General

Phantom

Rapid fire Vs Mille aiguilles

Hey im just wondering, is there a specific amount of damage one must do before mille becomes better than rapid fire?

like before max damage and with just the %crit boost you get from SE?

i was told around 800k per line, but i want to know if anyone knows exact(yes i could probly do the math, but its easier if someone knows, and id probly mess it up somewhere)

Im just interested because i started hitting about 750k average w/ mille on bosses, and i love mille so much more than rapid fire

EDIT: problem solved for 65% un buffed crit dmg and using SE w/ mille. thanks to those who actually tried to help w/ numbers, rather than random guessing :S

yeah but if you have 85% crit w/ SE on mille, youd only have 65% crit with RF

1650 000*8.33=13.744500m/sec

13.74m/5.55
=2.476m-999k
=1.476001/2
=738001 per line of mille

to be sure u hit max every time w/ noir carte
220%/130% = 1.69

738k*1.69=1.247m
1.247m>999k therefore you would guarantee max dmg noir carte.

August 19, 2012

18 Comments • Newest first

wingless666

Doesn't mille hit twice
so mille be faster then rapid fire because of that?

Reply August 24, 2012
max7100

The only reason why I made a Phantom was to do Milles Argiles... So I'ma go with that.

Reply August 22, 2012
horseboy23

@daringwaffle: Point taken, but still just seems kinda snobby to me. No offense meant.

Reply August 22, 2012
daringwaffle

[quote=horseboy23]Um not to be rude but as an onlooker to phantoms' problems, but when you are debating at which skill when doing max damage is faster is absurd... Both skills are really fast and when you are doing that much damage anyway who cares about 2mil more damage a second....[/quote]

I care because i want to maximize damage output, like many, many maple players.
When your looking at bossing w/ bosses that have billions of hp, 2m a second adds up fast

Reply August 22, 2012
horseboy23

Um not to be rude but as an onlooker to phantoms' problems, but when you are debating at which skill when doing max damage is faster is absurd... Both skills are really fast and when you are doing that much damage anyway who cares about 2mil more damage a second....

Reply August 21, 2012
tyuo99

@daringwaffle: yep. remember you have a 2.25% of not activating carte with mille, tat's if both hits arent a crit which is 15% * 15% = 2.25%. the damage diff wont be tat much anyways.

because of carte, its much better to use crit 6% nebs than any other neb.

Reply August 21, 2012
daringwaffle

[quote=tyuo99]it hits more but the delay in each pair of strikes is greater.

mille has a 180ms delay in between hits, while RF has a delay of 120ms.

assuming 100% carte activation with RF, which is unlikely, hits 2 times per strike with carte included.
assuming 100% carte activation with mille, which is almost guaranteed at 85% crit, hits 3 times per strike with carte.

damage calculations:
RF hits 8.33 times per sec, mille hits 5.55 times per sec

RF:
8.33 * 2mil = 16.67mil dmg/s
Mille:
5.55 * 3mil = 16.67mil dmg/s

now at 85% crit rate:
avg carte dmg = 0.85 * 1mil = 850k
RF:
(1mil + 850k dmg) * 8.33 = 15.41mil dmg/s
Mille: (carte not activated at 2.25% rate)
(2mil + 978k dmg) * 5.55 = 16.28mil dmg/s.

so to match each others damage:
15.41mil / 5.55 = 2777k dmg. (dmg per strike with mille)
2777k - 978 = ~1800k dmg. (subtracting carte dmg)
1800k / 2 = 900k dmg with mille.

therefore with with 85% crit, mille must do 900k dmg per line to match RF.[/quote]

yeah but if you have 85% crit w/ SE on mille, youd only have 65% crit with RF

1650 000*8.33=13.744500m/sec

13.74m/5.55
=2.476m-999k
=1.476001/2
=738001 per line of mille

to be sure u hit max every time w/ noir carte
220%/130% = 1.69

738k*1.69=1.247m
1.247m>999k therefore you would guarantee max dmg noir carte.

Is my math correct?

Btw thanks for your base formulas, makes it much easier to figure out and substitue different crit rates ^_^

@drake6432: i know about those rules, and i have searched. im asking at what point exactly is mille better than rapid fire, because i [b]dont have max crit[/b] and i dont hit max damage[/b]

Try reading the whole post next time

Reply August 21, 2012 - edited
Toscox

The difference is slight but for less funded people rapid fire is definitely better, I only use mille because I like to have my 4th skill slot filled with dark harmony and I like Mille's playing style / as a skill a lot better.

Reply August 20, 2012 - edited
DavidLe

umm you can move with mille.......beat that

Reply August 20, 2012 - edited
ItzATrapp

In terms of pure speed with and without booster, ignoring any kind of Final Attack:

Siege
Ishtar's
Carnival
Phantom Blow
Hurricane / Rapid Fire
Mille

It's been proven that Mille is slower than Rapid Fire already. Various sources that I am too lazy to cite have proven this.

Reply August 20, 2012 - edited
tyuo99

[quote=PlowUrMom]millie is way faster wat are u guys talkin bout millie alone is 12 hits a second bout and rf is bout only 8 hits[/quote]

it hits more but the delay in each pair of strikes is greater.

mille has a 180ms delay in between hits, while RF has a delay of 120ms.

assuming 100% carte activation with RF, which is unlikely, hits 2 times per strike with carte included.
assuming 100% carte activation with mille, which is almost guaranteed at 85% crit, hits 3 times per strike with carte.

damage calculations:
RF hits 8.33 times per sec, mille hits 5.55 times per sec

RF:
8.33 * 2mil = 16.67mil dmg/s
Mille:
5.55 * 3mil = 16.67mil dmg/s

now at 85% crit rate:
avg carte dmg = 0.85 * 1mil = 850k
RF:
(1mil + 850k dmg) * 8.33 = 15.41mil dmg/s
Mille: (carte not activated at 2.25% rate)
(2mil + 978k dmg) * 5.55 = 16.28mil dmg/s.

so to match each others damage:
15.41mil / 5.55 = 2777k dmg. (dmg per strike with mille)
2777k - 978 = ~1800k dmg. (subtracting carte dmg)
1800k / 2 = 900k dmg with mille.

therefore with with 85% crit, mille must do 900k dmg per line to match RF.

Reply August 20, 2012 - edited
SirJayGatsby

Never. You're getting nerfed again. Congrats!

Reply August 20, 2012 - edited
PlowUrMom

[quote=Ekrerer]rapid fire is faster than mille, you would use rapid fire when your 1vs1 something.
i dont know if mille is better than rapid fire when you do max on both but still, if i had phantom that does dmg cap i would go with rapid fire[/quote]

millie is way faster wat are u guys talkin bout millie alone is 12 hits a second bout and rf is bout only 8 hits

Reply August 20, 2012 - edited
tyuo99

assuming 1mil carte dmg and 80% crit, mille will only be better than RF if it hits at least 900k per line.
for 65% crit, meaning no +crit% stats, mille will only be better than RF if it hits at least 825k per line.

100% crit = mille needs to hit max to match RF
90% crit = mille needs to hit 950k.

you can see that all this depends on your crit% and it's a linear relation.

Reply August 20, 2012 - edited
sillybrother

I just use mille cause RF seizure pose makes me laugh too much and I won't even press my buttons right.

Reply August 20, 2012 - edited
RealMTLegend

Rapid fire is great 1v1 but Mile is better if there is more than one mob like at lhc.

Reply August 19, 2012 - edited
SMCstar

I'd go with mille, then use the 4th job slot for a buff, such as se or adv bless

Reply August 19, 2012 - edited
MushyK

Mille can mob though (I think). Only use rapid fire has is for 1v1.
Or use another buff in 4th job such as adv bless or sharp eyes or that night lord one.
Really it's personal opinion.

Reply August 19, 2012 - edited