General

Corsair

Sair vs. jett?

do they have the same play style?

and which is a better option for a secondary main?

February 10, 2013

41 Comments • Newest first

FluffyXbow

@Billionz And it says you're an Outlaw...
-The battleship is an opinion. I never had it myself, but people say that it was really glitchy.
-The Cross But Blast thing has been clarified at least 30 times since the revamp.
-Only thing that seems to be actually true. I don't remember exactly what Triple Jump looks like, but I feel like its animation is a blue version of Mercedes'.
-Bullets = more attack. They also make a crap ton more sense. What exactly IS Jett shooting anyway?
-I do agree Flamethrower and Ice Splitter were pretty cool, but they cost a crap ton of MP, were somewhat slow, and kept making the monsters slide towards you.
-I don't remember Grenade being of any use ever. Unless you're dropping random stuff off a ledge.

Your argument makes you sound like you're siding with Jetts.

Reply February 16, 2013
SanjuPM

@Billionz Most of it is actually preference, yes we lost the ship and what not and became another hurricane spam class, however the trade off for what we have now is VERY significant. Also cross cut blast can be used as much times as you like, the wording for the skill description they have is horrid >.< haha, With the exception of corsairs lack of mobility compared to JETTS, in fourth job (Damage wise) Sair>JETT
Fun being subjective as it is, can go both ways, either sair or jett.

Reply February 15, 2013 - edited
Billionz

Corsairs (cons):
-Not original anymore since their battleships are taken away.
-Cross Cut Blast can only be use 700 times.
-Less mobility than Jett.
-Still requires bullets like how sins require throwing stars. (can also be seen as a pro)
-No fire/freeze bullet skills anymore.
-No launchable bomb skill anymore. I used to use that skill a lot. It's been a while so I forgot what it's called. They can be launched pretty far and had alright damage during Post-BB.

Pros:
-Initial pirate-based class.
-Cool skills, I guess.
-... I don't know any more pros for the new sairs.

Reply February 15, 2013 - edited
WonderStrucK

You can heal with jett in dojo? dahell? oh well, i dont dojo that much after like lvl 110.

Reply February 15, 2013 - edited
YouAzle

[quote=matiasmiesbello]Sairs, in the end, are ALOT better.
Ofc my opinion is biased, but its true x]

Anyways, after hypers we're gonna be better anyways
Why are we better tho?
We got majestic presence, 3 summons (if an UA), We will get a 2nd weapon potential item like jett, our eight-legs is faster, our skillbooks are easier to find,
our skills are not glitched and corsair can beat any supahscapuhcowboii [/quote]

doesnt jetts have majestic presence too?
I wish Sairs get the heal thing too...helps in Dojo, Jett > Sair in dojo. But obv, if u hit very high surviving wont matter as much.

Reply February 15, 2013 - edited
mjm714

Corsair > Jett on any given day <3

Reply February 14, 2013 - edited
vMinn

I have both Jett and Sair, I like my sair more. <3

Reply February 13, 2013 - edited
FluffyXbow

Jett = Sair + Bucc + blue paint + lights + blender
Done

Reply February 13, 2013 - edited
KamikazeDes

Corsair cause bias.

Reply February 12, 2013 - edited
SnailPresident

From what I've seen of 3rd and 4th job, their playstyle is more or less the same (except for mobility of course). I can't speak for before this because I leveled my sair before the revamp and therefore have never had to kill mobs with blunderbuster.

That said, I have a huge bias towards the explorer classes. Especially pirates. Especially Corsairs.

For anyone who wants to know how the damage stacks up exactly: [url=http://www.basilmarket.com/forum/2466596/6/The_Perfect_Corsair_vs_The_Bounty_Hunter_Jett.html]Here's an awesome post on basil by SriLankanKen[/url]
The short version? SriLankanKen calculated that with an upper range of 10,442 a corsair passes a jett in damage for killing mobs. At an upper range of 29,174, corsairs have a higher 1v1 DPS.

In a nutshell, they are more or less the same with average funding. Anything beyond that and there's no contest as far as DPS goes.

Sairs begin weaker than Jetts and overtake them in the long run. I believe that this, in combination with how few corsairs are around, has lead any misconceptions about each classes' DPS.

Reply February 12, 2013 - edited
ItzATrapp

Xenon is better.

Reply February 12, 2013 - edited
Bosnie1996

Corsair for dmg.
Jett for mobility and survival.

Reply February 12, 2013 - edited
ClassOf12

[quote=sleepyheadXIII]Final boss for root abyss was tough on kaiser just because all the running around. Doing it on sair must be so much more annoying/difficult.[/quote]

It's actually really easy for sairs because their attacks don't cover half the friggin screen. I only died once because of a 10 second lag spike on my Sair.

Reply February 12, 2013 - edited
RoflAssasin

@sleepyheadXIII

Eh? It's not annoying/hard doing the final boss for root abyss, the mobility is not all that bad o-o

Reply February 12, 2013 - edited
sleepyheadXIII

I'll try give a decent opinion on both. I liked both equally. Was debating even maining the Jett after sair hit 200.
Damage wise; Corsair is better. attack from bullets(takes up space though sadly, so a point for Jett as well for bullets), attack buff from summons, extra mastery, more summons for hits per second(kind of since crew is derpy), final attack, and better stance. Jett's limited by a few things, all though they have an extremely high critical rate tagged along with a pretty high critical damage as well because of the buffs from both sair and buccs they have. Tag that along with SE and can start seeing some nice numbers with an easy 100% critical rate at bosses. They will be limited by cap though greatly until Unlimited. As for the core for potential, it won't mean anything since everyone gets a 2ndary weapon. Sairs just have to many damage boosts though for Jett to win.

Mobility wise; Jett no contest. Anyone that can use their Jett correctly and know how to triple jump can move around extremely fast. Along with 190% speed cap as well compared to our 160% there's no contest. Can play around with both and just see the difference. This is great for the end game bosses like root abyss and magnus, and probably future bosses later if they keep going with this trend and it's nice for training. Final boss for root abyss was tough on kaiser just because all the running around. Doing it on sair must be so much more annoying/difficult.

Survivability; eh, both about the same, but Jett wins because of perseverance and a tiny bit of resistance more than corsair along with whatever hp boost core provides. Skills like perseverance has saved me so many times along with making me almost never having to use potions for training. Assuming that Jett copies Corsair hyper skills.

They both have their pros and cons and it's just a matter of what you prefer;
Pick corsair if want better mastery, better damage, and better mobbing(all though for mobbing, only reason why is because of either Jett's sub is broken with having KMS' delay or Corsairs are broken and still don't use KMS' delay depending on how you look at it)
Pick Jett if want better mobility, higher and more stable critical rate(SE is your friend), and better survivability(assuming they copy Sair's hyper skill.)

I personally think if Jett had expert mastery they would be the better overall pick, but that's just my own personal opinion. Go with whatever you want.

Reply February 12, 2013 - edited
SlasherMoon

I personally have never made a sair, but I absolutley LOVE my Jett! Your a space quickdrawer who fires lazers and looks great doing that. Also the triple jump, I've mastered that skill and I wish more people could have as much fun with Jett as I do. I know they get a lot of hate because of the "oh Jett sucks because theyre a total rip off of Corsairssss fbdusbusisjnerrgggragglefraggleMcNagNag!". It seems that less people have ACTUALLY tried it, and are jumping right into this conclusion based off biast thinking that its "terrible". I can honestly say that Jett is deffinatley 1 of my personal favorites, and despite all the false hate, its a truely amazing class. Long love and long live the blue lazers and gauss guns!

Reply February 12, 2013 - edited
WireWorks

@MyGunner: I'm not questioning someone's information but you're basing your bossing on watered down versions of what bosses will be. Anyone can solo the bosses we have right now besides Hard Mode Hilla Magnus and Empress all of which need way more mobility than recoil and with the boss revamp and bosses doing %based damage with lower timers and having way more 1hko moves if you don't have mobility you are dead. Do you even question why you don't see the classes I listed bossing in KMS?

Right now damage is king sure but try out magnus see how many recoils save you from 1hko meteors or any of the chaos abyss bosses see if you have enough mobility to avoid those 1hko moves. And sairs have trash mobility with only bowmen mechs and some warriors being even less mobile. I'm not comparing sairs to jetts and saying jetts are better I'm saying sairs currently fall in the same category as mechs: they can't fight the bosses that count because they'll just get slammed every time.

Reply February 12, 2013 - edited
Genetics

[quote=WireWorks]Are you on crack? Mobility doesn't matter in bosses? You either need high mobility evasion. [/quote]

So exactly which bosses do you need "high mobility" because i have soloed chtp, pb, czak,vl, abyss bosses. Except magnus ofc.

Reply February 12, 2013 - edited
roy5577

[quote=SaneleeBoring]can't mechs do that dash + jump = mini fj?[/quote]
Yes, an EXTREMELY mini-fj. As high as a normal jump

Reply February 12, 2013 - edited
SaneleeBoring

[quote=WireWorks]Are you on crack? Mobility doesn't matter in bosses? Mobility is the key to end game bosses. It's the reason Mechs cant boss Arans are all but destroyed by bosses and Sairs are on the edge of oblivion bossing. You either need high mobility evasion or defensive skills and yeah sairs have none of those.

BTW I quit my mech for the exact same reason. No mobility=death.[/quote]

can't mechs do that dash + jump = mini fj?

Reply February 12, 2013 - edited
WireWorks

[quote=Shikiddo]Mobility does not matter in bosses, and its not like Corsairs have low mobility, we are actually are on the above average side of that scale. The skill is called Majestic presence, not magestic presence or brave, I have no clue were you got that idea.[/quote]

Are you on crack? Mobility doesn't matter in bosses? Mobility is the key to end game bosses. It's the reason Mechs cant boss Arans are all but destroyed by bosses and Sairs are on the edge of oblivion bossing. You either need high mobility evasion or defensive skills and yeah sairs have none of those.

BTW I quit my mech for the exact same reason. No mobility=death.

Reply February 11, 2013 - edited
FluffyXbow

[quote=tazatron1097]LOL sairs dont have magestic precence they have a crappy skill called brave
saddest part does exact same damage % ~.~ i have bothbut i prefer my jett over my sair cause there more fun overall but Corsairs ELE has no delay or sumthing
but i dont mind being a little bit weaker for freaking MIND BLOWNING MOBILITY ~[/quote]

That post gave me cancer... Fix your English. Then your information. Then exit through the door on the left.

[quote=sayjaiBAO]Exactly the same , sairs just a gimped jett. Jett > sair in every way.. Don't even know why nexon keeps the sair class. They should have revamped the boat instead of take it away leaving it to be completely replaced by jett. No wonder 90% of the sairs quit.

Nexons doing great at revamping the play experience but they need to get a little more creative on classes not being replaced.

But ye, jett = sair with diff animations, better mobility, stronger atk.[/quote]

You can also fix your information. And where did those stats come from? If we removed bias, your post would say something completely different. Not to mention Jett wouldn't exist without Sairs. You can also leave.

Cue bias: Sairs destroy Jett in PURE AWESOMENESS.
Cue unbiased: Jett (class, not players) can go die in a hole.

Reply February 11, 2013 - edited
AsunaHatsuki

[quote=Lamarrr]Stop shaming our class with your comments [/quote]

What this person said ^

on topic: Yeah, I'd say sairs are better than Jetts. But I personally would pick a jett over a sair, any day

Reply February 11, 2013 - edited
OldAura

[url=http://www.basilmarket.com/forum/2466596/0/The_Perfect_Corsair_vs_The_Bounty_Hunter_Jett.html]An unbiased comparison made by a man that main'd both for quite some time[/url]

Seems fairly accurate albeit somewhat aged.

Reply February 11, 2013 - edited
Lamarrr

[quote=Zeldarock]corsair is jealous of jett's damage.[/quote]
Stop shaming our class with your comments

Reply February 11, 2013 - edited
Andrika

[quote=Zeldarock]jett is best class[/quote]

lol this post.

Reply February 11, 2013 - edited
tazatron1097

LOL sairs dont have magestic precence they have a crappy skill called brave
saddest part does exact same damage % ~.~ i have bothbut i prefer my jett over my sair cause there more fun overall but Corsairs ELE has no delay or sumthing
but i dont mind being a little bit weaker for freaking MIND BLOWNING MOBILITY ~

Edit : my bad i forgot to add the last bit of my paragraph

Although Mind blowing mobility is good i dont like jett because of the coppied versions and the fact that they cant transfer nx (sadly)
Corsairs r the original class and i forgot about wings and recoil rofl lmfao Corsairs v.s. Jett
5 minute round this is what happens http://www.basilmarket.com/show/video/26708/0/Whats_your_name.html#video_top (jetts are the one that says the name last)

Sum it all up Sairs r epic but jetts have some traits to lvl to 100 really fast then have a delayed version of ELE and crappy skills

Reply February 11, 2013 - edited
WonderStrucK

Altho i prefer sairs over jetts, i think cannoneers are better and similar to sairs. Why? cuz i got ks-ed like hell by a cannoneer cuz of its better damage and has equal mobility to a sair.
edit: but idk much about cannoneers tho xD

Reply February 11, 2013 - edited
AnthonysWill

Jetts should not exist to be honest.
Go with corsairs <3
8 Legs Easton>Suborbital bomber
Corsair's Rapid Fire + Majestic presence>Jett's rapid fire
Corsairs have a higher a weapon mastery than Jetts.
Jett only has triple jump, perseverance, and super high critical.

Reply February 11, 2013 - edited
GeEmEs

I believe that Corsairs have more potential in the long run than Jetts do. Jetts are typically better before 4th job and train much easier than Corsairs prior to their 4th job advancement. Jett's "Solar Array" has a much greater vertical range than Outlaw's "Blunderbuster" which makes it more efficient. In addition, Jett's mobility skill "Glide Blast" makes it a bit more mobile (though "Recoil Shot" and "Wings" do a good job, "Glide Blast" seems to be a bit the superior skill if you have the practice with it.)

If you are looking for a long term character, going out of your way to make a Corsair will reward you in the long run. Otherwise, Jetts do a good job if you don't plan on continuing past 3rd job (and it has a so-so link skill too.)

Reply February 11, 2013 - edited
GunChowder

No final attack on jetts.

Reply February 11, 2013 - edited
Singuy

Rapid fire is stronger on jetts though

Reply February 11, 2013 - edited
SanjuPM

pretty same style

Reply February 11, 2013 - edited
SirMushington

Jett's suborbital bombadier has a delay, while corsair's eight legs easton is a lot faster.
Sairs also have majestic presence which gives us mastery and a final attack.

Reply February 11, 2013 - edited
Genetics

yes like one? not even that great.

Reply February 10, 2013 - edited
Genetics

[quote=SaneleeBoring]interesting... so which one is stronger? and which one has the most potential at lvl 150+?[/quote]

sairs.
because majestic presence. summons.

Reply February 10, 2013 - edited
SaneleeBoring

interesting... so which one is stronger? and which one has the most potential at lvl 150+?

Reply February 10, 2013 - edited
Genetics

Damage Sair > jett .

Reply February 10, 2013 - edited
SaneleeBoring

[quote=corey0805]They have almost exactly same play style but jett has more mobility[/quote]

don't they have both have an fj like move and a high jump skill?

Reply February 10, 2013 - edited
corey0805

They have almost exactly same play style but jett has more mobility

Reply February 10, 2013 - edited