now <3

Reply March 3, 2014 - edited
IsGamer

[quote=noobiest123]As @SpiritBag said, DPS charts are just the maximum capabilities of a class. Of course the optimal situations are usually not going to occur so of course the DPS charts aren't accurate.

Non-attacking dodge time isn't included in for example (Time you spend dodging while not attacking).[/quote]

True, maybe ecept paladin since they are true tanks, but overall, that fact is not taken in.

Well, it was just my point of view, so everyone migiht disagree.

Reply March 3, 2014 - edited
Laudier

its the fairest comparisons available. on the absolute scale, its not a perfect representation. hopefully many main chars aren't chosen solely who's number one on the dpm charts.

Reply March 3, 2014 - edited
CherryTigers

DPS charts are theoretical damage in the most ideal situations. This is the ONLY way DPS charts can be displayed at all. Either that, or you will have to take a statistical sample for each character attacking each boss.

That would take thousands of hours, literally. And there would be 1 chart for each boss.

This is not reasonable, so DPS charts are as accurate as we can get them.

Reply March 3, 2014 - edited
noobiest123

As @SpiritBag said, DPS charts are just the maximum capabilities of a class. Of course the optimal situations are usually not going to occur so of course the DPS charts aren't accurate.

Non-attacking dodge time isn't included in for example (Time you spend dodging while not attacking).

Reply March 3, 2014 - edited
SpiritBag

You aren't supposed to take dps charts as some sort of be all end all chart on what class is the best. They are meant to give a general idea of how much damage a class is capable of doing on bosses.

Reply March 3, 2014 - edited
Hishotodo

tl;dr already established words stretched into paragraphs

Reply March 3, 2014 - edited