General

Hero

Idea for Combo Attack

Well, as many of us know, it's quite annoying to accumulate 10 Orbs just to have it de-spelled by a boss shortly after.
I believe Combo Attack should be a two-part skill, kind of like Shadower Instinct.

The passive effect will accumulate combo orbs as we hit monsters, but they will NOT grant attack.
Only when we activate the skill will the orbs give us the damage increase.

What do you guys think?

September 22, 2012

7 Comments • Newest first

iEatCheeseLol

@darkspawn980: Oh, I got it the other way around lol. So orbs are there all the time and when you activate CA you get the damage boost. Sounds pretty good but slightly unnecessary

Reply September 24, 2012
darkspawn980

[quote=iEatCheeseLol]I don't get it. What's the difference? Unless you mean the +damage is undispellable?[/quote]

he only has to recast combo, since the orbs are already there, he gets the 100% bonus inmediately, instead of having to wait for the orbs to recharge.

Reply September 24, 2012
iEatCheeseLol

I don't get it. What's the difference? Unless you mean the +damage is undispellable?

Reply September 24, 2012
wanted123456

Well look at shadowers, I mean their shadow partner's a toggle skill, I believe so should combo orbs
Edit: guys enrage is now undispellable I guess that's something right?

Reply September 24, 2012 - edited
Subtly

yeah, let's go ahead and make heroes even stronger. sounds legit.

Reply September 23, 2012 - edited
dracox5234

Every class has an Achilles heel.

Reply September 23, 2012 - edited
heartofachamp

orbs shouldn't be de-spellable

Reply September 23, 2012 - edited