Rapid fire Vs Mille aiguilles
Hey im just wondering, is there a specific amount of damage one must do before mille becomes better than rapid fire?
like before max damage and with just the %crit boost you get from SE?
i was told around 800k per line, but i want to know if anyone knows exact(yes i could probly do the math, but its easier if someone knows, and id probly mess it up somewhere)
Im just interested because i started hitting about 750k average w/ mille on bosses, and i love mille so much more than rapid fire
EDIT: problem solved for 65% un buffed crit dmg and using SE w/ mille. thanks to those who actually tried to help w/ numbers, rather than random guessing :S
yeah but if you have 85% crit w/ SE on mille, youd only have 65% crit with RF
1650 000*8.33=13.744500m/sec
13.74m/5.55
=2.476m-999k
=1.476001/2
=738001 per line of mille
to be sure u hit max every time w/ noir carte
220%/130% = 1.69
738k*1.69=1.247m
1.247m>999k therefore you would guarantee max dmg noir carte.
18 Comments • Newest first
Doesn't mille hit twice
so mille be faster then rapid fire because of that?
The only reason why I made a Phantom was to do Milles Argiles... So I'ma go with that.
@daringwaffle: Point taken, but still just seems kinda snobby to me. No offense meant.
[quote=horseboy23]Um not to be rude but as an onlooker to phantoms' problems, but when you are debating at which skill when doing max damage is faster is absurd... Both skills are really fast and when you are doing that much damage anyway who cares about 2mil more damage a second....[/quote]
I care because i want to maximize damage output, like many, many maple players.
When your looking at bossing w/ bosses that have billions of hp, 2m a second adds up fast
Um not to be rude but as an onlooker to phantoms' problems, but when you are debating at which skill when doing max damage is faster is absurd... Both skills are really fast and when you are doing that much damage anyway who cares about 2mil more damage a second....
@daringwaffle: yep. remember you have a 2.25% of not activating carte with mille, tat's if both hits arent a crit which is 15% * 15% = 2.25%. the damage diff wont be tat much anyways.
because of carte, its much better to use crit 6% nebs than any other neb.
[quote=tyuo99]it hits more but the delay in each pair of strikes is greater.
mille has a 180ms delay in between hits, while RF has a delay of 120ms.
assuming 100% carte activation with RF, which is unlikely, hits 2 times per strike with carte included.
assuming 100% carte activation with mille, which is almost guaranteed at 85% crit, hits 3 times per strike with carte.
damage calculations:
RF hits 8.33 times per sec, mille hits 5.55 times per sec
RF:
8.33 * 2mil = 16.67mil dmg/s
Mille:
5.55 * 3mil = 16.67mil dmg/s
now at 85% crit rate:
avg carte dmg = 0.85 * 1mil = 850k
RF:
(1mil + 850k dmg) * 8.33 = 15.41mil dmg/s
Mille: (carte not activated at 2.25% rate)
(2mil + 978k dmg) * 5.55 = 16.28mil dmg/s.
so to match each others damage:
15.41mil / 5.55 = 2777k dmg. (dmg per strike with mille)
2777k - 978 = ~1800k dmg. (subtracting carte dmg)
1800k / 2 = 900k dmg with mille.
therefore with with 85% crit, mille must do 900k dmg per line to match RF.[/quote]
yeah but if you have 85% crit w/ SE on mille, youd only have 65% crit with RF
1650 000*8.33=13.744500m/sec
13.74m/5.55
=2.476m-999k
=1.476001/2
=738001 per line of mille
to be sure u hit max every time w/ noir carte
220%/130% = 1.69
738k*1.69=1.247m
1.247m>999k therefore you would guarantee max dmg noir carte.
Is my math correct?
Btw thanks for your base formulas, makes it much easier to figure out and substitue different crit rates ^_^
@drake6432: i know about those rules, and i have searched. im asking at what point exactly is mille better than rapid fire, because i [b]dont have max crit[/b] and i dont hit max damage[/b]
Try reading the whole post next time
The difference is slight but for less funded people rapid fire is definitely better, I only use mille because I like to have my 4th skill slot filled with dark harmony and I like Mille's playing style / as a skill a lot better.
umm you can move with mille.......beat that
In terms of pure speed with and without booster, ignoring any kind of Final Attack:
Siege
Ishtar's
Carnival
Phantom Blow
Hurricane / Rapid Fire
Mille
It's been proven that Mille is slower than Rapid Fire already. Various sources that I am too lazy to cite have proven this.
[quote=PlowUrMom]millie is way faster wat are u guys talkin bout millie alone is 12 hits a second bout and rf is bout only 8 hits[/quote]
it hits more but the delay in each pair of strikes is greater.
mille has a 180ms delay in between hits, while RF has a delay of 120ms.
assuming 100% carte activation with RF, which is unlikely, hits 2 times per strike with carte included.
assuming 100% carte activation with mille, which is almost guaranteed at 85% crit, hits 3 times per strike with carte.
damage calculations:
RF hits 8.33 times per sec, mille hits 5.55 times per sec
RF:
8.33 * 2mil = 16.67mil dmg/s
Mille:
5.55 * 3mil = 16.67mil dmg/s
now at 85% crit rate:
avg carte dmg = 0.85 * 1mil = 850k
RF:
(1mil + 850k dmg) * 8.33 = 15.41mil dmg/s
Mille: (carte not activated at 2.25% rate)
(2mil + 978k dmg) * 5.55 = 16.28mil dmg/s.
so to match each others damage:
15.41mil / 5.55 = 2777k dmg. (dmg per strike with mille)
2777k - 978 = ~1800k dmg. (subtracting carte dmg)
1800k / 2 = 900k dmg with mille.
therefore with with 85% crit, mille must do 900k dmg per line to match RF.
Never. You're getting nerfed again. Congrats!
[quote=Ekrerer]rapid fire is faster than mille, you would use rapid fire when your 1vs1 something.
i dont know if mille is better than rapid fire when you do max on both but still, if i had phantom that does dmg cap i would go with rapid fire[/quote]
millie is way faster wat are u guys talkin bout millie alone is 12 hits a second bout and rf is bout only 8 hits
assuming 1mil carte dmg and 80% crit, mille will only be better than RF if it hits at least 900k per line.
for 65% crit, meaning no +crit% stats, mille will only be better than RF if it hits at least 825k per line.
100% crit = mille needs to hit max to match RF
90% crit = mille needs to hit 950k.
you can see that all this depends on your crit% and it's a linear relation.
I just use mille cause RF seizure pose makes me laugh too much and I won't even press my buttons right.
Rapid fire is great 1v1 but Mile is better if there is more than one mob like at lhc.
I'd go with mille, then use the 4th job slot for a buff, such as se or adv bless
Mille can mob though (I think). Only use rapid fire has is for 1v1.
Or use another buff in 4th job such as adv bless or sharp eyes or that night lord one.
Really it's personal opinion.