HH or divine charge I'm trying to decide between maxing HH and maxing divine charge (and having ~11 HH). I do ~100kx3 with blast on neutral, and ~180k with ACB on neutral. Mathematically, HH should be useful on multiple mobs, but only at LHC, Future Ereve, and while bossing. Otherwise, aggroing monsters that I can 1hko without HH is kinda annoying...but holy charge only adds ~5% to my damage output...what should I do?
Skill build for 124+ pally? Alright, so my current build at lv 124 is max ACB, 1 rush, 2 blast, 1 guardian, and 1 divine shield. I have my full SP reset to use. Here's my current logic behind my build. I'm going non-holy because it seems like there are plenty of non-holy places to train at - lycanthropes at 129, brextons at 133, and so on. I thought it would be nice to put 1 into divine shield and guardian since CO would buff them up a bit. However, it seems that divine shield doesn't stay put too long to have any major effect on me, so I might phase it out. Or, if guardian has priority over divine shield, should i phase out guardian to increase divine shield's chances? In any case, I'm probably going to take a pt out of one of the skills;