HitThings

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HitThings #Warrior Talk

General Warrior

Shield Proposition Hello warriors. As we know, shields really have lost all viability other than aesthetics as Heroes and Paladins start opting for the Two-handed substitute. Being a long-time gamer, I've always loved the idea of a tanky class or Paladin. I know that Two-handed Sword/Axe users have long been the underdogs in the MS community, but I feel that the release of all-class secondaries really tipped the scale to their favor, leaving not much for shield users to fight from. So my question to the Shield-bearing community is what hypothetical traits could be given to shields in order to make their usage viable again? All for fun of course. :D And lets not make them too OP or too underwhelming. I was thinking something like: -10%/20% D

General Warrior

Paladin Vs. Hero Damage Comparison Welcome! By now I'm sure all of us are sick of the "What would my Range/Damage be if I switched to Pally/Hero" threads. In response I've made this analysis (with numbers!) to help warriors decide whether or not to use that Job Advancement Coin. [b]I have used my own character and job changed from Hero to Pally for this experiment.[/b] So without further ado, lets hop right into the two classes. I've bolded the higher values in the stats window for easy comparison. For reference, these changes are performed on a Level [b]203[/b] Warrior with around 700 Att and 180% STR. He also has 6% Total damage, Demon Avenger/Kanna Link, Pally/Thunder Breaker Character Card effect. [header=hero]Hero[/header] [h