General

New Dojo Pros and Cons

I resisted with all my might but I can't help but address this... If you've seen this post or one like it already then feel free to move along.

Long story short the new Dojo revamp has two very big positives and negatives.
The positive side being that having a class only ranking is well deserved for each class to have the ability to achieve Dojo gloves regardless of the DPS of another class. I completely agree with this concept and think that it should in fact be done. However, they half assed it.
Why not simply allow for each class to get all the gloves, give 1 person rank 1, 1 or maybe 2 people rank 2, and like 3-5 people rank 3? Make them expire after a single day for all I care.
So long as it's available to every member of that class.

Now my biggest issue with Dojo... is the new idea of a timer stop.
What purpose does a timer stop have? In this case the only reason they implemented it is because like stated above they refuse to allow for each class to achieve a independent rank 1 glove. The thing about a timed event... believe it or not... is to have the event be... you guessed it TIMED. What purpose does a race have if you allow for a 10 second break after every small thing.
This isn't football. The timer stop has basically removed the part of Dojo that in all honesty made it interesting and competitive.
Most of the individuals that do Dojo at this point do it for the fun of it. This in my opinion removes one of the biggest aspects of what made Dojo fun.
Now Dojo is in all honesty lame. No ones going to be surprised by the times they get anymore. It no longer involves hustle or movement skills.
All we do now is attack with our best skill and walk on over to the portal.

If they're serious about this a better maple thing... then why not change Dojo to actually be better.

Oh and I didn't even mention the fact they reduced glove hand outs from 4 times a day to once a week.
That amounts to 28 Possible Rank 1's, 252 possible rank 2's, and 1,120 possible rank 3's. (I say possible because the Rankings held your time for a total of 4 disbursements.)
And if we remove all but the resets due to people remaining on the board for 24 hours... that would still leave us with
7 Rank 1's, 63 rank 2's, and 280 rank 3's. Btw 280/35= 8 vs 2 (Granted, I don't know the total count of what they consider a class now in Class Dojo ranks.)
We now get a grand total of 1 Rank 1, 1 Rank 2 per class(So like 33ish?) but don't forget if anyone else in your class runs faster than you.. sux 4 u.
Then Rank 3's 2 per class (66ish?) Again if you can't get the 2nd or 3rd place in your class you're S.O.L. and everyone will be after them since they're disbursed only once a week.
Leaving basically no chance for 99% of the people who use to normally get the Rank 3 gloves.

All the say why's are optional of course. I'm simply looking to have others voice their opinions on the matter. If you want to multi-vote then please post a response with all your votes stated.

August 19, 2015

20 Comments • Newest first

aznanimality

Terrible to have the reset be only once a week.
What this means is that players will deny other players the chance of getting gloves.
So if you are already at the top then you are fine for your class.
However if you aren't the top in your class in your server, you will never reach it because the one on top will continue getting gloves and getting that advantage and continually improve their own gear with the help of those gloves while those below the top will never get the chance to hold those gloves because they can't get them to improve their damage to fight bosses to improve their gear to get the gloves.

Reply August 20, 2015
Kiirori

timer stop is highly beneficial for classes like mechanics, and still beneficial for other classes too. mechanics are so clunky it's dreadful trying to go up those portals.
while i'm gonna miss have free gloves that give a 100k range boost, it's an understandable change. i dont think dojo was ever meant to give free end game gloves.
this affects 99.9% of the population so it's not really unfair, people will just have to resort to buying HQ dimension gloves, sweetH2o, or tyrants.

Reply August 20, 2015 - edited
xmaplelegend

[quote=klytta]@masterobert I don't see portal delay due to networking as something that should be addressed in such a way. If they truly were concerned about portal delay fairness like many other MMORPGs they could have not only Class based Dojo rankings but also a East coast and West coast independent ranks.[/quote]

Dude, you do know this is GMS, where people outside of Canada and USA plays it? You do know, the further away you are from the server, the higher the ping/latency rate is?

So on an average dojo, I probably get at least 30 seconds worth of portal lag, due to high latency from being far away from the server. Are you saying Nexon should have an independent rank for every country that has access to GMS?

The 10 seconds stop timer makes it fair for those who gets a 2-3 seconds delay when entering portals.

Reply August 20, 2015 - edited
iElmo

One good thing about the new Dojo is that now you don't have to worry about your positioning when you fight a boss since you don't have to enter the portal ASAP to get the faster time.

I improved my time by 50 seconds with this new dojo!

Reply August 20, 2015 - edited
ltachifire

@dorks: Okay you're right. Nothing is free. However my point was that the cost-to-stats ratio of dojo gloves were way out of line compared to other items in the game. In that respect it makes sense to me for Nexon to drastically decrease the amount of gloves given.

Reply August 19, 2015 - edited
11penguin11

The opinions on this change are heard most in the unfunded community vs the obscure class community. I love the concept of grouping classes, but if I can get gloves as a semi funded AB, but not as a near-capping phantom, I believe there is an issue. The only fix I could see to accommodate all classes is to hand out rank 50 gloves based on a player completing dojo within a certain timeframe, whilst the other gloves are based on competitive times. However, while fair, I don't feel this is in the spirit of dojo. Also weekly distributions are complete horsesht

Reply August 19, 2015 - edited
Dorks

[quote=ltachifire]I like basically the entirety of the changes. In my opinion it gave a lot more meaning to the glove slot since you can no longer get 'almost endgame' gloves for free. I think it will be interesting to see how the market changes in terms of gloves since obviously not everyone is going to have tyrant gloves. Also I like the fact that the rankings are reset once every week as opposed to every day. This means that it gives you a greater sense of accomplishment for getting rank 1. Previously getting rank 1 meant a lot, but at the same time it could also mean that 6 other people has faster dojo times compared to you but they did it on different days. Honestly from a competitive standpoint, I wouldn't even mind if the rankings were reset each month or never reset at all. The way the time stops was Nexon's way of partially addressing unfair advantages gained by living closer to the server. Finally obviously the class specific rankings are also a welcome addition.

However that also leads to the one thing I dislike about the changes: The fact that rank 1 gloves are not given out to each individual class. Actually I don't like the fact that I need to actually spend money on gloves now. I guess I like the concept of taking out free gloves, but I dislike the fact that I have to spend money on gloves....[/quote]

To say that dojo gloves are free is ignorant - nothing comes free. You're either pouring in money or time to improve your range.
If you want to have a "greater sense of accomplishment", then by all means. I personally was super happy when I placed in top 10, and that was very recently. Dojo yesterday was competitive. There is personal achievement from beating your own time or another person's.
The job placement is ok, I don't know. I'm just not comfortable with this bottleneck of how many people can be placed and weekly at that. Old dojo had 4 resets, giving people opportunities to try and get their own before the next count. And people who are funded didn't need to hate each other/get in each other's way for getting #1 or #10 gloves because it lasts a week. This was good for people who were decently funded but not 2-2mil/50mil per line. To me, this update definitely widens the gap between the rich and poor.

Reply August 19, 2015 - edited
MrSaigon

@klytta: For what I lack in speed, I make up in damage. And yes I'm aware that the summons has a delay too, but it goes a long way when the difference between myself and someone else is ~10seconds...

Reply August 19, 2015 - edited
dlord44

The simple fact is our current dojo sucks and when we get the revamp which is 1/10 damage compensation, dojo will finally be what it truly is and can finally separate people out. Finally dojo will be ranked literally based on how much money you pour into this game, and only that. Nexon is all about money. I'm still hating them for the "cube sale like never" weekend b4 new cubes released, what the freak, they stepped too low for that one

Reply August 19, 2015 - edited
Klytta

@mrsaigon You do know in the bigger picture of things that the summons also have a response delay due to server connection, ping, and networking speeds. This basically leaves no room for you (for example) to make up the time you lose to another individual by using better methods or faster movement.
However addressing the "The door has not opened yet" thing absolutely needed a tweak or two.

@o0raul0o Why remove rest stages at all then.

Reply August 19, 2015 - edited
o0Raul0o

The lack of gloves is just stupid, they should add some way to get the gloves another way, like points with the belts or something... the gloves will just go to the already most funded person in the server, what's the point?

P.s: 10 second delay for buffing and getting to the portal. Buffing takes a lot of time out of your run without rest stages

Reply August 19, 2015 - edited
MrSaigon

[quote=klytta]@masterobert I don't see portal delay due to networking as something that should be addressed in such a way. If they truly were concerned about portal delay fairness like many other MMORPGs they could have not only Class based Dojo rankings but also a East coast and West coast independent ranks.[/quote]

I averaged an increase of ~30seconds total because portal delay. That is very big in the scheme of times in Scania. So I'm glad that did that, and even if they did East coast and West Coast, guess what there's still going to be a difference for people closer oppose to someone further. Maybe not as bad, but when it comes to down to seconds, it does.

Reply August 19, 2015 - edited
Klytta

@dorks You raise a very good point.

Reply August 19, 2015 - edited
Haqua

same thread yesterday

Reply August 19, 2015 - edited
ltachifire

I like basically the entirety of the changes. In my opinion it gave a lot more meaning to the glove slot since you can no longer get 'almost endgame' gloves for free. I think it will be interesting to see how the market changes in terms of gloves since obviously not everyone is going to have tyrant gloves. Also I like the fact that the rankings are reset once every week as opposed to every day. This means that it gives you a greater sense of accomplishment for getting rank 1. Previously getting rank 1 meant a lot, but at the same time it could also mean that 6 other people has faster dojo times compared to you but they did it on different days. Honestly from a competitive standpoint, I wouldn't even mind if the rankings were reset each month or never reset at all. The way the time stops was Nexon's way of partially addressing unfair advantages gained by living closer to the server. Finally obviously the class specific rankings are also a welcome addition.

However that also leads to the one thing I dislike about the changes: The fact that rank 1 gloves are not given out to each individual class. Actually I don't like the fact that I need to actually spend money on gloves now. I guess I like the concept of taking out free gloves, but I dislike the fact that I have to spend money on gloves....

Reply August 19, 2015 - edited
Dorks

i heard this version of dojo failed in kms, so why bring it here? i feel like things kms did and was negative should be debated especially since we have mlc now rather than copy pasta'd.
kms now has a new dojo where you can get gloves from points. how easy/hard it is, idk
http://orangemushroom.net/2015/07/24/kms-ver-1-2-240-kinesis-the-supernatural-enter-the-dragon-mu-lung-dojo/

Reply August 19, 2015 - edited
Nekama

My finger hurts from holding down my attack key for 30 minutes straight. I miss the rest stages </3

Reply August 19, 2015 - edited
Klytta

@masterobert I don't see portal delay due to networking as something that should be addressed in such a way. If they truly were concerned about portal delay fairness like many other MMORPGs they could have not only Class based Dojo rankings but also a East coast and West coast independent ranks.

Reply August 19, 2015 - edited
R4z0r

The ONLY change they were should of make is the job ranking.

Reply August 19, 2015 - edited
Masterobert

Dojo will become a test to who has the most funding of the entire server or their specific class. It's obvious Nexon doesn't want everyone running around with the best gloves in the game anymore.
As for the 10 second thing, it's there only to make it fair for those who had portal delay. I definitely don't agree with the changes though.

Reply August 19, 2015 - edited