FreeWii4Mii #Paladin Talk

General Paladin

Summary of paladin skill changes **Updated for June 28 changes, as posted by orangemushroom and southperry (thanks ) Info on the RED revamp currently in KMS/KMST has been posted already but it doesn't include skill percentages and delays, which I think would be helpful to have in one spot. Will be updated as necessary. [header]Swordman (1st job)[/header] [b]HP Boost[/b] (Removed) [b]Power Strike[/b] (Removed) [b]Iron Body[/b] (Changed) OLD: MP Cost: 14, Weapon DEF: +200, Duration: 300 sec, Delay: 600ms NEW: [i]Increases your Weapon Defense for a fixed amount of time. Reduces the damage done by nearby enemies. Permanently increases your max HP.[/i] MP Cost: 14, Duration: 300 sec, Weapon DEF: +200, Enemy Damage: -10%, Passive Effect - Max HP: