pikalachu

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General Battlemage

BaM dojo thread i figure since every other classes made a thread about it, we should have one too. what is the fastest BaM time in your server. with this new dojo my time impoved by almost 2 mins, considering all that was from portal lag, the extra 10 secs they give you is very good. this is my new time i think i can shave off 10 seconds if i get a bit more boss dmg since im not capping yet (49 mils per line lol) talk about your experience with the new dojo and what you think about it.

General Battlemage

small BaM nerf in upcoming kmst patch as many of you heard about the new balance patch from. kMSt ver. 1.2.010. the full note is out on orange mushroom and they were small change for BaM. Spell Boost: magic attack boost has been decreased from 30% to 20% Battle Rage: cast delay has been decreased from 1500ms to 600ms Battle King Bar: cooldown has been increased from 9 seconds to 13 seconds i think the 13 CD on BKB is fair and we lose 10% m.att overall in which i would have like to keep but we already have tons of % m.att, and battle rage is gonna cast fast now so thats always welcome. what do you guys think about these small change, i can already see people complaining about the longer CD on BKB lol note that these change are still in kmst,

General

Ht glitched? alright heres the situation. i kill HT when theres 1 hour and 7 mins left, but there is no drop whatsoever when i kill him. i do know you have to wait close to 30 mins for the drops to appear, but they do not appear for me. ive killed HT two times now with over 1 hour of extra time and ive waited until the time runs out...... no drop both times. my guildies find it odd cuz when they kill him, they get the drop. is there something im missing or doing wrong? if someone can help me it would be nice.

General Battlemage

I/l F/p hyper skill well as you guys know, hyper skill fro adventurers will soon be released for KMST soon enough. but theres something that caught my attention in those skill they get. I/L mage will get an ice aura that give stance effect, absorb dmg eff 1 more thing that i forgot already. F/P mage will get fire aura that inflict DoT damage to monsters around the caster. (pretty much like our current dark aura) My question now. how do you guys feel about this? About other class having aura skill. honestly, im looking forward to those aura since it fits them pretty well. And they dont seem to be party skill either. And im looking more forward to our hyper skill. Im pretty much guessing a new type of aura skill or a skill to reinforce our au

General

pet has new dialog? did nexon changes the dialog of your pet when you say a command? because before the server maintenance when i say "poop" he was saying "it came out smooth" as he was pooping. but now after the maintenance i said "poop" and he said "that was a nice dump"... this was just an expample. his other commands dialog changed too, this was the one i rembered off the bat. but yea ... before he NEVER say it was a nice dump... before.

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