Idea for Combo Attack
Well, as many of us know, it's quite annoying to accumulate 10 Orbs just to have it de-spelled by a boss shortly after.
I believe Combo Attack should be a two-part skill, kind of like Shadower Instinct.
The passive effect will accumulate combo orbs as we hit monsters, but they will NOT grant attack.
Only when we activate the skill will the orbs give us the damage increase.
What do you guys think?
September 22, 2012
7 Comments • Newest first
@darkspawn980: Oh, I got it the other way around lol. So orbs are there all the time and when you activate CA you get the damage boost. Sounds pretty good but slightly unnecessary
[quote=iEatCheeseLol]I don't get it. What's the difference? Unless you mean the +damage is undispellable?[/quote]
he only has to recast combo, since the orbs are already there, he gets the 100% bonus inmediately, instead of having to wait for the orbs to recharge.
I don't get it. What's the difference? Unless you mean the +damage is undispellable?
Well look at shadowers, I mean their shadow partner's a toggle skill, I believe so should combo orbs
Edit: guys enrage is now undispellable I guess that's something right?
yeah, let's go ahead and make heroes even stronger. sounds legit.
Every class has an Achilles heel.
orbs shouldn't be de-spellable