My Approach to improving Maplestory Posted in the Maplestory subreddit but I wanted more opinions from you guys as well. 1) I propose that many quest areas and exp scale with levels. Many places on Maplestory are not worth visiting because they provide users with no benefit. Quests are also super uninteresting and unrewarding. I also propose that each area has one main quest and smaller side quests similar to zero style quests (rewards in cubes and other desirable loots). This will also discourage boring party quest spams. 2) In terms of rewards, I feel like we need more gateway items, as in items that will help the players garner enough damage to reach the next level of content. The new lvl 120 130 140 items were really good in terms of do
Glitch with friend story I can't seem to click on Elwin after the friendstory icon pops on top of his head. It won't let me proceed cuz apparently I have to finish a quest. what do ;_;
Before you play Zero Tips I've gathered some tips that were posted in Insoya 1. Lv.120 set for Zero's are useless and time coins should not be wasted on them (the site suggests using the coins for the Gold Label recipes and mastery books) 2. Read the book in Zero's temple three times a day (they give random 100~300+ trait boosts) 3. Gold Label set is exactly like the empress set (skill 2+, Boss atk) so there isn't that much need to fit an empress set for zero. So don't max skills and leave them 2- unless they're for advanced skills. 4. You can spam training from Dello(?) by using fatigue potions (?) (Don't understand this but I understand you need fatigue to craft gold label equipment) 5. Once you turn lvl 182, clear exp from mirror world d
Erm cubing They didn't take out the useless potentials :/ I just got 3% chance to recover 32 hp when attacking... twice
Fafnir Spear God, I really hate to make this post but does anyone have a fafnir spear up for sale for 1.5b? This is in GAZED
Nerfed Krexel reward Cool, now he only drops one equip item and the union key Also, the quest gives 300k and 74k exp Nexon... what do you accomplish by doing this
So crimsonwoodkeep has party exp map Did anyone actually try party play at crimson wood keep? There's decent amount of mob spawn but idk how much exp they will actually give with party play
Arranged them in picture form cuz they're too lazy. Also, "preppy knit vest" is in both week 3 and 4 so I assume they made a typo
I think shadowers need to decide on a concept [url=http://0.tqn.com/d/compactiongames/1/0/f/j/1/assassins_creed_2_scr029.jpg]Done.[/url]
Dpm Chart Korea Red Source: Insoya ;no=680049 (Note: This is, again, DPM, the amount of damage that can be dished out in a minute. Contrary to Joetang's DPS chart) 1 Paladin 2 handed 3228606.96% 2 Paladin 1 handed 3151228.55% 3 Hero 2 handed 3116668.45% 4 F/P Mage (Eruption) 3099986.17% 5 Hero 1 handed 3041005.41% 6 Evan 3003101.45% 7 Striker (full combo) 2384263.50% 8 Wind Archers 2280482.22% 9 FP mage(Peril + Haze) 2192108.61% 10 I/L Mage 2155737.77% 11 Viper 2119207.67% 12 Xenon 2106724.13% 13 Angelic Buster 1935306.40% 14 Mercedes(Theoretical) 1919263.87% 15 Marksmen(NOCDSNIPE) 1915256.95% 16 Shadower 1909762.78% 17 Night Lord 1886034.19% 19 Captain(Headshot) 1685184.74% 20 Luminous 1658008.44% 21 Dual Blade 1649326.02% 22 Dark Knight 1
Brain Storm some fixes to exploring content I have a mixed feeling. I for one enjoy the fact that Nexon took a step in diversifying training grounds with the removal of LHC and changing monster stats and exp around. However, I feel that all they did was a lazy fix that simply didn't please anyone in particular. Before you guys actually articulate that you guys love the changes to LHC, how many of you guys feel compelled to train at Aquarium now that aliens,jesters and LHC was nerfed? How many of you guys have actually been to Omega sector? The only reason I can think of is because of little curiosity in exploring but not much other reasons exist of visiting such content. Now I ask you guys some ideas on how to improve Nexon's idea of explor
Kaiserium dropped by easy magnus ;divpage=1&no=6997 110+ attack and untradeable after equip :l
Got empress what now? So I am planning to make a wind archer and I have finished getting the full clean empress set (falcon sentinel cape from the first purple box I opened on my wild hunter @__@) including the shoulder. I currently have the 6% shoulder ring pendant that were found frequently in the boxes from an event not too long ago. In terms of funding, I have the RA lvl 150 warrior top (which I might be able to trade in for items worth 5b?) IF possible, which items should I trade my lvl 150 warrior top for? I would guess weapons but I do not know the price of each atk :/ I'm in GAZED server but I think that prices are similar with bowman items
How much are heliseum equips I do have a couple of Heliseum equipment in my characters but are they even worth a lot in price? Their low level gives low potential, and I would think that people that can afford to buy heliseum equipment would opt for a better solution
The rings from growing maple tree [url=http://imgur.com/SFKqBN9]They expire in a week QQ[/url]
Cursed Kaiserium liberation Pretty late, but: Collect 150 Cursed Horn Auras from either normal/hard mode magnus. He usually drops 2 each. Also becomes completely untradeable (No PSoK, etc?) Liberated one also has 1 slot for what ever reason and I assume it is for potentials o__o