General

Updates

V.151 - Rising Heroes Tower of Oz Update Highlights

Hey Basilers,

Nexon's got some more content for us! It's due on July 23rd. Here's the info from the main site:

[header]v.151 - Rising Heroes: Tower of Oz Update Highlights[/header]

The legendary Tower of Oz was built deep below the sea by Alicia, the Transcendent of Life, before the Black Mage could desecrate Maple World with his evil. Alicia built the Tower to protect innocent creatures from the Black Mage and created guardians to help aid her, each fashioned after characters from her favorite childhood story. But her magic was too strong and the guardians grew too powerful. Now they have gained control of the Tower, and it's up to you to help Alicia save her underwater sanctuary.

Characters Lv.100 and up can enter the Tower of Oz through the Dimensional Mirror. However, there are barriers within the Tower that will block anyone smarter than a scarecrow. If a smarty-pants intruder stays in the Tower for too long, they will be booted back to the lobby. Since we know you're not brainless, you'll need to take some Stupid Pills to trick the Tower's defense system.

You get five minutes to traverse the Tower if you do not take a Stupid Pill, which you can buy from Glinda using Oz Points. Oz Points can be earned by clearing a floor; you'll also gain EXP. If you don't make it through the Tower before the first Stupid Pill wears off, you can unlock additional Stupid Pill slots from Alicia to extend your use time. You have a better chance of getting to the deeper floors with stronger Stupid Pills.

If you do not have enough Oz Points to buy a Stupid Pill, you can get a Generic Stupid Pill from fellow Maplers. Even when you still have time remaining from the Stupid Pill, if you remain on a floor for too long, Finley will appear to shoo away unwelcome guests, a.k.a. people who are actually smart, a.k.a. you.

Players who enter the Tower of Oz will need to traverse up to 50 levels while completing tasks, such as hunting monsters, navigating jump quests, and more. Survive the Tower's trials to reach the bottom floor. Powerful bosses appear every 10 floors to halt your advance. If you want to continue, you'll need to defeat monstrous versions of the Scarecrow, the Tin Woodman, the Cowardly Lion and even Dorothy herself! Conquer up to 200 floors each day for a true challenge.

Several floors act as resting spots; there are no monsters on these floors. The Tower of Oz uses time-stops while you are in a resting area, so feel free to take a breather.
When you log out in a resting spot, you will return to its location when you log back in, and can continue your journey from that floor. When you return to the lobby, you can earn bonus rewards based on how far you got. Oz Points received from clearing floors can be used to purchase a variety of items from Glinda, who's taken up residence outside the Tower's entrance.

When you're done exploring, you will receive one of Alicia's Ring Boxes- which type of box depends on which floor you exited from. The box can contain a new weapon, earring, or ring that will grant unique skills when equipped. Clear even higher-level floors with tougher monsters and bosses to receive special staffs and hats.

There is treasure at the bottom of the sea, and the only way to claim it is to dive, dive, dive... how low can you go?

[url=http://www.youtube.com/watch?v=xVIMYXxitJ8]Video trailer [/url]
[url]http://maplestory.nexon.net/news/updates/update-highlights/00HvE[/url]

[header]More info in here![/header]
http://maplestory.nexon.net/news/updates/update-notes/00Hvx#tower

It's too much info to fit into this thread, so I have to post the link.
_______________________________________________________________________________

Reminds me of Dojo somehow, but then with more variation (JQs, oh snap). What do you guys and girls think?

EDIT: Sorry for the thread looking rather dull, I don't have amazing technicolour powers yet

July 17, 2014

21 Comments • Newest first

Pavchka

[quote=smartguy1801]@Pavchka: Not too much, I kinda wanted more Pqs, not just this one. And not everyone is going to enjoy "Tower of Oz".[/quote]

Tower of Oz sounds like the kind of thing I'd enjoy for a bit but eventually grow incredibly frustrated with, kinda like the Dojo.

Reply July 24, 2014
gargantula2

That tower is boring af at the beginning. I thought it'd be fun T-T

Reply July 24, 2014 - edited
taotapp

[quote=smartguy1801]I had very high expectations. Cant say the same anymore. P.S: My opinion, not crapping on anyone or anything. Have fun everyone![/quote]

No worries, you're not the only one. I was HYPED for oz tower, but now... I don't even know, man.
Would it really be so difficult to release a multi-difficulty bossing tower that gives decent rewards and can be taken on in an expedition? That's all I wanted. Instead we got a bunch of non-instanced fetch quests and jump quests.

Reply July 24, 2014 - edited
smartguy1801

@Pavchka: Not too much, I kinda wanted more Pqs, not just this one. And not everyone is going to enjoy "Tower of Oz".

Reply July 23, 2014 - edited
Pavchka

[quote=smartguy1801]I had very high expectations. Cant say the same anymore. P.S: My opinion, not crapping on anyone or anything. Have fun everyone![/quote]

Not great in the end?

Reply July 23, 2014 - edited
smartguy1801

I had very high expectations. Cant say the same anymore. P.S: My opinion, not crapping on anyone or anything. Have fun everyone!

Reply July 23, 2014 - edited
Pavchka

[quote=nathanjo]your version info is wrong, it suppose to be v152[/quote]

Nexon lists the patch as being part of [url=http://maplestory.nexon.net/news/updates/update-notes/00Hvx]v. 152[/url] on the main site. Normally big updates like this account for a new version number, so my thread title initially did say "v. 152".

EDIT: Whoa, I got a captcha when trying to edit the thread and was then sent back to the front page. That hasn't happened before.

Reply July 22, 2014 - edited
nathanjo

[quote=Pavchka]Hey Basilers,

Nexon's got some more content for us! It's due on July 23rd. Here's the info from the main site:

[header]v.151 - Rising Heroes: Tower of Oz Update Highlights[/header]

The legendary Tower of Oz was built deep below the sea by Alicia, the Transcendent of Life, before the Black Mage could desecrate Maple World with his evil. Alicia built the Tower to protect innocent creatures from the Black Mage and created guardians to help aid her, each fashioned after characters from her favorite childhood story. But her magic was too strong and the guardians grew too powerful. Now they have gained control of the Tower, and it's up to you to help Alicia save her underwater sanctuary.

Characters Lv.100 and up can enter the Tower of Oz through the Dimensional Mirror. However, there are barriers within the Tower that will block anyone smarter than a scarecrow. If a smarty-pants intruder stays in the Tower for too long, they will be booted back to the lobby. Since we know you're not brainless, you'll need to take some Stupid Pills to trick the Tower's defense system.

You get five minutes to traverse the Tower if you do not take a Stupid Pill, which you can buy from Glinda using Oz Points. Oz Points can be earned by clearing a floor; you'll also gain EXP. If you don't make it through the Tower before the first Stupid Pill wears off, you can unlock additional Stupid Pill slots from Alicia to extend your use time. You have a better chance of getting to the deeper floors with stronger Stupid Pills.

If you do not have enough Oz Points to buy a Stupid Pill, you can get a Generic Stupid Pill from fellow Maplers. Even when you still have time remaining from the Stupid Pill, if you remain on a floor for too long, Finley will appear to shoo away unwelcome guests, a.k.a. people who are actually smart, a.k.a. you.

Players who enter the Tower of Oz will need to traverse up to 50 levels while completing tasks, such as hunting monsters, navigating jump quests, and more. Survive the Tower's trials to reach the bottom floor. Powerful bosses appear every 10 floors to halt your advance. If you want to continue, you'll need to defeat monstrous versions of the Scarecrow, the Tin Woodman, the Cowardly Lion and even Dorothy herself! Conquer up to 200 floors each day for a true challenge.

Several floors act as resting spots; there are no monsters on these floors. The Tower of Oz uses time-stops while you are in a resting area, so feel free to take a breather.
When you log out in a resting spot, you will return to its location when you log back in, and can continue your journey from that floor. When you return to the lobby, you can earn bonus rewards based on how far you got. Oz Points received from clearing floors can be used to purchase a variety of items from Glinda, who's taken up residence outside the Tower's entrance.

When you're done exploring, you will receive one of Alicia's Ring Boxes- which type of box depends on which floor you exited from. The box can contain a new weapon, earring, or ring that will grant unique skills when equipped. Clear even higher-level floors with tougher monsters and bosses to receive special staffs and hats.

There is treasure at the bottom of the sea, and the only way to claim it is to dive, dive, dive... how low can you go?

[url=http://www.youtube.com/watch?v=xVIMYXxitJ8]Video trailer [/url]
[url]http://maplestory.nexon.net/news/updates/update-highlights/00HvE[/url]
_______________________________________________________________________________

Reminds me of Dojo somehow, but then with more variation (JQs, oh snap). What do you guys and girls think?

EDIT: Sorry for the thread looking rather dull, I don't have amazing technicolour powers yet[/quote]

your version info is wrong, it suppose to be v152

Reply July 22, 2014 - edited
NoNsensical

Meh, guess I'll login for once to try it.

Reply July 21, 2014 - edited
Verkins

So it's like the Eternal Tower in Phantasy Star Zero, interesting.

Reply July 20, 2014 - edited
superfangs13

the heck this update is wack nothing great... -___-

Reply July 18, 2014 - edited
setget

I was hoping this dungeon was original enough to use their already made character, Oz, instead of turning fairy tales into bosses, like they have been doing for the last few releases.

Reply July 17, 2014 - edited
OrionTempest

[quote=ITapAttack]skill rings? are they tradable? This might be hope for beginners at level 130 and up <3[/quote]

None of them give attack skills, just buffs. Most of them last around 10-30 seconds with fairly large cooldowns, I think.

Reply July 17, 2014 - edited
ITapAttack

skill rings? are they tradable? This might be hope for beginners at level 130 and up <3

Reply July 17, 2014 - edited
HeroxPimo

I thought it was more like Sword Art Online with the floors, but instead you can log out XD.

Reply July 17, 2014 - edited
DiuMeHarder

nothing good from oz

Reply July 17, 2014 - edited
DwerG

Farewell cash sharing event, we hardly knew ye...

Reply July 17, 2014 - edited
LitheMovement

Stupid pills and this tower definitely some conspiracy/metaphor for Maplestory as a whole.

Reply July 17, 2014 - edited
Pavchka

[quote=Anthoy84]B> technicolour powers

I really hope this patch has more than just the Tower of Oz.[/quote]

The version number hasn't changed, so I don't think we'll have to wait for new content for a very long time. Some time ago every patch equaled a new version, but these days it seems Nexon prefers many little updates over a few big ones. o.o I wouldn't be surprised if they saved something up which they'll release in four weeks from now or so.

Reply July 17, 2014 - edited
hgvd

gr8 share! xD!11!1!1!

Reply July 17, 2014 - edited
Anthoy84

B> technicolour powers

I really hope this patch has more than just the Tower of Oz.

Reply July 17, 2014 - edited