Laguniroth

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Laguniroth #Shadower Talk

General Shadower

A more detailed look at the Bandit revamp. Opinions Welcome [header=whatever]Intro: (Aka, Skip This Part)[/header] Greetings Fellow Shadowers of Basil, it's Fhyl once again. It has been a few months since information on the Thief/Pirate revamp was released, and it seems that people have been talking about it extensively ever since. I already made one thread about my immediate(general) thoughts on the revamp, But I recently decided that I wanted to make a more in depth version of my opinions, getting into how I specifically felt about each change, along the lines of what my fellow shadower LatinBandit did in his thread. (which I highly recommend you all take a look at, it's much more informative than this piece of junk will be). I will be di

General Shadower

Shadowers thoughts on Phantom Well guys, as most of you all know, the new thief hero has recently been announced in KMS (http://shakar96.wordpress.com/2011/12/10/kmst-v-1-2-411-phantom/#more-2367) I'm not seeing a lot of other shads talk about this, and I'm very curious as to what the general opinion is. Usually it seems that when a hero or new version of an existing class has come out in the past, it has been met with backlash.. At least at first. Personally, I REALLY like this class. As my shadower will probably be 200 when it finally comes out, I will probably be looking for a new "main".. And right now at least, I'm thinking phantom.

General Shadower

Taunt is a completely worthless skill I know in a month or two this will all be moot (for shads anyways) as taunt will be removed from our skill book... But this has been bugging me for quite a while. I keep hearing people say that Taunt is better than Ninja Ambush. And one of the stickied shadower guides even states that Taunt should be maxed and Ninja Ambush shouldn't. For whatever the reason, some shadowers today seem to think that Taunt serves some purpose, and no.. it really doesn't. Here are some facts about Taunt -It does not work on bosses-AT ALL (including boss tagged monsters/party play areas/i.e. anywhere you'd train over 120, the earliest you can get the skill, and that isn't even considering that you probably wouldn't be maxing

General Shadower

Shadowers thoughts on Phantom Well guys, as most of you all know, the new thief hero has recently been announced in KMS (http://shakar96.wordpress.com/2011/12/10/kmst-v-1-2-411-phantom/#more-2367) I'm not seeing a lot of other shads talk about this, and I'm very curious as to what the general opinion is. Usually it seems that when a hero or new version of an existing class has come out in the past, it has been met with backlash.. At least at first. Personally, I REALLY like this class. As my shadower will probably be 200 when it finally comes out, I will probably be looking for a new "main".. And right now at least, I'm thinking phantom.

General Shadower

Thief Ascension A List of ideas. I've been seeing quite a few of these around lately, and decided to make one of my own. Basically my opinion of what Shadowers deserve in the Thief/Pirate ascension. This is obviously for Bandits only, I will not be making one for assassins because frankly I'm not familiar enough with the class to presume to help them, and the same goes for pirates. Comments welcome. Criticisms are also welcome, but if you are going to criticize I do ask that you actually read what I wrote first. I put a fairly large amount of my time into this (over the course of a few weeks) and would rather the flames be informed flames. Rogue Nimble Body: Now increases accuracy by +200 and avoidability by +250, movement speed raised by 3

General Shadower

Why is everyone so upset about this revamp? My god fellow shadowers.. this patch is amazing. I will admit, I was fearful at first, especially after I saw some of the skills we are losing.. But when you think about it, more than one of those removed skills would have been redundant if left in.. Yes it will change the way we play.. But ask yourselves, is that really such a horrible thing? We actually have what appears to be a decent 1 on 1 skill now.. (i'm very excited about the new assassinate..) And BoT (Awesome of an attack as it was) was in drastic need of at very least a graphic overhaul. Yes some things were lost.. And will be missed. But this is a chance for something new and exciting.. I honestly dont think this update makes us "

General Shadower

Best nebulite for my dagger? Alright. I have sworn off from nx entirely, and I don't typically have a ton of mesos... I have resigned myself to have a B rank Nebulite on my dagger because i refuse to reward Nexons greed by buying into the scam, and I'm pretty broke because i havent done any merching lately (and have no real plans to start merching either) The only question is *which* b rank nebulite should I use? total damage 2%? ignore enemy defense 15? or some other? Basically, which *B-rank* nebulite is the most useful to an "end game" shadower.