What is your Base Luk Level 120 and 123 Base Luk :D Not gonna stop until 203 Base Luk. Or maybe just 200, since I don't like 203.
Teleport Mastery is freaking epic It's just so fun *-*
Teleport Mastery is freaking epic It's just so fun *-*
Ever wonder how a Mage can do something nobody else can? [b]It's because of [i]magic[/i][/b]
If Magic Guard now became toggleable What would be the first thing that you'd do?
If Magic Guard now became toggleable What would be the first thing that you'd do?
F/P stuck at 60 My F/P is stuck at 60. Scarecrows are too populated/boring I've been training there for ten levels. PQs won't accept me, I'm too "nub" or "lol F/P"
Say hello to the newest Fire/Poison Mage Yes, Mage. Not Wizard. Mage.
So, does Explosion still count on weapon speed? Otherwise, this Pyogo Mushroom I've been saving is useless.
A Post Jump Question Will the two new 4th job skills for Arch Mages (Mist Eruption/Glacial Chains) need mastery books/skill books?
Any F/P Mages out there? -Echo echo echo echo- This is really sad.
Something Ive noticed There are only so many things you can do with [x] weapon, but there's near-infinite things you can do with magic. So why is it that the majority of the Adventurer Mages still have their practically obsolete skills from Big Bang? -Big Bang (Well, I've heard it has its uses.... at level 190 with extra SP) -Ultimates (A Wild Hunter gets a flashier one. How is it possible that ice strikes, meteors, and heavenly lasers are less doomsday like than spinning machine guns?) -Summons (They're pretty useful, but plain attacking summons have never been that useful. You got Spirit Links, Beholder Buffs, even the Cygnus are getting a buff on theirs) -Glacial Chains and Mist Eruption are both wonderful skills. Wonderful damage and sk
Something Ive noticed There are only so many things you can do with [x] weapon, but there's near-infinite things you can do with magic. So why is it that the majority of the Adventurer Mages still have their practically obsolete skills from Big Bang? -Big Bang (Well, I've heard it has its uses.... at level 190 with extra SP) -Ultimates (A Wild Hunter gets a flashier one. How is it possible that ice strikes, meteors, and heavenly lasers are less doomsday like than spinning machine guns?) -Summons (They're pretty useful, but plain attacking summons have never been that useful. You got Spirit Links, Beholder Buffs, even the Cygnus are getting a buff on theirs) -Glacial Chains and Mist Eruption are both wonderful skills. Wonderful damage and sk
Pros and Cons of your Mages So, why do you like your mages?