LoveDocABC

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LoveDocABC #Hero Talk

General Hero

Chance Attack Useless? I had it maxed before I used the sp reset scroll, and now I am not sure whether I would bother putting the points into maxing it again. Reasons: 1) Panic's darkness does NOT affect bosses at all, meaning that you have 9 seconds of extra damage to wail on monsters that take about 2-3 hits to kill. 2) All our stun attacks are interrupt-able and we cannot freeze monsters. So unless we are partying a paladin or some other class with freezing abilities, we barely see any advantage. 3) Although +25% sounds nice, its only for your next attack (assuming you don't bump into it with PG or hit with final attack). I am only 3rd job, so I would like to know whether any Heroes find use in Chance attack while training or in any boss

General Hero

Red-update not enough for Heroes Heroes have a crappy skill set and poor defense. There damage is high, but between them, paladins, and drk, there is not a visible difference. I think heroes need a complete revamp and most skills thrown away. 1. Every attack skills that Heroes have stupidly overlap each other and make the previous one obsolete. No unique benefits, no situational use. Instead they should upgrade each other the same way that aran's skills do (In the sense of having a single attack (brandish) and adding new combo animations each advance. 2 strikes, 3 strikes, 4 strikes.) Only require 10-15 points to max, while giving passive buffs. 2. I hate combo orbs, the toggle was nice, but again it doesn't have a significant use. I have a

General Hero

Hero revamp/buff brainstorming session Bored. Just a discussion on possible changes to Heroes to improve them. Personally, I think they need a semi-revamp. There attack doesn't make up for their sub-par difference and mobbing ability. Idea: Passive Rage Passive Booster Passive Raging Blow - faster attack - Neutral element animation Passive Intrepid Slash Passive Puncture Passive Combo Orbs Main skill upgraded like demon slayers attack skill. Recover - % based Shout - Removed (for god sakes! its like an std) , replaced with something with zero's sword throw, slower movement + rush effect. Uses 1 orb. Combo Fury - Removed replaced with ? Remove Flash Jump- New Skill - Back jump/forward jump/high jump (like shade/NW) but no cool-down forward +