Assassinate vs Qt- post Red I've read quite a few threads debating the viability of NL and Shads after the RED update. I'm not rly good with numbers, so could anyone do the math and compare the 2 main bossing skills that would be used for the 2 classes? (assuming nate is still the main bossing skill for shads, since the new ME seems to yield more %/sec, i am unsure though) Assassinate (damage % and ms) Quadruple throw (damage % and ms) Anyone wanna crunch some numbers and come to a conclusion of damage per sec?
Are the shadower changes vague in the patch notes? Okay im reading it over right now and it's missing a lot of stuff that was changed in KMS, for example: the meso explosion homes onto the monsters and flash jump can jump twice in air... so are the notes just not including everything? or is are version gonna be diff than kms