Kanna nerf?

EDITEDEDIT: So Soul Shear still doesn't properly give 30% damage.. I'm waiting Nexon.
EDIT: LMAO I WAS WRONG GOOD JOB NEXON NA!! You did it right. Now TMS fix your thing

"Kanna's stats will be increased to make her more competitive and balanced with other Magician jobs." Yeah, nice joke Nexon.

So TMS (who we copy+paste from) just got their version of the Tune Up update, which includes:
- Haku Buffs no longer adding MATT to party members, the attack itself has been changed to flat MATT rather than MATT percentage, hurting a huge chunk of Kanna's range.
- Soul Sheer's supposed 30% Final Damage was actually 30% damage into the attack itself (making it practically just as useless).

There's no confirmation from GMS' end that this will be implemented. Hopefully GMST players caught this so the issue could be fixed prior to launch.

As a Kanna main, this really saddens me. I expected a lot from this update. Kanna is barely viable for solo play as it is; this just makes it worse in every aspect, considering their main attack is 5 lines of 235% (changed to 242%, like that's any better) against 3 mobs.


Notice how the 999... range's lower half was also decreased. It's because the MATT% buff was a huge addition to range.

August 30, 2017

4 Comments • Newest first


@vivabasura: Got your wish, my dude. Nexon doing work.

Reply August 31, 2017

@vietua: o boy i thought it only added damage to the skill itself, been missing out a good amount of damage
cant wait for nexon fix it to work like final damage

Reply August 31, 2017

@vivabasura: Yeah, same! I'm almost at 3m, but the huge margin was because Soul Shear adds direct damage %, rather than Final Damage. Add points into it anyways, even if it's really annoying. I'm pretty sure Nexon will figure it out soon enough to give us a toggle.

Reply August 31, 2017

haku went from doubling my range to tripling it what a bless
and im happy to hear i dont have to put sp on soul sheer god i hate that thing

Reply August 31, 2017