General

Pvp Balance suggestions

[i]"If you ever been in the new pvp you may have noticed certain classes hold the upper hand in the matches.Yes funding plays a large part into why they can reign supreme.But something else plays a part which is there skills in pvp which make them as we all say OP(Over Powered). Personally i think these changes will be more then enough to balance out some classes that are doing horrible in pvp no matter the funding.I have a Corsair and hes well funded but the fact that anyone can take me down instantly is rather shameful most ranged classes have avoid or other passive skills that save them.While as for my corsair i dont have any avoid skill to save me or really anything that can help me survive.But enough with the rant heres some things i think would help balance out pvp a bit.

BattleMages
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-Upon death party shield should still have on going cooldown
-The transition between tornado and body boost(or reverse) should lose invincibility and have sometime of small cool down so they cant have full blast avoid all the time.

Mages
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-Lower magic guard displaced damage to 45% instead of it being 85% (This nerf is only in pvp ofcourse) OR remove MP pots in map.By removing the mp pots in the map there will be a balance considering how theres no HP pots that drop in pvp.

Buccs
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-Increase the amount of energy gained while killing.Its really rare to see buccs even able to use there lasers.And it takes forever for them to even charge it.

Corsairs
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-Increase out avoid or HP or Defense to somehow survive all the horrible 1hkos.

Theives
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-Dark Sight Cool down should very between 30~60secs even after death the count down should continue.

UE and KoC
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-Flame Gear Cool down 60 secs even after death the count down should continue.
Pvp Add-ons
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-Safety Platforms (cause you cant buff without some rude person killing you and making the excuse to say its pvp)
-Different Map Layouts(the ones that we currently is getting old VERY fast and im sure many agree)
-Level Range rooms(kinda like how it was back then,some people dont wanna be in a room with pure lvl 200s that are like tearing them apart)
-Quick play(if they add the level range rooms,this option allows them to join a room with any level ranges depending on if they're 4th job or 3rd ,etc.
-Pvp Buddy finder (You can guess what this is ,so you can fight in the same room as your friend.)
-Players that stand still or stay in one place attacking for to long get booted(this is to prevent bots)
If anyone else has any suggestions please comment.But please be reasonable,hopefully this gets noticed and action gets taken. "[/i]

Whats written above is whats been posted in the nexon forum in hopes that they can consider whats been said if many others agree. Im sure many of you been in pvp and said the same thing. Reason im doing this is cause if you make enough noise im sure they'll start to notice.Many of you will say thats pointless but when LHC was going to lose its party % many players made a big deal out of it and nexon decided to keep it.

Hopefully if this get noticed GMS will start listening to there players.

http://maplestory.nexon.net/Community/#%2Fshowthread.php%3F574314-Pvp-Suggestions%26p%3D4761950%23post4761950

October 3, 2012

4 Comments • Newest first

wolf9891

[quote=SeeMeTwice]Will read after posting, but right now I just want DR out.

I kill you, but I die. You do nothing. Not cool.

EDIT: I like the ideas, but I think if you put a CD on party shield; flame gears, smokescreen, etc should have a CD too. (<which is also reasonable)

I'd like to see low tier classes such as Arans a large buff to damage or defense.
If classes that have ignore damage (mech, pally, etc.) then thieves' avoid should work to a point as well. Even Evans get missed more than DBs.[/quote]

i havent ran into to many dbs in pvp,but i gotta say the ones that i have ran into have been pretty strong.The skills you stated do need a CD it gets really annoying when you see them spamming it around.

Those that want the potential to be removed idk about that i think its ok to have potential maybe they can add a room option where potential is removed for only that room.

Reply October 3, 2012
GuardianCreator

hey you have any idea how to get in the same room with certain players? or is it just set?

Reply October 3, 2012
TroiSky

OOOOOOOOOOOOOOOOOOOOOOOOOOOOORRRRR.
Just bring back the old one.

Reply October 3, 2012
SeeMeTwice

Will read after posting, but right now I just want DR out.

I kill you, but I die. You do nothing. Not cool.

EDIT: I like the ideas, but I think if you put a CD on party shield; flame gears, smokescreen, etc should have a CD too. (<which is also reasonable)

I'd like to see low tier classes such as Arans a large buff to damage or defense.
If classes that have ignore damage (mech, pally, etc.) then thieves' avoid should work to a point as well. Even Evans get missed more than DBs.

Reply October 3, 2012 - edited