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Returning to Maple Story

Battle Mage Forum Talk about Battle Mage

DeathmanX0 Level 205 Broa Battle Mage 4
Hello everyone,
So after taking along break I decided that I might come back to Maple Story. However, after reading some of the posts in this area I noticed that an update from Bam's was released not to long ago. I was wondering from the BAM community if the revamp is decent or not so decent. That being said, I have seen a thew threads saying there reasons for it being good or terrible, but i would like to have a collective group explain on this post the pro's and con's of the revamp. Thank you in advance for responding.
Derkmagician
Posted: March 2015 Permalink

Replies

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LittleTLK Level 201 Broa Beginner
Pros:
+easier buffing
+more magic att% than %damage, which apparently is better, but the math never worked out in my opinion
+faster teleport with better damage than teleport mastery
+slightly better overall DPS
+more HP

Cons:
-worse mobbing
-requires more control to reach optimum DPS
-loss a lot of attack speed
-smaller teleport range (horizontally)
-loss of crit chance
-loss of stacking auras
-loss of avoid
Mar 23 2015
DeathmanX0 Level 205 Broa Battle Mage 4
Eh... that sounds kinda terrible. I remember back in the day having 60% avoid, and 100% critical chance. It looks like that is taken away. Can you still reach max speed with a slower staff using all buffs and the speed potion from monster hunter place you can go to (I forgot its real name)?
Mar 23 2015
LittleTLK Level 201 Broa Beginner
Eh... that sounds kinda terrible. I remember back in the day having 60% avoid, and 100% critical chance. It looks like that is taken away. Can you still reach max speed with a slower staff using all buffs and the speed potion from monster hunter place you can go to (I forgot its real name)?[/quote]

You get +2 in booster and +2 in yellow aura passive. That brings you to fast (4).
If you use yellow aura, you get to faster (3). dSI gets you to 2. green pot gets you to 1.

If you do not have dSI, you can get yo 2 only with a green potion and yellow aura.
Mar 23 2015
Masinko Level 174 Broa Battle Mage 4 Abyssel Guild See what games, anime & art Masinko is intoMasinko
@LittleTLK: If you have more magic attack (via well scrolled and/or enhanced weapons and equips), that %magic attack will give more range than total damage would.

OT:
+ We have fewer buffs, which is easy to recast.
+ Our 1v1ing ability is a lot higher, but as stated above, you need good control. You have to chain teleport (dark shock) with every blow to get more reapers to attack.
+ Buffing/Casting an aura has almost no delay and animation, making it quick to cast an aura or switch between them.
- BKB has a cooldown, which pretty much made quit the class.
- No stackable auras, but every aura gives passive buffs as well as active buffs, but we still miss out a handful of stats this way.
- As a consequence of the previous statement, we don't hit speed cap with slow staves now. (Yellow aura isn't as good, body boost removed, grand light also removed).
- Battle Master has a cooldown now (and now slightly different to adapt to the new reaper mechanics for BaMs).
- Drain removed, is now an aura (and might I add, you can only use 1 aura at a time now).
- Twister Spin also removed.
Mar 23 2015
LittleTLK Level 201 Broa Beginner
@Masinko:

a x b x c = (a x b) x c

Associative property of multiplication.

%magic attack and %total damage are equivalent as of post-chaos.
Before Unleashed, %total damage didn't affect your range, and essentially acted like boss damage%, just applicable to all monsters. Therefore, it stacked additively with boss damage, making it less effective than magic attack%.

Post-Unleashed, %total damage directly affects your range.

The people that are saying total damage still stacks with boss damage additively either are wrong and got their information from pre-unleashed, or total damage displaying on your range is a glitch.
Mar 23 2015
Masinko Level 174 Broa Battle Mage 4 Abyssel Guild See what games, anime & art Masinko is intoMasinko
@LittleTLK: Oh okay, thanks for that clarification.

I was under the assumption that total damage works on your damage range, while %magic attack worked off your magic attack.
ie: If you had a 1mil range, and 20% total damage, you'd now have 1.2m range. If you had 1000 magic attack and 20% magic, then you'd have 1200 magic attack, which would add on to your range how much 200 extra magic attack would give to you. Guess I was wrong.
Mar 23 2015
AznFlip Level 186 Khaini Bow Master
There are a few other things that happened:

-Apparently, aura stacking can't be accomplished in any form, even partying with other BaMs.
-Lower defense and magic defense. It's harder to get max defenses now.
-Slight loss of max critical damage
-Lowered damage cap (Battle Master no longer gives an additional an increase in damage cap)
-Can't remember, but I think innate %boss decreased by 10%.
Mar 23 2015
DeathmanX0 Level 205 Broa Battle Mage 4
Wow, that's one hell of a change for Bam's. Almost everything I liked out Bam's has been changed. Well now i'm not to sure what do to regarding if I should just level another character to 200 or get used to the new Bam mechanics.
Mar 23 2015
Revenants Level 210 Bellocan Battle Mage 4 Revenance Guild
Wow, that's one hell of a change for Bam's. Almost everything I liked out Bam's has been changed. Well now i'm not to sure what do to regarding if I should just level another character to 200 or get used to the new Bam mechanics. [/quote]

At first I really disliked the revamp, but after practicing with the new mechanics on bosses I have regrown to like my BaM, however it still does not beat what we had before
Mar 23 2015
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