LitheMovement #General Talk

General

Evo Lab Item Farming I posted a thread earlier about how big a level difference there can be before the item drop rate starts to fall. From what I understood, when the monster's name is yellow (10+ levels above monsters), then the drop rate should be falling. When it's red (20+), there's no drops other than the basic etc. drops. Evo lab monsters cap out at 160, and the names are already yellow for me and will eventually turn red. I was wondering, do evo lab monsters still drop items with the corresponding cores, even if the names are red? (I think someone made a thread about farming hyssops for an advanced extractor and I think he was 200 or something, so I'm hoping evo is a special case.) Alternatively, does the drop rate fall at all if th

General

Evolution Lab Spawn The spawn gets buggy every once in a while and I'm stuck with about three seconds of wait time in between waves of monsters in Link 3. This doesn't happen all the time depending on which spawn rate core I use, but I have noticed that it now consistently happens with the 20% spawn core. It used to slow down every now and then, but not as consistently as it does now. What's the explanation for this, and can I fix it? I have switched cores to the 30% and it has worked for the most part, but it still bugs out every now and then. Is it possible to fix the overall problem of slow spawn?

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