AnthonysWill #Shade Talk

General Shade

Lv200 Shade quest spoiler KMST Spirit Bond Maximum: Strengthen the bond between you and the spirits to the limit, additionally increasing your damage, attack, defense ignore, boss damage, and attacking speed while using Spirit skills for a certain period of time. [b]After completing a quest at level 200, this skill will be enhanced. While it is active, EunWol will summon additional spirits to assist him.[/b] When EunWol attacks enemies, there will be a chance to create an item which if collected increases the duration of Spirit Bond Maximum. If anyone didn't see yet:;divpage=12&no=59474 (You will need to manually copy and paste the URL to visit the site.) Moonbeam appears as the additional spirit to assist Shade in his attacks. Another

General Shade

Difficult equipment choice Hey Shades, I'm wondering which of the following 2 rings would increase my overall damage output as a Shade: i can only pick one of them since my other 3 rings slots are irreplaceable. Option 1: 15% critical rate, 5% minimum critical damage ring (Grand Ring we get from leveling a resistance class to 130) Option 2: 18% STR solid gollux ring. I'm somewhat funded, where if I unequip my solid gollux ring, my range decreases by zero. (I'm currently at 15k STR with maple warrior with the solid gollux ring.) My critical rate right now is at 46% (It's 56% with decent SE, which I have on my gloves) Soooo...Which ring should I use?

General Shade

Minor Shade buff critical rate EunWol In the previous balance patch, we missed Death Marker when changing recovery skills. Instead of increasing the cooldown, we will be decreasing its HP recovered. [b]Since they have high cooldowns, we want to adjust some of their damage upwards.[/b] [Note: They are referring to Soul Split & Spirit Trap. Their cooldowns have been increased by a moderate amount.] Weakness Insight: [b]passive 15% critical rate boost has been added[/b] [WOOOOT. FINALLY SOME PASSIVE CRITICAL RATE!] Death Marker: HP healed from marked targets has been decreased from 5% to 1% [Not like we can spam this skill, so not too bad of a nerf.] Spirit Bond Maximum: damage boost has been increased from 20% to 35% [It helps?] Source: