Night Lords Mark default toggle
As many of you know, the default setting for Night Lord's Mark has been turned to OFF in the recent update. This is really annoying since it requires remembering to toggle it every login and after every respawn. Since the skill being on is preferred 95% of the time and only rarely wanted off (such as C.Pierre), it would be extremely preferable if Nexon could make it the default toggle setting ON.
If you agree, throw your support behind [url=http://maplestory.nexon.net/community/#%2Fshowthread.php%3F1446667-Toggle-skills-default-set-to-quot-ON-quot-instead-of-quot-OFF-quot%26nxid%3D6]this thread[/url] on the official forums and maybe Nexon will notice and change it.
July 13, 2015
13 Comments • Newest first
[quote=HeroxPimo]What you guys don't know is that it'll be helpful against like chaos Pierre. Since if the bats or stars hit the other clone of Pierre it'll heal him so that's why I believe nexon did this. But yes it is alittle annoying.[/quote]
Yeah, we don't know that. You're the only one who goes to chaos pierre.
This really needs to happen especially for all classes that got hit with this new toggle skill like shades. It's really annoying how I have to press that skill every time I die or startup ms. Like you said you only use it on bosses like c.pierre and hardly ever a use for it anywhere else.
@Artasi
To correct your thread, it would be 99% desired to keep it on, which further highlights the inconvenience. I feel the same way about my fire poison mage's ignite as well. Chaos pierre is the only reason we keep it off....
[quote=HeroxPimo]What you guys don't know is that it'll be helpful against like chaos Pierre. Since if the bats or stars hit the other clone of Pierre it'll heal him so that's why I believe nexon did this. But yes it is alittle annoying.[/quote]
pretentious much
[quote=HeroxPimo][b]What you guys don't know is that it'll be helpful against like chaos Pierre.[/b][/quote]
Did you really just say that? Laaawwwddddy lawdy lawd have mercy on thy child.
it's super annoying. not useful for me to have it off in the least bit because i dont and probably wont have the funds to boss where i dont need assassin's mark
the first day i did gollux without it, i actually killed my partner who WAS the attacker bc mobs were being fed to gollux
It could indeed be improved to persist death, though only a few skills can do that to begin with, so I'm not sure they would add that to NL mark which works like pickpocket.
Same thing with auto activating upon login (only some passive skills/ring buffs do this). However, if it were to function as phantom's judgement draw, simply toggling it once would be able to carry over through future logins/deaths until changed by the player.
Agreed. I can't believe they thought having it set to off by default was a good idea
I agree completely. The only reason that I would have it off is because of C.Pierre and it is rather annoying having to remember to turn it on after every login.
[quote=HeroxPimo]What you guys don't know is that it'll be helpful against like chaos Pierre. Since if the bats or stars hit the other clone of Pierre it'll heal him so that's why I believe nexon did this. But yes it is alittle annoying.[/quote]
Yes, I'm aware (as stated in my original post). The point is that the default for the skill should be on rather than off since we would rather have it on in 95% of situations.
What you guys don't know is that it'll be helpful against like chaos Pierre. Since if the bats or stars hit the other clone of Pierre it'll heal him so that's why I believe nexon did this. But yes it is alittle annoying.
Agreed.
post2short
Nw too :< when i forget i didnt have my bats toggled i die @ boss fights like mag and emp