#Marksman Talk

General Marksman

Marksman 5th Job Advancement Tutorial Skill Discussion 5th Job skills from Orangemushroom.net: Guided Arrow: Summon spirit arrows that track and attack nearby enemies. [max level: 50] Level 1: Consumes 250 MP. For 20 seconds, create a spirit arrow near you. While fighting, the arrow will attack 1 nearby enemy, dealing 226% damage Z times. Cooldown: 30 seconds. Level 50: Consumes 250 MP. For 45 seconds, create a spirit arrow near you. While fighting, the arrow will attack 1 nearby enemy, dealing 520% damage Z times. Cooldown: 30 seconds. True Sniping: Accurately snipe enemies in your sights. Use your left mouse click to attack and right click to cancel the skill. [max level: 50] Level 1: Consumes 1000 MP. Fire up to 4 arrows dealing 760% dam

General Marksman

Marksman end game bossing. So I'm getting to the point where I can start doing some significant damage on a lot of these end game bosses, and still have a handful of things that still needs upgrades. I read this thread, but I still have some other questions about marksmen: Currently, I hit around ~150m lines on physically resistant bosses (or more) with 243% boss, and 88% pdr. I wanted to know if my boss and pdr is sufficient for a lot of end game bosses. I plan on adding a boss nebulite to my weapon and then resetting some of my hyper stats, so I can have around 255% boss (I like that number). I've read that 90% pdr is recommended, but marksman's Vital Hunter skill gives up 10%~50% pdr that doesn't show up on that stat window, so I'm usual

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