small BaM nerf in upcoming kmst patch
as many of you heard about the new balance patch from. kMSt ver. 1.2.010.
the full note is out on orange mushroom and they were small change for BaM.
http://orangemushroom.net/2015/06/04/kmst-ver-1-2-010-character-balancing/
Spell Boost: magic attack boost has been decreased from 30% to 20%
Battle Rage: cast delay has been decreased from 1500ms to 600ms
Battle King Bar: cooldown has been increased from 9 seconds to 13 seconds
i think the 13 CD on BKB is fair and we lose 10% m.att overall in which i would have like to keep but we already have tons of % m.att, and battle rage is gonna cast fast now so thats always welcome.
what do you guys think about these small change, i can already see people complaining about the longer CD on BKB lol
note that these change are still in kmst,
37 Comments • Newest first
Does anyone think we should get KMS' original lines back on BKB if we're gonna get a higher CD on GMS. KMS has 13 lines and we only have 7 >.<
this is absolutely pathetic
These changes are honestly hilarious! I love how they keep making this class even better than they were before, maybe one day we won't even have to use skills anymore ^_____^
[quote=Blohgorn]@o0Raul0o i wouldnt mind that but then we would have BaMwagoners again. Although that would also give us incentive to use yellow aura. poor yellow/blue/red aura no one uses you anymore[/quote]
Blue Aura is incredible against bosses who secude though... that's what I mean by utility, we BaMs have literally everything a class can ask for
High Hp, 100% power stance, AoE, single target, 100% crit, teleport, leech skill, dispell, damage buffs, usefull hyperskills, damage... BaMs are just the best <3
@o0Raul0o i wouldnt mind that but then we would have BaMwagoners again. Although that would also give us incentive to use yellow aura. poor yellow/blue/red aura no one uses you anymore
@Blohgorn: I honestly wish they would remove bkb and add it as a final attack with activation chance, like with jett. It's just anoying having to interrupt the TP+FB spam to use bkb every few seconds...
@o0Raul0o but we could be so much better.-more cd on bkb sucks though
in all honesty im fine with everything except the auras. i wouldnt mind losing % magic att from the upcoming nerf if they gave us unity aura back or let us have all auras on at once again.
idk BaM still seems like the strongest class when balancing dmg potential vs utility... they literally get everything
@alanron14 yeah from when i quit 2 years ago i just came back like 2/3 weeks ago now for some reason lol. at least until the steam summer sale hits then i might be gone for years again hahaha.
@Blohgorn: Jeez, twin, its been like 2 and a half years lmaoo! I play on and off really. I've been doing a lot of social things lately.
@alanron14 twin u still play-and i shall never quit BaM even if we are lowest dps class
imo, Bam's were destroyed when BKB got a cooldown. This "rebalancing" is just overkill
@Constalations: Pls i level faster on BW.. noooooob.
[quote=xGumiGna]^ Lol. I've quit my battle mage because of the Sweeping Staff cool down, this just saddens me. Went to Blaze Wizard, but now rip them. Don't know if I would change back as a Battle Mage or not (spent so much time on that char). But then again, these are just an idea nexon would like to execute in game, they could change at any given time[/quote]
You are never gonna hit 250 at this rate Ginna lol, play i/l
I haven't played in months now.
This was the final motivation I needed to quit.
oh god its happening again. what did we ever do to anger the nexon gods.... so we still out damage bishops right? (i swear if we dont im....)
well i guess bams will go back to the near extinction that was before (unity right) patch. no more BaMwagon. i will be uniquely useless again alone
@hangwithhung completely agree with you. its way to hard to increase range on bam for them to keep wanting to nerf us.
@Rationalism traitor..... jk but to many untradables make it not worth to switch at this point even though we keep getting nerfed.
@Rationalism: ah well i've played all the mages casually and if it weren't so hard to increase the damage of a BaM, I wouldn't have an issue with it. nah, I left BaMs during the last "revamp" and I don't intend on coming back to them.
I do feel bad for FPs though, now that they can't just FH + ME all day :[
[quote=hangwithhung]@Rationalism Fire Poisons are dropping from their rankings now... disgusting 5 second cooldown...[/quote]
I actually started as a f/p but switched to i/l. Fortunately I'm at a range where even if I was an f/p it wouldn't affect me at all. I was pretty amazed at how much more damage I did as a mage with the same gear as a BaM even before the revamp. Unless y'all have some weird issue and need to stick to BaM, I'd recommend jumping ship.
@tho867 "Damage is very high." I have no words for them. I have no words. What "potential" do BaMs even have, now? We do 6 lines.
Nerfs have been consistent; our best buff was when we could cast every aura at once and even then we were weak as hell and Nexon should have kept us there.
@Rationalism Fire Poisons are dropping from their rankings now... disgusting 5 second cooldown...
[quote=tho867]"Battle Mage's damage is very high with good control. We adjusted some skills to balance them but we want to keep their damage potential where it is."
LF> emphasis on good control, oh wait we aren't gaming gods from Korea and our server lag is lame when we try to tele cast horizontally (i.e. dojo)[/quote]
i agree its impossible to telecast consistently
I haven't played in forever but what the hell is this.
I don't see any reason for why a nerf was necessary, we weren't exactly op before this anyway.
<3 to all the forgotten bams! I love you all.
This just makes me feel even better about switching to Adventurer mage a year ago even before the other nerf hit gms.
Going to switch to that new class if it turns out to be a decent mage... BaM just keeps getting rekt.. Like seriously! They attack us when Kaisers are way more ridiculous than us?
</3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3 </3
"Battle Mage's damage is very high with good control. We adjusted some skills to balance them but we want to keep their damage potential where it is."
LF> emphasis on good control, oh wait we aren't gaming gods from Korea and our server lag is lame when we try to tele cast horizontally (i.e. dojo)
I hope this doesn't come to gms til like January next year I will still play my BaM tho as I do think they are quite fun (unless that new class is something worth while then I might switch as it looks like a mage)
I'm just sad that I won't be able to have the cooldown of dark genesis and sweeping staff sync up every two sweeping staffs now.
Battle rage delay is dope though
Ugh, Whatever.. I'm staying on my BaM. I have too much good untradeables on it to switch classes. I don't wanna spend any more mesos/nx on new equips. </3
Time to cover the BaM with dirt, the future doesn't look bright for BaM. Guess I can play my BT.
[quote=pikalachu]as many of you heard about the new balance patch from. kMSt ver. 1.2.010.
the full note is out on orange mushroom and they were small change for BaM.
http://orangemushroom.net/2015/06/04/kmst-ver-1-2-010-character-balancing/
Spell Boost: magic attack boost has been decreased from 30% to 20%
Battle Rage: cast delay has been decreased from 1500ms to 600ms
Battle King Bar: cooldown has been increased from 9 seconds to 13 seconds
i think the 13 CD on BKB is fair and we lose 10% m.att overall in which i would have like to keep but we already have tons of % m.att, and battle rage is gonna cast fast now so thats always welcome.
what do you guys think about these small change, i can already see people complaining about the longer CD on BKB lol
note that these change are still in kmst,[/quote]
I might be over reacting about this, But I kinda wanna quit BaM Now -_- Extra 4 seconds on link skill doesnt make me happy considering I was just hanging onto BaM to begin with
i kinda feel something like this would come since idk if u guys compare your bams with other average classes with similar funding but we have alot of more range and our %'s arent small at all o.o
too bad basil's circlejerk only compares us to OP/easy classes making us look weak but we definately arent , im happy with many balance changes i hope the population has more class diversity now but it seems like bandwagoners gonna hop on evans lmao
ill be a little sad for more CD on bkb because it made me feel godly at big maps but shouldnt matter to many because everyone stays in DH pressing one or two buttons lol also well it was never a good bossing skill anyway *sob*
cast delay on battle rage is very welcome on my gollux runs <3
[quote=Raginroxas]@AshleyAttacked Oh i get it...you want to keep them..."safe"
Sorry i just had to do it [/quote]
Yes! That precisely!
@AshleyAttacked Oh i get it...you want to keep them..."safe"
Sorry i just had to do it
I feel sad for all these forgotten Bams. I wanna rescue them like dolls and put them on shelves in my room and dress them up. Not lying.
^ Lol. I've quit my battle mage because of the Sweeping Staff cool down, this just saddens me. Went to Blaze Wizard, but now rip them. Don't know if I would change back as a Battle Mage or not (spent so much time on that char). But then again, these are just an idea nexon would like to execute in game, they could change at any given time
4more sec on BKB... That's like a 40% nerf to it's cooldown...
-10%m.att is so saddenning. We aren't even that strong compared to the other crazies out there.
That Battle Rage Cast delay makes me sooooooooooooooo happy though. I hate reapplying it cause you goota
1. stop attacking
2. wait 2-3sec
3. cast long buff
4. oh look minions time to dispel buff
5. kill minions
6. repeat step 1
I mean you can skip steps4-5 cause of reaper but still...