General

Pdr useless after Unlimited?

I heard the way pdr is calculated is being changed from additive to multiplicative when Unlimited comes out. Doesn't this mean %PDR will essentially lose a ton of usefulness? You can no longer get 30% PDR from two 15%'s, instead you will have 17.25%-only a 2.25% difference. So basically it becomes nearly useless...

February 3, 2013

11 Comments • Newest first

Singaporean

just because it's improbable for their defense to hit 0 doesn't mean it's (nearly)useless. I'd rather shave off as much as i can off a monster's defense than leave it as is. Plus it's so easy to cut pdr down anyway. You're probably gonna get their pdr down to like 10 - 15 now instead of 0 which is still better than facing without the redux

Reply February 3, 2013 - edited
MyTiramisu

So characters with several PDR skills/items would notice a dmg decrease whereas those will either 1 pdr skill/ complete ignore pdr or no pdr will not notice a difference.

Reply February 3, 2013 - edited
Alienstock

It's not useless, just hard to get, thats y abyss set is the best set bcse it has pdr% on the top, bottom and weapon

Reply February 3, 2013 - edited
bluebomber24

[quote=Pendant]This is just there physical/magical defense, not the actual PDR.
Like how snails have more defense than.. nothing.

Obviously you're gona hit less on CPB than on a snail.

At the unlimited argument, we'll have to see.
[b]A lot of calculations are BS until we get them in gMS[/b].[/quote]

Lol, or read southperry.

Reply February 3, 2013 - edited
bluebomber24

[quote=Armags]I'm not really complaining or anything, but this is a pretty massive change. Is Nexon's attempt to make monsters more difficult to kill, along with the HP and defense changes?[/quote]

Not really, I see it more as a balance for certain classes. For example BMs we get moving Hurricane at level 195. While that is actually better than most non-high level bowmasters think it qualitatively can not compete with the the quantitative boost that other classes get like a WH getting 20% PDR to WaB. However, with Unlimited 20% additional PDR to WaB for me is equivalent to a 3% damage increase, in which I rather have the moving Hurricane.

Reply February 3, 2013 - edited
Armags

I'm not really complaining or anything, but this is a pretty massive change. Is Nexon's attempt to make monsters more difficult to kill, along with the HP and defense changes?

Reply February 3, 2013 - edited
bluebomber24

Also just read your post. PDR multiplicative does not work like that it works like this.

Say you have 2 equips that give 20% PDR and 30% PDR and fighing a 70% PDR monster.

Now: 70*(.20+.30)=35% PDR remaining.
Unlimited: 70*.80*.70= 39.2% PDR remaining.

Thus in Unlimited it is IMPOSSIBLE to reduce a monsters PDR to 0% (Merc's Defense Break being an exception)

Edit: read your post agian -_- yea your right, you stated it in a roundabout way.

Reply February 3, 2013 - edited
ballsface

Play the game as it is.

Reply February 3, 2013 - edited
bluebomber24

Its not useless....its just once you get two major chunks of PDR, the incentive to achieve more drastically drops.

Reply February 3, 2013 - edited
FluffyXbow

Make it so people are less overpowered.

Reply February 3, 2013 - edited