LightCuber

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LightCuber #Mechanic Talk

General Mechanic

Why max Atomic Hammer? So... I've reached the point where I have to decide what skill to leave un-maxed in 2nd job, and I'm getting some conflicting opinions. The stickied mech guide doesn't really make logical sense to me. Max Atomic Hammer: Some say that the %DEF ignored for this skill is a permanent increase in %DEF for all skills, although it doesn't really indicate that at all in the description of the skill. What holds true? Max Rocket Booster: Atomic Hammer is a very slow skill with limited range that is completely out-classed, imo, by punch launcher. Booster is used constantly in training and is very useful and convenient in general. So unless I'm missing something important, I think it would be the wiser decision to max Rocket Boos

General Mechanic

Why max Atomic Hammer? So... I've reached the point where I have to decide what skill to leave un-maxed in 2nd job, and I'm getting some conflicting opinions. The stickied mech guide doesn't really make logical sense to me. Max Atomic Hammer: Some say that the %DEF ignored for this skill is a permanent increase in %DEF for all skills, although it doesn't really indicate that at all in the description of the skill. What holds true? Max Rocket Booster: Atomic Hammer is a very slow skill with limited range that is completely out-classed, imo, by punch launcher. Booster is used constantly in training and is very useful and convenient in general. So unless I'm missing something important, I think it would be the wiser decision to max Rocket Boos