General

Gms waltzing talks about boss feedback

"Where we are now: We're waiting to hear back from our developers, who in turn have to discuss this with the development team above them (the team that decided we'd get these boss changes)." - Waltzing

At least we know our bossing concerns are being talked about among the staff. The way he worded it makes me wonder does KMS have some control over what content we get?

June 28, 2013

33 Comments • Newest first

lazershock

@Swagtasticmofo: Maybe, they DID show part of Cygnus Returns in one of their trailers on youtube, so we can never be too sure =P
I believe in august we get Bamon's league according to our extractions (one of the things KMS is just getting in RED, we're actually getting it early)

Reply June 28, 2013
lazershock

[quote=Swagtasticmofo]@lazershock: lol problem with red is, they stopped the cygnus revamps half way for it but yeah the zero class seems pretty cool. we should be expecting red during the big winter patch[/quote]

True, I think they'll probably finish Cygnus revamps after RED, which will be nice because im looking forward to seeing what blaze wizard gets (not so much night walker, not a big fan of thieves)

Reply June 28, 2013
lazershock

[quote=Swagtasticmofo]@lazershock: RED saved kms, or at least the hype did[/quote]

Well if we end up getting the same things they did (this is actually one of the patches I WANT nexon to copy paste, maybe switch out flame crafting with nebulite crafting or something since we don't have AO) It'd be pretty nice being able to get cubes off of monsters / bosses, and being able to forge them. The adventurer revamps are REALLY nice too (with a few minor exceptions but those might be fixed before it actually launches in KMS officially)

Reply June 28, 2013
lazershock

@Swagtasticmofo: I can't solo empress, then again I can't even kill her in a party (and this was BEFORE she got buffed haha) =P; for most people she still is a hard boss. Im not whining anyway, I can still boss, im not one of the people who got ripped apart by this patch XD Unleashed bought alot of good things, I won't deny that (personally I think LHC needed to be nerfed anyway, opens up more diversity in training grounds imo and encourages people to PQ more but thats just my opinion) I wouldn't mind if they buff bosses somewhat, as long as people can still kill them in a party so that they don't lose half of their playerbase and the game can still survive until RED when things actually get AMAZING.

Reply June 28, 2013 - edited
lazershock

@Swagtasticmofo: Im moderately funded, but making half your population quit from being unable to do things isn't the way to go; the funded should ALWAYS reign supreme (and they still do even if the bosses become weak; they can kill them the easiest via soloing, whereas others may need to party) Personally i'd just wait until RED to do buffs of any kind; more fitting there imo both storyline wise (considering what happens at the end of the adventurer storyline) and gameplay wise (dem buffs)

Reply June 28, 2013 - edited
kennyowns

[quote=NineCrimes]10 bucks says none of the dev teams actually actively play the game. how could they really know anything about what's good for the game? lol nexon. so stupid

I'm calling the dev team out. I'd bet none of them even have non-gm characters that are even 200.[/quote]

Nah man, they are 250

Reply June 28, 2013 - edited
lazershock

[quote=Swagtasticmofo]this is ridiculous, the buffs correlated well with the 50mil damage cap. if they change anything beside fix the glitches (wouldn't mind LHC and stuff back because the unfunded players won't get so screwed in this patch if they still had that among other things) it would be a shame. them 50mil xenons will be destroying every boss known to man and we'll forget about the boss buffs in no long (well unless you're unfunded like 95% of the game, then we'll be QQing to infinity).[/quote]

Well the way I see it, the game should be based around the majority of its demographic, which in this case is the unfunded. If someone with that kind of strength wants to destroy bosses all day long then let them =P The only people who were affected by this anyway, were the ones who could already easily destroy said bosses due to hitting cap. Even I don't hit cap, albeit darks are weak until RED (so my funding doesn't go too far) I can hit maybe 600~800k's with impale on a boss but thats about it, xenon will be a thing of the past anyway once he starts to get hit with nerfs (iirc he gets nerfed REALLY hard)

Reply June 28, 2013 - edited
onigiri123

If I were Nexon, I'd laugh.

Reply June 28, 2013 - edited
auctionRyu

@TamponUser:
Why would they be laughing there asses off at an extension?
Obviously you're one of those bandwagon haters because an extension just means that they are spending extra time to clean and make sure they
let through as little bugs as possible, those of which you would be whining about if they made it into the game.

Reply June 28, 2013 - edited
Wuangzhu

[quote=staytru]So I guess some other version gave us the Jett class?

NA has complete control of [b]what we receive[/b], and they can make exclusive content, they just choose not to most of the time.[/quote]

jett=reskined class=sair=which we got from kms

Reply June 28, 2013 - edited
lazershock

[quote=LetThereBeFradd]Developers say to Waltzing: "You have no power here! "[/quote]

Supposedly the way it works with major things they need to speak directly to the developers for it works something like: we talk to GM's, they talk to their supervisors, they talk to the developers; Developers make a decision, and it just goes backwords. With a process THIS long, I can see why it can take a while for them to actually do anything. I agree with the sentiments that they probably didn't even have time to test our bosses.

Reply June 28, 2013 - edited
mapleck

[quote=NineCrimes]10 bucks says none of the dev teams actually actively play the game. how could they really know anything about what's good for the game? lol nexon. so stupid

I'm calling the dev team out. I'd bet none of them even have non-gm characters that are even 200.[/quote]

I agree. I think all they did to test whether the bosses were possible were with auto spawn and with lvl 250's with 50m range...

Reply June 28, 2013 - edited
snowdragon470

[quote=lazershock]Not that im defending their changes, but I don't think they actually lied, so much so as at the time they did the patch notes; they didn't know the full extent of the changes. I believe Girasol referred to them as "last minute" since until then they were under the impression we wheren't getting buffs to the bosses at all, until the higher ups told them otherwise. I agree though, needs to be fixed. if anything hard magnus and chaos abyss need a huge nerf too so they're at least legitimately beatable (heck, even maybe 3 or 4b on Chaos bellum would be fine since some people have trouble even clearing NORMAL bellum who only has 550m hp due to his insane stall tactics)[/quote]

That's fine like i said most of the things from the patch notes i was made aware from alliance so i wasent sure how much of it is true, what i do agree on is that cygnus, RA and magnus have to be toned down, before they were very hard as you still needed a high range to take them down but now they are straight up near impossible.

Reply June 28, 2013 - edited
lazershock

[quote=snowdragon470]@TheGhosted: It does not? i said there was no problem with that as long as they did not lie to us, and hard to kill and impossible to kill are too completely different things you try to kill empress with a party of 6 with a range below 500k tell me how it goes.[/quote]

Not that im defending their changes, but I don't think they actually lied, so much so as at the time they did the patch notes; they didn't know the full extent of the changes. I believe Girasol referred to them as "last minute" since until then they were under the impression we wheren't getting buffs to the bosses at all, until the higher ups told them otherwise. I agree though, needs to be fixed. if anything hard magnus and chaos abyss need a huge nerf too so they're at least legitimately beatable (heck, even maybe 3 or 4b on Chaos bellum would be fine since some people have trouble even clearing NORMAL bellum who only has 550m hp due to his insane stall tactics)

Reply June 28, 2013 - edited
KiritoSAO

[quote=TheGhosted]@snowdragon470 That doesn't change the fact that they should be difficult to kill.[/quote]

They should be difficult to kill, but not to the point where you need $3000 to even think of getting invited to boss runs.

Reply June 28, 2013 - edited
snowdragon470

@TheGhosted: It does not? i said there was no problem with that as long as they did not lie to us, and hard to kill and impossible to kill are two completely different things you try to kill empress with a party of 6 with a range below 500k tell me how it goes.

Reply June 28, 2013 - edited
lazershock

[quote=TheGhosted]@snowdragon470 That doesn't change the fact that they should be difficult to kill.[/quote]

They should be difficult, but not downright IMPOSSIBLE to kill (which is what some of them are at the moment, where they're impossible to kill unless you have 6 people of paying's funding *for reference, he hits 30m lines with quad throw*)

OT: personally I think the best way to do this, is reverting the bosses to pre-unleashed and leaving it there, until we get RED; then we can think about buffing them, thats just my opinion though.

Reply June 28, 2013 - edited
iDivideZer0

[quote=Ecyz]Umm yes they have complete control over what content we get
There is absolutely no content created by the NA HQ, it all comes from the other regions[/quote]

How about NLC and Masteria?

Reply June 28, 2013 - edited
TheGhosted

@snowdragon470 That doesn't change the fact that they should be difficult to kill.

Reply June 28, 2013 - edited
snowdragon470

[quote=TheGhosted]Why fix bosses..? Aren't they supposed to be difficult to kill? I mean.. they're bosses[/quote]

Because they straight up lied to us, in the patch notes they mentioned nothing of cygnus being buffed and such i believe the only thing they said was that czaks arms would have double the HP and arkarium would get an hp buff or something along those lines. After the failure of this patch was realized i was told they went back and added it all back into the patch notes sneakily. Now all things considered id let them get away with the boss buffs BUT thats if i could at least boss at all i hear zakum is STILL glitched even after a 18HR maint ( seriously? all that time for JUST world xfers?) im also not sure if RA was fixed but if not that just makes things worse.

Reply June 28, 2013 - edited
MagicFrappe

[quote=staytru]@Ecyz:

But the class is so bad. All other regions are better so Jett seems like a class that is NA-Level.[/quote]

Some other versions got Dragon Warrior, which is identical to Jett.
Jett is just a Westernized version.

Reply June 28, 2013 - edited
TheGhosted

Why fix bosses..? Aren't they supposed to be difficult to kill? I mean.. they're bosses

Reply June 28, 2013 - edited
staytru

@Ecyz:

But the class is so bad. All other regions are better so Jett seems like a class that is NA-Level.

Reply June 28, 2013 - edited
NineCrimes

10 bucks says none of the dev teams actually actively play the game. how could they really know anything about what's good for the game? lol nexon. so stupid

I'm calling the dev team out. I'd bet none of them even have non-gm characters that are even 200.

Reply June 28, 2013 - edited
Ecyz

[quote=staytru]So I guess some other version gave us the Jett class?

NA has complete control of [b]what we receive[/b], and they can make exclusive content, they just choose not to most of the time.[/quote]
Yes, another region probably did create the Jett class and send over the information for translating and implementation.

Reply June 28, 2013 - edited
staytru

[quote=Ecyz]Umm yes they have complete control over what content we get
There is absolutely no content created by the NA HQ, it all comes from the other regions[/quote]

So I guess some other version gave us the Jett class?

NA has complete control of [b]what we receive[/b], and they can make exclusive content, they just choose not to most of the time.

Reply June 28, 2013 - edited
ryuushinou

[quote=TamponUser]they just say this to let the players know that they are working on it.[/quote]

As hard it is to believe.. this is very true and unfortuantely how most customer service works.

Not sure if they will or won't discuss about it but given the hierarchy.. I doubt nothing can be done. We're guinea pigs.

Reply June 28, 2013 - edited
Xehanort

[quote=TamponUser]lol they are not really going to talk about it. they just say this to let the players know that they are working on it.[/quote]

Is it the same as them claiming to be sorry for the inconvenience when they extend the maintainances 4+ times?

Reply June 28, 2013 - edited
KamikazeDes

It's a shame that they didn't even tell us. They said we'd be getting something different... it's exactly the same as KMS. Even the PDR formula is the same, or so I've heard.

Reply June 28, 2013 - edited
abkz

Hope they fix the dojo.

Reply June 28, 2013 - edited
ScuXxMuji

Lol acting as if they really care about us

Reply June 28, 2013 - edited
Ecyz

[quote=lazershock]does KMS have some control over what content we get?[/quote]
Umm yes they have complete control over what content we get
There is absolutely no content created by the NA HQ, it all comes from the other regions

Reply June 28, 2013 - edited