General

Bowmaster

How is HoH for BMs?

Is it easy to manuever around? How much do the enemies hit on average? Are the enemies ranged? -insert more generic training questions-

February 24, 2013

19 Comments • Newest first

SoulStreak

Ok, I'm a marksman but I know bow masters well so I'll use my MMs numbers and bowmaster skills.

Personally recommend at least 180 unless you're funded/fast on the pots.

the damage taken can range from 4-8k depending on enemy and pretty much everything. Keep elite puppet out (drop him on bottom if you're really lazy and just want -25% dmg) in the corner they're rushed but out of touch range. Using hurricane vs inferno depends on party, If you have good mobbers use inferno once then hurricane.
Seeing as marksman share bow master speed and movement it's fairly simple to move around as it's only 2 platforms with a 3rd safe platform. Learn to jump over them.

Since bow masters don't have dragon's breath I would recommend inferno + puppet for luring / grouping.
While you don't have the mobbing ability of most classes your ability to pin/stall 3-4 enemies with hurricane will keep you alive alot.

At 175 I burned through about 200-300 ginger ales / hour at HoH mainly because they didn't fully heal every hit, I'm 180 with 14k hp and it's MUCH easier.
Having hyper body will prevent the above potion issue.

Hope I helped =)

Reply March 13, 2013
classified

Make some of those hp boost pots. Think they go up to what 5k hp pots.

Reply March 13, 2013
darklord666

Well, it has been a while since I used my BM in that particular map, but i remember it being a little difficult to mob. BMs got Inferno, Phoenix and lost Dragon Breath to rush... For most players who probably cannot hit enough to kill the mobs at a quick enough rate where they won't overwhelm themselves with a crowded map (or knocked off the ledges often), it would be best to go with another player who can rush the mobs. Maneuverability is not good enough in that map and Puppet is most likely not going to last very long there... Best bet, I would say to just spam Inferno and try to always have Phoenix out with you. Use Puppet as well if you feel you need to, also you will find yourself using up a lot of potions even with the avoid and dodge chance/rate we have. Using the Double Jump is viable, but not entirely effective as much as we want it to be.

Until we strengthen ourselves up more, I would suggest using the Drill Hall maps more than HoH, as it will be better experience if we solo. If you find a party for HoH, then be sure to have the Mihile link skill and use mobbing skills more than Hurricane.

Hope this helps, have fun!

Reply March 12, 2013
RedArchery

Huge pot burn, even at Lv.200. I would never survive without autoHP.
Taking on one monster at a time is just about impossible, so Hurricane gets kinda useless. Unless you're crazy pro.
I wouldn't suggest training there. Personally I hit 200 at LHC's castle golems.

Reply March 12, 2013 - edited
airforce1

For active fighting, you're actually better off at SDH than HoH. The mobs at HoH are very spread out and pretty much require rush or a very long range pierce skill (like Pierce) to get a decent mob count. At HoH, BMs are basically SE mules, though you can finish things off with hurricane I guess. You will probably spend more time running around trying to even hit things while some OP kaiser teles around killing a whole plat.

I highly advise autohp. The pot burn is annoying to your bank, but the worst part is you spend so much time potting that you can barely even attack.

Reply February 25, 2013 - edited
NoNsensical

I guess once you can mob better with hyper skills, it would be a pretty nice option. I had some difficulties training there and all compared to other classes due to bad mobbing and low HP, but as long as you're not lazy with your potting or have an auto pot, then you should be okay.

Reply February 25, 2013 - edited
simaini

there are only 2 platforms with monsters.
i don't know about other people, but the monsters there hit around 5k when i have elite puppet summoned.
the enemies are ranged.

i just go there to leech and give SE since i can't do much damage

Reply February 25, 2013 - edited
Dayias

I only trained there once and it was pretty whatevs. I just spammed hurricane all day. Survivability is not too bad if you have a lot of avoid. I only ever get hit like 1/5 of the time. The exp isn't great, but nothing is great when you're 180+.

Reply February 25, 2013 - edited
bluebomber24

[quote=UsoppStyle]@bluebomber24: oh yeah. survival its a good point. however marksmans survivality is not good as well. but instead of that. we have rush and PA
which bring us a really advantage over BM's

EDIT: the advantage is clearly visible at HoH, not saying MM>BM in all. bowmaster and Marksman have their good in each way [/quote]

Fine. Your half right.

Reply February 25, 2013 - edited
bowmushro0m

@bluebomber24

he's half right. our surviveability and our bad mobbing are both reasons i avoided HoH, higher mobbing means a higher exp yield. but i was continuously hindered by a 1m cap x.x the exp yield was always very low for me because of this. it wasn't worth the pot burn for what i was getting. a marksman with it's pierce would love HoH because even though they have to pot as often as we do, they're getting amazing exp while doing it.

Reply February 25, 2013 - edited
bluebomber24

@UsoppStyle: Explain to me how a class that has no impacts on a BM's playstyle causes a BM to find a map "really hard".

Because it doesn't.

Reply February 24, 2013 - edited
UsoppStyle

@bluebomber24: oh yeah. survival its a good point. however marksmans survivality is not good as well. but instead of that. we have rush and PA
which bring us a really advantage over BM's

EDIT: the advantage is clearly visible at HoH, not saying MM>BM in all. bowmaster and Marksman have their good in each way

Reply February 24, 2013 - edited
bluebomber24

[quote=UsoppStyle]bowmasters find HoH really hard. because BM's has not a really good mob skill.[/quote]

No they don't -_-. Survival is the only thing that makes it hard.

Reply February 24, 2013 - edited
UsoppStyle

bowmasters find HoH really hard. because BM's has not a really good mob skill.

Reply February 24, 2013 - edited
lindemann

I had 14k HP when i was training pre-200 and i always avoided HoH. I was at drill hall two

Reply February 24, 2013 - edited
bluebomber24

I never trained thier...well actually I havn't trained on a non-Dungeon since my 170s.

Anwyay, can't help you thier but I can give you a couple of insights.

To increase your HP see here: http://www.basilmarket.com/forum/2565467#hp Also like the guide if you find it helpful.
Also, auotpet HP + NX Potion Pot will make training thier incredibly easy and you pretty much can ignore any other strategies. Just be sure to do Root Abyss/Pap/etc everyday to keep the Pot full.

Reply February 24, 2013 - edited
IKickCats

[quote=jordan5663]Thanks for the insight! Do you recommend it over SH?[/quote]

Well it depends how funded if you are if you have the money and don't mind spending a lot in hp pots and your bm has quite a bit of hp (10k recommend at least) then by all means train at HoH. If your basil id is you're bm then yes train at HoH I'm pretty sure you wll survive if not I say go there around 180~

Reply February 24, 2013 - edited
jordan5663

[quote=IKickCats]Well... it will be pretty difficult it's a huge pot burn honestly keep your eye on the health bar, if you as so much take your eye off the screen for one second you can possibly die.[/quote]
Thanks for the insight! Do you recommend it over SH?

Reply February 24, 2013 - edited
IKickCats

Well... it will be pretty difficult it's a huge pot burn honestly keep your eye on the health bar, if you as so much take your eye off the screen for one second you can possibly die.

Reply February 24, 2013 - edited