#Shade Talk

General Shade

NEW Shade 5th job skill not sure if they are good or bad Ghost Disposition: Create an area where a spirit is summoned. If the spirit attacks an enemy using Damage Reflect, you will not take damage. (max level: 25) Level 1: Consumes 1000 MP. For 40 seconds, create an area where a spirit is summoned every few seconds for 8 seconds. Up to 10 spirits can exist at the same time. The spirits will find nearby enemies in the area and attack them, dealing 624% damage 2 times and cling to them, disappearing while inflicting a debuff for 30 seconds. When attacking a debuffed enemy, your critical rate will be increased by 8% and your defense ignore will be increased by 5%. The debuff can stack up to 10 times. Cooldown: 80 seconds. Level 25: Consumes 10

General Shade

Liver Drop Rate Reduced in v.177? Any other Shades feeling like the rate at which livers drop has been reduced in the last patch? I used to be able to maintain Spirit Bond max almost indefinitely while training or throughout dojo. After the v.177 patch I've been having a lot more issues maintaining it. Livers seem to be either dropping less frequently, or the duration it extends it by has been reduced some. Anyways just making this thread to see if any other Shades are getting similar symptoms. Some things that changed in v.177 that could've caused this: 1) We now have the buff duration counter in seconds when a buff is under a minute. Maybe this is somehow the reason for it? 2) Fox Spirits orbs now change their path target to another monst

Show me more!