How does everyone feel about Red?
We finally get flash jump, what a time to be alive.
I'm excited to see how well my times can improve at some bosses like PB and Magnus, so I'm overall happy.
December 5, 2013
How does everyone feel about Red?
We finally get flash jump, what a time to be alive.
I'm excited to see how well my times can improve at some bosses like PB and Magnus, so I'm overall happy.
20 Comments • Newest first
My thoughts on the Red Update?
Let me see... totally awesome.
Check List:
Increase in range (max buff 110k range to 127k range), check!
Increase in mobility (flash jump), check!
Increase in storage (organize master skill), check!
Revamped charge system (finally rewards player to get max energy charge, by giving the player an increase in weapon attack and reskins and boost in damage to octopunch and energy blast), check!
Overall, Red has pretty much answered majority of our qualms AND then some.
#BuccPride
patch is soo long
I aint complaining. I got buffed like 30k and got FJ lol
Our flash jump is amazing oh my god.
I'm starting to doubt how useful the Rolling Dice hyper is, might as well stay to my Blast ones. But I'm enjoying everything! My time on some bosses increased now that FJ exists so maybe we can actually get some work done.
[quote=flakojr]@MirandaKerr: idk tbh. I got on early in the morning to do my skills quick before work and I saw I had jumped by 22k. Possibly the cannon skills that got mixed with the other pirates. I have alot of str% also so any str added gives me a decent amount to my range[/quote]
Did you attack an enemy? Energy Charge now gives you half its boosts as you are charging up energy.
Overall I hate the changes.
ELE was a great mobbing skill and great for multi-part bosses like HT.
This new ship attack is terrible. It does far far less damage than ELE did with hypers. It also seems virtually unusable on many maps since the stupid shots can't make it past barriers, hills, steps, and just plain old hidden stuff in the screen. It's absolutely terrible.
On the bright side the mobility is a huge plus, I love that. But I don't need mobility to boss. I needed the attacks we used to have.
What's the point of Dragon Strike now? Since we can use Bucc blast whenever we want why do we even have Dragon Strike? (Besides it looking cool)
Octopush is OP, it goes so far for being only an one jump fj!
Sucks. Sairs dc when using all aboard.
[quote=LeVacher]i just wish the fj wasnt octopus related[/quote]
The only bad thing about pirates is how they try to relate them to stupid looking animals.
[quote=Kaleon]Weren't Cannon Masters supposed to get Octo-Flash Jump alongside of Corsairs and Buccaneers? I don't have it or the updated particles for Cannon Bazooka/Barrage[/quote]
Cannoneers and Dual Blades get updated in another part of RED. I believe the 3rd part, though GMS may change that.
Weren't Cannon Masters supposed to get Octo-Flash Jump alongside of Corsairs and Buccaneers? I don't have it or the updated particles for Cannon Bazooka/Barrage
@Powerbomb: same here dude. corsairs should have that skill design since their stuff are actually octopus related :[
Be Patient my Brethren, we shall fly through the sky raining down death upon all who appose us soon enough~
pissed because the update is taking so fricken long
[quote=LeVacher]i just wish the fj wasnt octopus related[/quote]
I actually like it, but I do find it odd how Buccs -- the pirates that have like nothing pirate-y related -- have an octopus helping has jump. I honestly expected some energy thingy.
i just wish the fj wasnt octopus related
Just looked at extractions. Our fj seem to go farther than others adventurers except for thieves' triple jump in horizontal distance.
...I'll let you know what I think after I actually experience it :x
I like it overall. Having more control over our energy charge and knowing exactly when it runs out is pretty sweet.