General

Marksman

y me so weak

i think that any given amount of funding is LEAST effective on a marksman. i have the 4 tempest 6% equips, as well as 6% boots that i obtained through lucky potential reveals, on my 141 marksman and i think i only have like 16k self buffed range. granted the rest of my equips are mesoranger and a level 77 crossbow scrolled with 60%s, but my strafe should be hitting a lot harder than 40k crits. and that's only 1v1 damage. i've hit harder multiple mobs before tempest equips were easy to get (so less funding) with other classes at the same level, such as angelic buster and blade master.

the sad thing is that even my bishop, who was historically the weakest damage dealing class in the game and used to hit 20k x3 shining ray at level 150, is now hitting 125k x5 angel rays with the hyper skills, or 200k with infinity. he's actually on par with some of my other characters, and he has the same funding as marksman: 4 tempest equips and 6% boots, although they give him even less self-buffed range which is only 15k. but the % damage boosts from angel ray, arcane aim, its hyper skill buff, and infinity if available makes angel ray hit as much as 250k.

i still see really strong marksmen hitting 100-200k strafes at lkc, but can't help but wonder how much further they could have gotten with that amount of funding on a different class. aside from damage, marksman also has poor avoidability, no life steal/healing, and no damage reduction. no cooldown snipe would be cool but the disadvantages will hinder their training to 195 and bossing.

June 10, 2013

22 Comments • Newest first

NoNsensical

First off, get rid of that 6% trash and get a real crossbow. Then we'll talk.

Reply June 16, 2013
Resmiles

At least get some clean empress. Just a 5 set (hat, gloves, overall, shoes, and weapon) should get you more range. Empress isn't that bad either when it comes to prices. Just doing that should raise your range by a bit.

Reply June 16, 2013
iowncloud

[quote=Fluorescing]@iowncloud: And that was meant to prove your thread how?
Just because one person posted that, you're assuming it's true.
As I said, test it yourself and find out, instead of claiming things.[/quote]

I did test out myself on my few characters that are over 150. The damage gained was far more than it would if it was simply +20% to the skill. What's the point of adding hyper skills if they only gave a mere +20%? That's not that great of a buff/update by Nexon. I tested my OWN characters on this and I believe it's multiplicative. Unless you have your own proof that shows it is simply +20% rather than multiplicative.

Reply June 16, 2013
iVege

@Fluorescing: the generic Reinforce hyper skill is akin to total damage and stacks with it as well. Just sayin'.

Do you have any proof claiming otherwise?

Reply June 16, 2013 - edited
DawnOfHappys

But SNIPE, SNIPEEE

Reply June 15, 2013 - edited
iowncloud

[quote=meowmeow2]@iowncloud:

sorry but its the true.[/quote]

I meant additive in the way as in 500% + 20%. I always thought it was multiplicative... I don't get what you're saying

Reply June 15, 2013 - edited
iowncloud

[quote=Fluorescing]@iowncloud: It is not 20% of total. It is all additive.
@meowmeow2: It is evident that he is using the Angelic Buster buff to increase his range by 30%. ALSO. You were not taking into account the fact that dojo gloves give 12% total damage and 12% bossing damage, which when used along with his AB buff, allows him to hit cap.
You do know that he was also using epic adventure for 10% damage right?

Go make your own Marksman and start arguing about it. Stop arguing a load of crap unless you know you're certain of what you are saying.[/quote]

Sorry but I don't believe it's additive. There's just no way I would have gained that amount of damage by a mere change to 520%.
http://www.southperry.net/showthread.php?t=65562

Reply June 15, 2013 - edited
sirhatter

as a mostly unfunded mm, the class is fun. who cares how op it is or isnt. it's easy to get to 200. it's the destination not the journey.

but the single best way to improve your stats is get a real xbow. the difference between 100 attack and even something like 150 attack is probably 30-40%

also, You're just wrong on everything else. dollars help mm more than other class initially because of cheap equips. i was hacked 16 months ago, looted down to 0 pretty much. took a while off, came back when empress gear came big, got a whole set of empress gear cheaply minus the cape. for 200-300 mil you can do the same. then just get the helisium cape.

and the potentials are semi-irrelevant. chaos scrolls will turn things with 3 attack into 10 attack or 12 attack no problem, which means you only need some of your gear to be dex% and still be perfectly respectable.

Reply June 15, 2013 - edited
iowncloud

[quote=Fluorescing]Marksman are extremely weak. It's funny to hear you say they are OP with unlimited snipe. Unlim snipe is the only thing that makes them decent at bossing (not to mention they are terrible at 1v1). Have you considered hypers? Their hyper attack is one of the weakest.
your calculations are wrong. Snipe is 490% Damage. + 20% Damage hyper skill link makes it 510%.

You clearly do not know the functioning of a Marksman, and I'm doubting you have one over 195 to be able to test your own theory.
You didn't even take into account the damage reduction factors such as PDR, and base defense.

From personal experience, with 80k range, you would only hit 600-750ks.[/quote]

For clarification, I'm pretty sure the hyper skill +20% is of your TOTAL damage of the skill. Otherwise I wouldn't have gained an extra 100k damage per line on laser blast which already did 500k base

Reply June 15, 2013 - edited
pokemon123

@meowmeow2:
80k range and snipe max damage? That's a lie. Even with your hyper buff, you can't hit max with 80k range.
Just because people spread rumours that you only need 80k range, it's not true.

Reply June 15, 2013 - edited
pokemon123

@meowmeow2:
only 40k range and 500k per line? Goodluck. You need at least 115k range to hit consistent 999 999's.
I honestly don't get why MM are counted as OP with unlim snipe. I understand they get a large boost from it, but seriously, without it, Marksman are almost worthless in terms of damage for the "average" funded people with 60k range.
That's when Unlimited comes btw. I'm not talking about unlimited now.

Reply June 13, 2013 - edited
pokemon123

[quote=meowmeow2]get to 195, then QQ about low damage [/quote]

People who get to 195 just for unlimited snipe are worthless. Losing all respect to those people.
If you're not funded, your damage with unlim snipe won't help much. If you are funded, since snipe hits cap so early, you lost too much potential damage.

I don't see how the OP can have such a low range regardless of the equips being used :l.

Reply June 13, 2013 - edited
AznFlip

LOL. 4 tempest equips and shoes on each character does not mean "equal funding".

Reply June 11, 2013 - edited
xXBisuXx

actually i can kind of get what this guy is saying.
Been playing marksman since 1 month before the big bang and trained him slowly because i loved the way marksman is.
I do think marksman are very strong and all but honestly i feel like they deal less damage than some classes with same funding.
They do get better though when you get empress sets and start getting to higher lvl.

Reply June 11, 2013 - edited
betaboi101

Oh noob marksmen with their less than 500k-999k ranges

OT: Get more funding; buy less 6% crap and focus on boosting you attack. % dex is useless if you have crap attack/ non % dex added.

Reply June 11, 2013 - edited
Cleoth

wow, i only see you on the forums and i already hate you. but because i'm nice, i'll highlight some of your problems.

[quote=richboyliang]granted the rest of my equips are mesoranger and a level 77 crossbow scrolled with 60%s, but my strafe should be hitting a lot harder than 40k crits.[/quote]
says who? i think all those stuff barely add up to 120 attack, and later on in your post you say you you see people hitting 100k'~200k's and you expect those equips would hit that kind of damage? i see you're coming from dual blades and kaisers, so you're used to doing high damage from no fundings, but keep in mind, marksman are only on top of the dpm because of their snipe at level 195+. without that, they're like any other explorer, they need tons of funding to do decent amounts of damage.

[quote=richboyliang]marksman also has poor avoidability,[/quote]
more avoid is given to them when you max illusion step, if that's still a problem, get more dex. again, this is an explorer class, it's not an ace-of-all-traits like the newer classes.

[quote=richboyliang] and no damage reduction.[/quote]
get spirit link.

[quote=richboyliang] no cooldown snipe would be cool but the disadvantages will hinder their training to 195 and bossing.[/quote]
my mind cannot comprehend this statement, please elaborate or explain in more detail.
'will hinder their training to 195'? i'm not completely sure what you mean by this, but for the most part, you use pierce to train, idk why snipe would be an issue, and you don't even get it before 195..
'and bossing'? again, i'm not sure what you mean by this, but i don't know how else to put this, no-cd snipe is made for bossing, you didn't have it in the first place, your struggle to training is made to get it.. also, their dpm is okay even without no-cd snipe.

Reply June 11, 2013 - edited
iVege

nonsense

Reply June 11, 2013 - edited
richboyliang

what i'm saying is that the equips on my marksman aren't much worse than any other character of mine's, but my marksman is way weaker

Reply June 11, 2013 - edited
IsGamer

Actually, a MM is very worth to train, they do NICE damage, but they need quite some books AND GOOD GEAR (not a crappy weapon like that), you complain about the damage, how sad since they're able to have plenty of other properties, and they can be better than a bowman if well trained (altough a bowman has better endurance due to HP draining).

If you REALLY care his damage then get yourself to sell these equipments and buy anything like empress or at least a necro weapon.

Reply June 10, 2013 - edited
effolope

Isn't mm like top 5 damage wise

Reply June 10, 2013 - edited
deathrise

I don't know how to put this nicely but...the sum of the worth of your equips equate to about $1.00.

Reply June 10, 2013 - edited
airforce1

You're using a lvl77 weapon at lvl141 and complaining about damage, what? o.o At least get a Necro/Reverse weapon before you start whining.
Most of MM's "impressive" damage comes from Snipe which becomes much more useful as the cd is reduced. Just keep playing and you will get stronger.

Marksman do have avoid and damage reduction. Elite Puppet gives 20% damage reduction and Illusion Step gives 30% dodge. You're just not that high of a level yet.

Reply June 10, 2013 - edited