General

Kanna

Kishen Shoukan Does it stack?

We should all know by now that the third job skill that Kanna gets, Kishen Shoukan, increases the map mob limit, i.e. it makes it possible for more monsters to be on a map at once. Because of this unique effect, Kishen is now becoming a staple in LHC parties, probably even on par with the revered Holy Symbol.

I noticed while training my Kanna at LHC that when there are two summons of Kishen Shoukan, the map mob limit seems to increase EVEN MORE. Evidently, my party members also noticed this and harassed the other Kanna in my party to set up Kishen even though mine was already up.

Of course, this was only a leisurely qualitative study, so I'm not completely sure if my hypothesis was correct. Does anyone know if the effects of Kishen Shoukan stack, and if they do, to what extent?

March 13, 2013

10 Comments • Newest first

spitfirebal2

[quote=timdhong][url=http://www.southperry.net/showthread.php?t=65232&highlight=kishin]Here's the SP thread so yall's don't do unnecessary testing.[/url][/quote]

Well, I read over it, but they didn't test whether it stacked with another Kishen user or not, so looks like I still have to do stuff... Assuming it doesn't automatically increase the mob limit to the number of spawn points.

Reply March 16, 2013
d34thr4y99

u've all got it wrong, kishin decreases the time between each spawn and also the max number of spawn, and that's it, no it does not increase the number of spawns each batch, cbf makin a vid proving all this (searching for why my kanna link skill isn't working like it's supposed 2), as to whether they stack i'm not sure, i'll test it if i have time

Reply March 16, 2013
xDracius

[quote=timdhong][url=http://www.southperry.net/showthread.php?t=65232&highlight=kishin]Here's the SP thread so yall's don't do unnecessary testing.[/url][/quote]

Would've been so helpful if that guy before just cited his source, this seems to be identical.

Reply March 13, 2013
divineshin

[url=http://www.southperry.net/showthread.php?t=65232&highlight=kishin]Here's the SP thread so yall's don't do unnecessary testing.[/url]

Reply March 13, 2013
xDracius

v That guy's got it.

Reply March 13, 2013 - edited
Kazno

I've seen like 3 Kannas in the same map all using Kishin (Jesters) and the spawn looked pretty much the same to me, I was only there for like 10 seconds though so I'm not 100% sure.

Reply March 13, 2013 - edited
shadowind7

[quote=spitfirebal2]But, at this point, we don't know how much Kishen increases the amount of mobs in the map cap by. I guess we could assume that it completely overrides it, but it's also possible that it increases the number by an integer value until it reaches the spawn cap (in which case the number of stacks you could do would be ceiling((map spawn points - mob limit) / mob increasing interval) ) or it could be a multiplicative relationship.

TL;DR there a lot of stuff I don't know, so I can't be sure about anything yet. I will probably test this out later.[/quote]
Your vocabulary is too advanced for me When you use Kinshin, the spawning is almost instant.... So it doesn't gradually increase. Also, the time spawning interval does not change. It stays at around 10 seconds for every spawn "batch"
I do believe the cap raise to the amount of mobs in a map is instant, considering I almost immediately see a huge increase in the number of mobs, and with the next spawn "batch" it is the same amount of mobs. Don't quote me though

EDIT: Sorry I didn't bother to read your full thread So the amount of mobs can increase relative to the amount of people in a map. Kinshin should increase the mob limit all the way up to the amount of spawn points immediately... or that was what I was informed of. Could the mechanics be different for party play areas?

Reply March 13, 2013 - edited
Arkatios

Well i never knew about and mob limit , although that is highly plausible ... dont want to many mobs , anyway I feel as if Kishen may lower the time it takes for the monsters to respawn (so it may give the illusion of more mobs )when its just them re spawning. Either way its a win-win for everyone .

Reply March 13, 2013 - edited
spitfirebal2

[quote=shadowind7]Each map has a certain amount of spawn points mobs can spawn on. Each map also has a limit on the amount of mobs that can be in a map. For example, a map can have 25 spawn points but only 10 mobs can be in that map at a time. Kinshin brings the limit to the amount of spawn points (I believe). That's why the toy room can only have 4 jesters even with Kinshin, because the limit it 4, and there's 4 spawn points
Long story short, it does not stack.[/quote]

But, at this point, we don't know how much Kishen increases the amount of mobs in the map cap by. I guess we could assume that it completely overrides it, but it's also possible that it increases the number by an integer value until it reaches the spawn cap (in which case the number of stacks you could do would be ceiling((map spawn points - mob limit) / mob increasing interval) ) or it could be a multiplicative relationship.

TL;DR there a lot of stuff I don't know, so I can't be sure about anything yet. I will probably test this out later.

Reply March 13, 2013 - edited
shadowind7

Each map has a certain amount of spawn points mobs can spawn on. Each map also has a limit on the amount of mobs that can be in a map. For example, a map can have 25 spawn points but only 10 mobs can be in that map at a time. Kinshin brings the limit to the amount of spawn points (I believe). That's why the toy room can only have 4 jesters even with Kinshin, because the limit it 4, and there's 4 spawn points
Long story short, it does not stack.

Reply March 13, 2013 - edited