General

Guide to Potions

[header=support]THIS GUIDE NEEDS YOUR SUPPORT[/header]
[b]The current stickied guide is vastly outdated and unfortunately the author of that guide hasn't updated it in ages. For this guide to "succeed" the previous one, it needs YOUR support! Please comment and or provide feedback to help keep this guide afloat. Suggestions are especially welcome, as I can incorporate them into the guide in the future. If this guide can achieve a sticky in the future, more updates will be able to be delivered, due to the word limit on a thread, as well as the limited syntax (Tofu Tags) available.[/b]

[header=contents]Contents[/header]
[url=http://www.basilmarket.com/forum/2262279/#contents]Contents[/url]
[url=http://www.basilmarket.com/forum/2262279/#changelog]Changelog[/url]
[url=http://www.basilmarket.com/forum/2262279/#intro]Introduction[/url]
[url=http://www.basilmarket.com/forum/2262279/#bestformoney]Value for Money[/url]
[url=http://www.basilmarket.com/forum/2262279/#bestpotions]Recommended Potions[/url]
[url=http://www.basilmarket.com/forum/2262279/#purchase]Purchasable Potions[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#hpitemsexact]HP Items - Exact amounts[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#hpitemspercent]HP Items - Percent based[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#mpitemsexact]MP Items - Exact amounts[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#mpitemspercent]MP Items - Percent based[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#mixeditemsexact]Mixed Items - Exact amounts[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#mixeditemspercent]Mixed Items - Percent based[/url]
[url=http://www.basilmarket.com/forum/2262279/#professions]Herbalism & Alchemy Professions[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#ingredients]Ingredients[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#materials]Materials[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#hpalchemy]HP Items - Alchemy[/url]
[*][url=http://www.basilmarket.com/forum/2262279/#mpalchemy]MP Items - Alchemy[/url]
[url=http://www.basilmarket.com/forum/2262279/#silentcrusade]Silent Crusade[/url]
[url=http://www.basilmarket.com/forum/2262279/#purchasevsalchemy]Purchasable Potions vs Alchemy[/url]
[url=http://www.basilmarket.com/forum/2262279/#comingsoon]What's to Come[/url]
[url=http://www.basilmarket.com/forum/2262279/#credits]Credits & Copyright[/url]

Credits to @marksnicks for the utilisation of a simple contents section. The one in this guide is adapted from the "Table of Contents"section in his own [url=http://www.basilmarket.com/forum/2183162]guide[/url].

[header=changelog]Changelog[/header]
[url=http://www.basilmarket.com/forum/2262279/#contents]Back to Top[/url]

July 5th 2011, [b]v0.01[/b] - Guide established in [url=http://www.basilmarket.com/forum/2102854/0/Guide_all_about_Healing_Items_or_Pots__HP_and_MP.html]thread[/url], 1st Revision. When to use healing items and What's to Come sections added.
July 6th 2011, [b]v0.1[/b] - All potion shop prices completed excluding Golden Temple and Future Henesys.
July 15th 2011, [b]v0.2[/b] - Potions which give the best meso:HP/MP ratio section added, potions per slot added. Potion ratios for 1 mesos per HP and MP added for % based items.
August 2nd 2011, [b]v0.3[/b] Recommended potion for each job at each level section added in. Golden Temple potion shop added in. [url=http://www.basilmarket.com/forum/2148535/1/New_or_at_least_updated_Potions_guide.html]Thread[/url] republished, 2nd Revision.
August 19th 2011, [b]v0.4[/b] Herbalism and Alchemy sections, including potions, materials and ingredients completed. Update Notes changed to Changelog. Credits & Copyright section included.
August 20th 2011, [b]v0.5[/b] Silent Crusade added in, number of items per slot completed, potion recommendations and cost efficient potions now include Silent Crusade potions. Future Henesys prices completed. All potion NPC selling prices complete.
September 17th 2011, [b]v0.6[/b] Potion Ratings added in for all purchasable potions including Silent Crusade potions. How Ratings Work described in Introduction. Elixirs and Power Elixirs added in with a hypothetical price. Free Market prices to come later, as well as full implementation in the guide. Changelog moved to top of the guide. Guide 3rd Revision published in [url=http://www.basilmarket.com/forum/2206115/0/Potions_Guide_3rd_Revision.html]thread[/url].
September 18th 2011. [b]v0.61[/b] Additional Notes regarding potion usage in conjunction with skills, as well as mentioning of methods to obtain potions for free.
September 19th 2911, [b]v0.62[/b] Navigation section added in guide for easier usage of guide.
September 23rd 2011, [b]v0.63[/b] Purchasable Potions vs Alchemy section added in.
September 29th 2011, [b]v0.64[/b] Monster Park potion prices added in.
September 30th 2011, [b]v0.7[/b] Recommended potions section divided up into each individual class depending on the difference in potion usage between each class, Alchemy potions added in to recommended potions section. Silent Crusade has been abbreviated to SC in most sections.
November 19th 2011, [b]v0.8[/b] Tofu Tag system implemented for most items, not implemented for other sections (the thread is already near it's word limit). Recomended potions section simplified into just HP and MP. [url=http://www.basilmarket.com/forum/2262279/0/Potions_Guide_tofu_tag_system_included.html]Thread[/url] republished. Contents section was simplified.
November 20th 2011, [b]v0.81[/b] Potion Changes & Availability section added.
November 22nd 2011, [b]v0.82[/b] Added 'Back to Top' links for each section.
December 13th 2011, [b]v0.9[/b] Guide updated for Legends patch. Ratings removed as in favour of the recommended potions section. Removed Potion Changes and availability section. Elluel potions added in.

[header=intro]Introduction[/header]
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Well I was inspired to make this guide after reading the one currently in the Guide section and realising how outdated it was. Credits still goes to the original Basil guide maker, @Nightwind90.

Original guide: [url=http://www.basilmarket.com/MapleStory-Guide-Potions-249.html]here[/url]

This guide is a much more updated guide, which will hopefully include everything about healing potions, from NPC purchasable ones, to crafted ones in Alchemy as well as various other bits and pieces.

[b]This guide generally applies to GMS, therefore all pricing information, potion NPCs refer only to GMS, however parts can be also applied to other MS versions.[/b]

[b]For all Item sections (including Herbalism, Alchemy and Silent Crusade sections)[/b]
The following features are shown for most items:
[*]Name of item
[*]Effects if any
[*]Maximum number of items that can be held per item slot
[*]NPC Selling price
[*]Locations from where the item can be purchased if any
[*]Price the item can be purchased for according to the location

[header=bestformoney]Value for Money[/header]
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[b]NOTE:[/b] Alchemy potions are not included here as they will nearly ALWAYS be better value than purchasable potions, however fatigue points will generally hinder the amount of Alchemy potions one can craft per day.

When it comes to potions and their prices, make sure you know how much HP and or MP you want healed before going ahead and buying them. This should generally be around 50-90% of your HP/MP, although there are specific reasons when you will want a potion that will heal all of your HP or MP or even lower than 50%. Sometimes even if the potion is worth a bargain, your HP and MP simply do not meet the best potential for those potions. Also it will depend on how often you use your potions, which itself is determined by where you train.

[b]If you have methods of obtaining potions for free, such as from bosses, then use those instead. Its certainly cheaper. Skills which help recover HP and or MP such as Blood Drain are also very useful, so don't disregard them entirely. One skill very useful in conjunction with % based potions is Hyper Body, which can either be obtained from partying with a Spearman/Dragon Knight/Dark Knight or from potentialed Bottomwear with Decent Hyper Body.[/b]

[b]HP Items[/b]
[b]1.[/b] Red Potions, Eggs, Meats, Red Pills (Most stores sell these items for a price of 0.1 mesos per 1 HP. Red Pills can only be bought in Ludibrium.)
[b]2[/b] SC Simple Health Potions (They are slightly cheaper than Orange Potions and White Potions at 0.3 mesos per 1 HP, yet heal more HP than even a White Potion, so they are very cost efficient.)
[i]2.1[/i] Orange Potions, White Potions, Orange Pills, White Pills, Hot Dogs, Fried Chickens (Most stores sell the first two for a price of 0.32 mesos per 1 HP, the other four are not found in many stores. These are generally alternatives to the Silent Crusade potions.)
[b]3.[/b] SC Common Health Potions (Best cost efficient potion at this stage at 0.35 mesos per 1 HP, with only a slight increase from the Simple variety.)
[b]4.[/b] SC Advanced Health Potions, SC Superior Health Potions (Like their lower relatives, they are the most cost efficient HP potion in terms of value, at around 0.53 mesos per HP and 0.6 mesos per HP respectively. However they do require a minimum level of 40 and several medals acquired by the character before they can be bought.)
[i]4.1[/i] Barbarian Elixirs (If one cannot do the Silent Crusade quests yet and especially for Warrior classes, Barbarian Elixirs are still the best alternative. Singapore HP potions are also viable however Barbarian Elixirs can hold up to 150 per slot as opposed to them only holding 100 per slot.)
[b]5.[/b] Honsters (One should only buy these if they have over at least 4667 HP for a ratio of 1 mesos per HP, it will become cheaper the more HP you have, they can only be bought in NLC. They become more convenient to use than the Silent Crusade potions later on, especially due to the fact they are a % based potion, and not a fixed number.)

[b]MP Items[/b]
[b]1.[/b] Blue Potions, Oranges, Blue Pills (Most stores sell these items for a price of 0.2 mesos per 1 MP. Blue Pills can only be bought in Ludibrium.)
[b]2.[/b] Lemons, Mana Elixirs, Mana Elixir Pills, Salads (Most stores sell the first two items for a price around 0.62 - 0.64 mesos per MP, the other two aren't found in many stores)
[i]2.1[/i] SC Basic Magic Potions, SC Common Magic Potions (Their mesos:MP ratio of 1.1 mesos per MP isn't very tempting. However, they do heal more MP than Mana Elixirs and are cheaper than Pure Waters.)
[b]3.[/b] Sorcerer Elixirs (These go for 1 mesos per MP, which is a good mesos:MP ratio. They can also hold up to 150 per slot. Sadly, they can only be bought in NLC, hence why you should buy them in bulk)
[i]3.1[/i] SC Advanced Magic Potions, SC Superior Magic Potions (They have a slightly higher mesos:MP than Sorcerer Elixirs though are found in numerous locations compared to just one location for Sorcerer Elixirs. That being said, they still offer superb value. Like their HP counterparts, the character buying these needs to be level 40 and have the right medal needed to unlock them.)
[b]4.[/b] Mana Bulls (Though only found in NLC, they offer the best value for those with high amounts of MP. One should only buy them if they have over 4667 MP for a ratio of 1 mesos per MP, from then on it becomes cheaper the more MP one has. Like their Honster counterparts, because they are % based, they become a lot more convenient to use over the Silent Crusade potions later on.)

[b]Mixed Items[/b]
Firstly, these should only be used when the item can satisfy both your HP and MP needs. One will need to evaluate how often they pot as well, to see if its worth getting or just use HP and MP potions separately. With the arrival of the professions as well as the Silent Crusade, most of these have become obsolete. However, when it comes to boss battles, these will be handy, especially for those bosses that can lower both your HP and MP to 1.

[i]0.1[/i] Cakes (though they do offer good value at 0.15 mesos per HP and MP, its simply not worth getting, considering Red Potions heal 0.1 mesos per HP and Blue Potions heal 0.2 mesos per MP. The values cancel out, so there's no point in getting these. That being said, if you really would like to use them, go ahead)
[b]1.[/b] Supreme Pizzas (one of the best Mixed Items in existence, healing around 0.75 mesos per HP and 0.55 mesos per MP. Unfortunately, they can only be bought in one location)
[b]2.[/b] Cherry Pie (a great bargain, healing 0.75 mesos per HP and MP, and providing an additional mini attack buff, but the attack buff is quite useless as better potions can be used for that)
[i]2.1[/i] Ginseng Root (unless used for a specific reason such as a Dark Knight's Berserk, these aren't exactly that useful as they only heal 40% of HP and MP. Indeed, it may be simply better to use Ginger Ales, that being said, they're still not bad price wise)
[b]3.[/b] Ginger Ales (should be used once HP and or MP is past 5067 for a ratio of 1 mesos per HP and MP, with price values becoming better with increased stats. For those training with Hyper Body, this is a great option, for everyone else, it's still very good. These are a best buy unless one can get their hands on Power Elixirs, which can't be bought normally)

[b]TIP:[/b] If you have characters you no longer play, station them in NLC, and load them with a good chunk of mesos. Whenever you run out of potions, just get your mule to buy them and transfer them over through storage. This goes especially for potions during the higher levels. Credits to @Pavchka for this.

[header=bestpotions]Recommended potions[/header]
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[b]NOTE:[/b] This section has been simplified to just two sections.

[b]For HP - for most classes, excluding Resistance classes, Assassin path (3rd and 4th jobs), Night Walker path (3rd job), Bandit path (3rd and 4th jobs), Cleric path (2nd-4th jobs) and Spearman path (2nd to 4th job)[/b]
50-500 - Meat, Orange Potions, Orange Pills, Fried Chickens, Hot Dogs, White Potions, White Pills, Tutorial Potions (given during Tutorials and Job quests)
501-1000 - White Potions, Hot Dogs, White Pills, SC Simple Health Potions
1001-1500 - SC Simple Health Potions, SC Common Health Potions, Unagi, Health Pills or Potions (1000)
1501-2000 - SC Common Health Potions, SC Advanced Health Potions, Barbarian Elixirs, Unagi, Pills or Potions (1000/1500)
2001-2500 - SC Common Health Potions, SC Advanced Health Potions, SC Superior Health Potions, Barbarian Elixirs, Health Pills or Potions (1000/1500/2000)
2501-3000 - SC Advanced Health Potions, SC Superior Health Potions, Barbarian Elixirs, Health Pills or Potions (1500/2000/2500)
3001-4000 - SC Superior Health Potions, Health Pills or Potions (2000/2500/3000/3500)
4001-5000 - Honsters, SC Superior Health Potions, Health Pills or Potions (2000/2500/3000/3500/4000)
5001-7000 - Honsters, Ginger Ales, Ginseng Roots, Health Pills or Potions (3000/3500/4000/5000/6000)
7001-10000 - Honsters, Ginger Ales, Ginseng Roots, Health Pills or Potions (4000/5000/6000/7000)
10000+ - Honsters, Ginger Ales, Ginseng Roots, Health Pills or Potions (5000/6000/7000), Advanced Health Pills or Potions

[b]NOTES regarding excluded classes:[/b]
[*]For Resistance classes, Potion Mastery increases the effect of potions up to 130%. Potions used should therefore reflect this.
[*]For the Hermits, Night Lords, Chief Bandits, Shadowers and Night Walkers, Alchemist increases the effect of potions up to 150% (or 154% with potential bonuses). Potions used likewise should reflect this. For Chief Bandits and Shadowers, Meso Guard can block up to 81% damage.
[*]For Clerics, Priests and Bishops, Heal can supplement all HP potion usage. Potions for HP should only be used during boss runs, and in those instances should be potions which heal both HP and MP.
[*]For Spearmen, Dragon Knights and Dark Knights, Hyper Body increases the total amount of HP available for the character as well as any party members by up to 60%. Potion usage should reflect this. Any party members who train with Hyper Body should also take note of this.
[*]For any characters with the potential skill Decent Hyper Body which increases the total amount of HP available for the character by 40%, potion usage should take this into account.

[b]For MP - for most classes, excluding Resistance classes, Assassin path (3rd and 4th jobs), Night Walkers (3rd job), Evan path (8th-10th growths) and Spearman path (2nd-4th jobs)[/b]
50-500 - Oranges, Blue Potions, Blue Pills, Lemons, Salads, Mana Elixirs, Mana Elixir Pills, Tutorial Potions (given during Tutorials and Job quests)
501-1000 - Lemons, Salads, Mana Elixirs, Mana Elixir Pills, SC Basic Magic Potions
1001-1500 - SC Basic Magic Potions, SC Common Magic Potions, Mana Pills or Potions (1000)
1501-2000 - Sorcerer Elixirs, SC Common Magic Potions, SC Advanced Magic Potions, Mana Pills or Potions (1000/1500)
2001-2500 - Sorcerer Elixirs, SC Common Magic Potions, SC Advanced Magic Potions, SC Superior Magic Potions, Mana Pills or Potions (1000/1500/2000)
2501-3000 - Sorcerer Elixirs, SC Advanced Magic Potions, SC Superior Magic Potions, Mana Pills or Potions (1500/2000/2500)
3001-4000 - Sorcerer Elixirs, SC Superior Magic Potions, Mana Pills or Potions (2000/2500/3000/3500)
4001-5000 - Mana Bulls, SC Superior Magic Potions, Mana Pills or Potions (2000/2500/3000/3500/4000)
5001-7000 - Mana Bulls, Ginger Ales, Ginseng Roots, Mana Pills or Potions (3000/3500/4000/5000/6000)
7001-10000 - Mana Bulls, Ginger Ales, Ginseng Roots, Mana Pills or Potions (4000/5000/6000/7000)
10000+ - Mana Bulls, Ginger Ales, Ginseng Roots, Mana Pills or Potions (5000/6000/7000), Advanced Mana Pills or Potions

[b]NOTES regarding excluded classes:[/b]
[*]For Resistance classes, Potion Mastery increases the effect of potions up to 130%. Potions used should therefore reflect this.
[*]For the Hermits, Night Lords, Chief Bandits, Shadowers and Night Walkers, Alchemist increases the effect of potions up to 150% (or 154% with potential bonuses). Potions used likewise should reflect this.
[*]For Evans (8th to 10th growth), Recovery Aura recovers up to 100% of the character's MP as well as any party members present. Potion usage should take this into account for both the Evan as well as any party members.
[*]For Spearmen, Dragon Knights and Dark Knights, Hyper Body increases the total amount of MP available for the character as well as any party members by up to 60%. Potion usage should reflect this. Any party members who train with Hyper Body frequently should also take note of this.
[*]For any characters with the potential skill Decent Hyper Body which increases the total amount of MP available for the character by 40%, potion usage should take this into account.

[header=purchase]Purchasable Potions[/header]
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Purchasable potions are the potions that you obtain from NPC merchants in various towns. All potions are paid for in mesos.

[b]NOTE:[/b] Silent Crusade Potions are not included here, they are in a separate section.

[header=hpitemsexact]HP Items - Exact amounts[/header]
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These items recover your HP obviously by exact amounts.

[b]Apple - 30 HP, 300 per slot, 2 mesos[/b]
Amherst, Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Ereve, Florina Beach, Future Henesys, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Magatia, Monster Park, Mu Lung, Nautilus, Omega Sector, Orbis, Perion, Rien, Sleepywood, Trend Zone Metropolis - 3 mesos, 0.1 mesos per HP
NLC, Singapore: CBD - 30 mesos, 1 mesos per HP

[b]Red Potion - 50 HP, 300 per slot, 3 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 4 mesos, 0.08 mesos per HP
Amherst, Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Ereve, Florina Beach, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, NLC, Orbis, Perion, Rien, Singapore: CBD, Sleepywood, Trend Zone Metropolis - 5 mesos, 0.1 mesos per HP

[b]Egg - 50 HP, 300 per slot, 3 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 4 mesos, 0.08 mesos per HP
Amherst, Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Ereve, Future Henesys, Florina Beach, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Magatia, Monster Park, Mu Lung, Nautilus, Orbis, Perion, Rien, Sleepywood, Trend Zone Metropolis - 5 mesos, 0.1 mesos per HP
NLC, Singapore: CBD - 50 mesos, 1 mesos per HP

[b]Red Pill - 50 HP, 600 per slot, 2 mesos[/b]
Eos Tower, Ludibrium, Ludi Dungeon - 5 mesos, 0.1 mesos per HP

[b]Coconut Juice - 100 HP, 300 per slot, 50 mesos[/b]
Nautilus - 105 mesos, 1.05 mesos per HP

[b]Meat - 100 HP, 300 per slot, 5 mesos[/b]
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Eos Tower, Ereve, Florina Beach, Future Henesys, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludibrium, Magatia, Monster Park, Mu Lung, Nautilus, Omega Sector, Orbis, Perion, Rien, Sleepywood, Trend Zone Metropolis - 10 mesos, 0.1 mesos per HP
NLC, Singapore: CBD - 106 mesos, 1.06 mesos per HP

[b]Orange Potion - 150 HP, 300 per slot, 24 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 45 mesos, 0.3 mesos per HP
Amherst, Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Ereve, Florina Beach, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, NLC, Orbis, Perion, Rien, Singapore: CBD, Sleepywood, Trend Zone Metropolis - 48 mesos, 0.32 mesos per HP
El Nath Dungeon - 49 mesos, 0.3266...mesos per HP
Ninja Castle, Showa Town - 160 mesos, 1.0666...mesos per HP

[b]Orange Pill - 150 HP, 600 per slot, 23 mesos[/b]
Eos Tower, Ludibrium, Ludi Dungeon - 48 mesos, 0.32 mesos per HP

[b]Fried Chicken - 200 HP, 300 per slot, 33 mesos[/b]
Eos Tower, Ludibrium - 62 mesos, 0.31 mesos per HP
Florina Beach, Sleepywood Dungeon - 66 mesos, 0.33 mesos per HP
El Nath Dungeon - 68 mesos, 0.34 mesos per HP

[b]Hot Dog - 300 HP, 300 per slot, 48 mesos[/b]
Eos Tower, Ludibrium - 91 mesos, 0.3033...mesos per HP
Florina Beach, Sleepywood Dungeon - 96 mesos, 0.32 mesos per HP
El Nath Dungeon - 99 mesos, 0.33 mesos per HP

[b]White Potion - 300 HP, 300 per slot, 48 mesos[/b]
Eos Tower, Ludibrium - 91 mesos, 0.3033...mesos per HP
Amherst, Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Ellinia, Elluel, El Nath, Ereve, Florina Beach, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, NLC, Orbis, Perion, Rien, Singapore: CBD, Sleepywood, Trend Zone Metropolis - 96 mesos, 0.32 mesos per HP
El Nath Dungeon - 99 mesos, 0.33 mesos per HP
Ninja Castle, Showa Town - 320 mesos, 1.0666...mesos per HP

[b]White Pill - 300 HP, 600 per slot, 46 mesos[/b]
Eos Tower, Ludibrium, Ludi Dungeon - 96 mesos, 0.32 mesos per HP

[b]Hamburger - 400 HP, 300 per slot, 113 mesos[/b]
Eos Tower, Ludibrium - 213 mesos, 0.5323 mesos per HP
Florina Beach, Sleepywood Dungeon - 225 mesos, 0.5625 mesos per HP
El Nath Dunngeon - 234 mesos, 0.585 mesos per HP

[b]Pizza - 400 HP, 300 per slot, 113 mesos[/b]
Eos Tower, Ludibrium - 213 mesos, 0.5325 mesos per HP
Florina Beach, Sleepywood Dungeon - 225 mesos, 0.5625 mesos per HP
El Nath Dungeon - 234 mesos, 0.585 mesos per HP

[b]Hot Dog Supreme - 500 HP, 300 per slot, 133 mesos[/b]
Eos Tower, Ludibrium - 251 mesos, 0.502 mesos per HP
Florina Beach, Sleepywood Dungeon - 265 mesos, 0.53 mesos per HP
El Nath Dungeon - 275 mesos, 0.55 mesos per HP

[b]Kinoko Ramen (salt) - 500 HP, 100 per slot, 225 mesos[/b]
Mushroom Shrine - 550 mesos, 1.1 mesos per HP

[b]Kinoko Ramen (pig head) - 800 HP, 100 per slot, 425 mesos[/b]
Mushroom Shrine - 850 mesos, 1.0625 mesos per HP

[b]Laksa - 800 HP, 100 per slot, 400 mesos[/b]
Singapore: CBD - 800 mesos, 1 mesos per HP

[b]Ramen - 1000 HP, 100 per slot, 550 mesos[/b]
Mushroom Shrine - 1100 mesos, 1.1 mesos per HP

[b]Unagi - 1000 HP, 300 per slot, 385 mesos[/b]
Omega Sector - 731 mesos, 0.731 mesos per HP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, El Nath, Florina Beach, Golden Temple, Herb Town, Ludi Dungeon, Kerning Square, Korean Folk Town, Magatia, Miu Miu, Mu Lung, Mushroom Kingdom, Orbis, Sleepywood, Sleepywood Dungeon, Trend Zone Metropolis - 770 mesos, 0.77 mesos per HP
El Nath Dungeon, Eos Tower - 800 mesos, 0.8 mesos per HP
NLC, Phantom Forest, Singapore: CBD - 1100 mesos, 1.1 mesos per HP

[b]Hokkien Mee - 1200 HP, 100 per slot, 600 mesos[/b]
Singapore: CBD - 1200 mesos, 1 mesos per HP

[b]Barbarian Elixir - 1500 HP, 150 per slot, 500 mesos[/b]
NLC - 1500 mesos, 1 mesos per HP

[b]Kinoko Ramen (roasted pork) - 1500 HP, 100 per slot, 800 mesos[/b]
Mushroom Shrine - 1600 mesos, 1.0666...mesos per HP

[b]Carrot Cake - 1800 HP, 100 per slot, 900 mesos[/b]
Singapore: CBD - 1800 mesos, 1 mesos per HP

[b]Ice Cream Pop - 2000 HP, 300 per slot, 1150 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 2185 mesos, 1.0925 mesos per HP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, El Nath, Florina Beach, Future Henesys, Golden Temple, Herb Town, Korean Folk Town, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, NLC, Orbis, Ninja Castle, Showa Town, Singapore: CBD, Trend Zone Metropolis - 2300 mesos, 1.15 mesos per HP
El Nath Dungeon - 2392 mesos, 1.196 mesos per HP

[b]Chicken Rice - 2200 HP, 100 per slot, 1100 mesos[/b]
Singapore: CBD - 2200 mesos, 1 mesos per HP

[b]Satay - 2600 HP, 100 per slot, 1300 mesos[/b]
Singapore: CBD - 2600 mesos, 1 mesos per HP

[b]Chicken Kapitan - 4000 HP, 100 per slot, 2100 mesos[/b]
Kampung Village - 4200 mesos, 1.05 mesos per HP

[b]Melting Cheese - 4000 HP, 300 per slot, 2250 mesos[/b]
Aquarium, Elin Forest, El Nath, Future Henesys, Herb Town, Korean Folk Town, Miu Miu, Monster Park, Mu Lung, Ninja Castle, NLC, Phantom Forest, Showa Town - 4500 mesos, 1.125 mesos per HP
El Nath Dungeon, Eos Tower, Ludi Dungeon, Omega Sector - 4680 mesos, 1.17 mesos per HP

[b]Reindeer Milk - 5000 HP, 300 per slot, 2750 mesos[/b]
Phantom Forest - 5000 mesos, 1 mesos per HP
Aquarium, Elin Forest, El Nath, Future Henesys, Herb Town, Korean Folk Town, Miu Miu, Monster Park, Mu Lung, NLC, Omega Sector - 5600 mesos, 1.12 mesos per HP
El Nath Dungeon, Eos Tower, Ludi Dungeon - 5824 mesos, 1.1648 mesos per HP

[header=hpitemspercent]HP Items - Percent based[/header]
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These items heal HP as well but in comparison to how much HP you have.

[b]Honster - 60% HP, 150 per slot, 600 mesos[/b]
NLC - 2800 mesos, 4667 HP needed to achieve a ratio of 1 mesos per HP

[header=mpitemsexact]MP Items - Exact amounts[/header]
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These items are the MP counterparts to the HP Items, and heal MP by exact amounts.

[b]Orange - 50 MP, 300 per slot, 5 mesos[/b]
Ellinia, Omega Sector - 9 mesos, 0.18 mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Elluel, El Nath, Ereve, Florina Beach, Future Henesys, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Magatia, Monster Park, Mu Lung, Nautilus, Orbis, Perion, Rien, Sleepywood, Trend Zone Metropolis - 10 mesos, 0.2 mesos per MP
NLC, Singapore: CBD - 100 mesos, 2 mesos per MP

[b]Blue Potion - 100 MP, 300 per slot, 10 mesos[/b]
Ellinia, Eos Tower, Ludibrium, Omega Sector - 19 mesos, 0.19 mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Elluel, El Nath, El Nath Dungeon, Ereve, Florina Beach, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, NLC, Orbis, Perion, Rien, Singapore: CBD, Sleepywood, Trend Zone Metropolis - 20 mesos, 0.2 mesos per MP
Ninja Castle, Showa Town - 200 mesos, 2 mesos per MP

[b]Blue Pill - 100 MP, 600 per slot, 10 mesos[/b]
Eos Tower, Ludibrium, Ludi Dungeon - 20 mesos, 0.2 mesos per MP

[b]Lemon - 150 MP, 300 per slot, 47 mesos[/b]
Omega Sector - 88 mesos, 0.5866...mesos per MP
Ellinia - 91 mesos, 0.6066...mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, Elluel, El Nath, Ereve, Florina Beach, Future Henesys, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Magatia, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, Orbis, Perion, Rien, Sleepywood, Trend Zone Metropolis - 93 mesos, 0.62 mesos per MP
El Nath Dungeon - 96 mesos, 0.64 mesos per MP
NLC, Singapore: CBD - 310 mesos, 2.0666...mesos per MP

[b]Salad - 200 MP, 300 per slot, 63 mesos[/b]
Florina Beach, Sleepywood Dungeon - 126 mesos, 0.63 mesos per MP

[b]Fish Cake (skewer) - 250MP, 100 per slot, 225 mesos[/b]
Mushroom Shrine - 550 mesos, 2.2 mesos per MP

[b]Mana Elixir - 300 MP, 300 per slot, 93 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 176 mesos, 0.5866...mesos per MP
Ellinia - 181 mesos, 0.6033...mesos per MP
Aquarium, Ariant, Edelstein, Elin Forest, Elluel, El Nath, Ereve, Golden Temple, Henesys, Herb Town, Kerning City, Kerning Square, Korean Folk Town, Lith Harbour, Ludi Dungeon, Magatia, Miu Miu, Monster Park, Mu Lung, Mushroom Kingdom, Nautilus, NLC, Orbis, Perion, Rien, Singapore: CBD, Sleepywood, Trend Zone Metropolis - 186 mesos, 0.62 mesos per MP
El Nath Dungeon - 193 mesos, 0.6433...mesos per MP
Ninja Castle, Phantom Forest, Showa Town - 620 mesos, 2.0666...mesos per MP

[b]Mana Elixir Pill - 300 MP, 600 per slot, 88 mesos[/b]
Eos Tower, Ludibrium, Ludi Dungeon - 186 mesos, 0.62 mesos per MP

[b]Fish Cake (dish) - 500 MP, 100 per slot, 650 mesos[/b]
Mushroom Shrine - 1300 mesos, 2.6 mesos per MP

[b]Guava - 500 MP, 100 per slot, 500 mesos[/b]
Singapore: CBD - 1000 mesos, 2 mesos per MP

[b]Pure Water - 800 MP, 300 per slot, 578 mesos[/b]
Omega Sector - 1096 mesos, 1.37 mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, El Nath, Florina Beach, Golden Temple, Herb Town, Kerning Square, Korean Folk Town, Ludi Dungeon, Magatia, Miu Miu, Mu Lung, Mushroom Kingdom, Orbis, Sleepywood, Sleepywood Dungeon, Trend Zone Metropolis - 1155 mesos, 1.44375 mesos per MP
El Nath Dungeon, Eos Tower - 1201 mesos, 1.50125 mesos per MP
NLC, Phantom Forest, Singapore: CBD - 1650 mesos, 2.0625 mesos per MP

[b]Rambutan - 800 MP, 100 per slot, 800 mesos[/b]
Singapore: CBD - 1600 mesos, 2 mesos per MP

[b]Sorcerer Elixir - 1500 MP, 150 per slot, 500 mesos[/b]
NLC - 1500 mesos, 1 mesos per MP

[b]Dragon Fruit - 1600 MP, 100 per slot, 1600 mesos[/b]
Singapore: CBD - 3200 mesos, 2 mesos per MP

[b]Red Bean Sundae - 2000 MP, 300 per slot, 2000 mesos[/b]
Eos Tower, Ludibrium, Omega Sector - 3800 mesos, 1.9 mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, El Nath, Florina Beach, Future Henesys, Golden Temple, Herb Town, Korean Folk Town, Ludi Dungeon, Magatia, Miu Miu, Mu Lung, NLC, Orbis, Ninja Castle, Showa Town, Singapore: CBD, Trend Zone Metropolis - 4000 mesos, 2 mesos per MP
El Nath Dungeon - 4160 mesos, 2.08 mesos per MP

[b]Very Special Sundae - 2000 MP, 300 per slot, 2000 mesos[/b]
Monster Park - 4000 mesos, 2 mesos per MP

[b]Durian - 3200 MP, 100 per slot, 3200 mesos[/b]
Singapore: CBD - 6400 mesos, 2 mesos per MP

[b]Mee Siam - 4000 MP, 100 per slot, 4600 mesos[/b]
Kampung Village - 9200 mesos, 2.3 mesos per MP

[b]Sunrise Dew - 4000 MP, 300 per slot, 4050 mesos[/b]
Omega Sector - 7695 mesos, 1.92375 mesos per MP
Aquarium, Elin Forest, El Nath, Future Henesys, Herb Town, Korean Folk Town, Ludi Dungeon, Miu Miu, Monster Park, Mu Lung, Ninja Castle, NLC, Phantom Forest, Showa Town - 8100 mesos, 2.025 mesos per MP
El Nath Dungeon, Eos Tower - 8424 mesos, 2.105 mesos per MP

[b]Sunset Dew - 5000 MP, 300 per slot, 5100 mesos[/b]
Omega Sector, Phantom Forest - 9690 mesos, 1.938 mesos per MP
Aquarium, Elin Forest, El Nath, Future Henesys, Herb Town, Korean Folk Town, Ludi Dungeon, Miu Miu, Monster Park, Mu Lung, NLC - 10200 mesos, 2.04 mesos per MP
El Nath Dungeon, Eos Tower - 10608 mesos, 2.1216 mesos per MP

[header=mpitemspercent]MP Items - Percent based[/header]
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These items heal MP as well but in comparison to how much MP you have.

[b]Mana Bull - 60% MP, 150 per slot, 600 mesos[/b]
NLC - 2800 mesos, 4667 MP needed to achieve a ratio of 1 mesos per MP

[header=mixeditemsexact]Mixed Items - Exact amounts[/header]
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These items heal both HP and MP by exact amounts. They may also give additional bonuses in the form of buffs.

[b]Cake - 100 HP, 100 MP, 300 per slot, 16 mesos[/b]
Eos Tower, Ludibrium - 30 mesos, 0.15 mesos per HP, 0.15 mesos per MP
Florina Beach, Sleepywood Dungeon - 32 mesos, 0.16 mesos per HP, 0.16 mesos per MP

[b]Dango - 200 HP, 200 MP, 100 per slot, 325 mesos[/b]
Mushroom Shrine - 650 mesos, 1.625 mesos per HP, 1.625 mesos per MP

[b]Waffle - 300 HP, 300 MP, 100 per slot, 300 mesos[/b]
NLC - 600 mesos, 1 mesos per HP, 1 mesos per MP

[b]Tri-colored Dango - 400 HP, 400 MP, 100 per slot, 675 mesos[/b]
Mushroom Shrine - 1350 mesos, 1.6875 mesos per HP, 1.6875 mesos per MP

[b]Fried shrimp - 500 HP, 500 MP, 300 per slot, 800 mesos[/b]
Aquarium - 1600 mesos, 1.6 mesos per HP, 1.6 mesos per MP

[b]Grilled Cheese - 500 HP, 500 MP, 20 Def for 30 mins, 100 per slot, 250 mesos[/b]
NLC - 1000 mesos, 1 mesos per HP, 1 mesos per MP

[b]Supreme Pizza - 900 HP, 600 MP, 100 per slot, 500 mesos[/b]
NLC - 1000 mesos, 0.7407...mesos per HP, 0.5555...mesos per MP

[b]Chocolate - 1000 HP, 1000 MP, 300 per slot, 1500 mesos[/b]
Ludibrium - 1994 mesos, 0.997 mesos per HP, 0.997 mesos per MP
Ariant, Boat Quay Town, Edelstein, Ellinia, Elluel, Golden Temple, Henesys, Kerning City, Lith Harbour, Magatia, Nautilus, Orbis, Perion, Trend Zone Metropolis - 2100 mesos, 1.05 mesos per HP, 1.05 mesos per MP
Singapore: CBD - 3000 mesos, 1.5 mesos per HP, 1.5 mesos per MP

[b]Rojak - 1000 HP, 1000 MP, 100 per slot, 1600 mesos[/b]
Kampung Village - 3200 mesos, 1.6 mesos per HP, 1.6 mesos per MP

[b]Watermelon - 1000 HP, 1000 MP, 300 per slot, 1600 mesos[/b]
Omega Sector - 3040 mesos, 1.52 mesos per HP, 1.52 mesos per MP
Aquarium, Ariant, Boat Quay Town, Edelstein, Elin Forest, El Nath, Florina Beach, Future Henesys, Golden Temple, Herb Town, Korean Folk Town, Magatia, Monster Park, Mu Lung, NLC, Orbis, Singapore: CBD, Trend Zone Metropolis - 3200 mesos, 1.6 mesos per HP, 1.6 mesos per MP
El Nath Dungeon - 3328 mesos, 1.664 mesos per HP, 1.664 mesos per MP

[b]Cherry Pie - 2000 HP, 2000 MP, 2 Weap Att. for 8 mins, 100 per slot, 1500 mesos[/b]
NLC - 3000 mesos, 0.75 mesos per HP, 0.75 mesos per MP

[header=mixeditemspercent]Mixed Items - Percent based[/header]
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These items heal both HP and MP as well but in comparison to how much HP and MP you have. They may also give additional bonuses in the form of buffs.

[b]Ginseng Root - 40% HP, 40% MP, 150 per slot, 750 mesos[/b]
NLC - 2100 mesos, 5250 HP and MP needed to achieve a ratio of 1 mesos per HP and MP

[b]Elixir - 50% HP, 50% MP, 300 per slot, 500 mesos[/b]
At a 1000 mesos price, 2000 HP and MP needed to achieve a ratio of 1 mesos per HP and MP
[i]Suggested Free Market prices will be added in later[/i]

[b]Ginger Ale - 75% HP, 75% MP, 150 per slot, 1100 mesos[/b]
NLC - 3800 mesos, 5067 HP and MP needed to achieve a ratio of 1 mesos per HP and MP

[b]Mushroom Miso Ramen - 80% HP, 80% MP, 100 per slot, 3000 mesos[/b]
Singapore: CBD, Trend Zone Metropolis - 12000 mesos, 15000 HP and MP needed to achieve a ratio of 1 mesos per HP and MP

[b]Mapleade - 80% HP, 90% MP, 2 Weap Att. for 30 mins, 100 per slot, 7500 mesos[/b]
NLC - 15000 mesos, 18750 HP and 16667 MP needed to achieve a ratio of 1 mesos per HP and MP

[b]Power Elixir - 100% HP, 100% MP, 300 per slot, 2500 mesos[/b]
At a 5000 mesos price, 5000 HP and MP needed to achieve a ratio of 1 mesos per HP and MP
[i]Suggested Free Market prices will be added in later[/i]

[header=professions]Herbalism and Alchemy Professions[/header]
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The Chaos patch brought with it a variety of new features. One of them would be the Professions system, which replaced the previous Maker system, but in a much expanded form. The professions related to potion making are the Herbalism and Alchemy professions. To obtain your professions, you must go to the town of Ardentmill, which can be accessed through the portal labelled "Crafting Town", which is found in most towns. One most first talk to Grant, the village elder, before being able to learn any profession. Once done, talk to Saffron to learn Herbalism, followed by Ally to learn Alchemy.

[b]Creating potions through Alchemy is a 3 step process.[/b]
1) With Herbalism, you can gather seeds and flowers needed for Alchemy. These can be found in various maps in Maple World, or in Saffron's Secret Herb Patch.Some other ingredients can be bought through the NPC Nack. They are gathered through the use of a Herb Bag and a Shovel, and by utilising NPC chat. Saffron gives out Tickets to his secret herb patch for herbalists level 1-4.
2) Again with Herbalism, you can then craft materials out of the seeds and flowers, alongside the use of some items bought from Nack.
3) With Alchemy, using the materials you have created through Herbalism, as well as a few other items bought from Nack, you can then create potions. They are made in sets of 50.

However, whenever a profession is performed, fatigue points are accumulated. Each item created through Herbalism increases fatigue by 1, and each item created through Alchemy increases fatigue by 3. Fatigue does drop by 5 every hour, resets to zero at 12 AM Midnight Maple Time (Pacific Time). Fatigue points can be reduced through the purchase of certain potions from the NPC Nack, as well as through the use of Fatigue Reset Coupons from the Cash Shop, which cost 2500 NX for one.

[b]TIP:[/b]Like with stationing a mule in NLC for NLC potions, you may also station one in Ardentmill (in fact, you can use the one in NLC for Ardentmill as well, seeing how there's a portal to Ardentmill in NLC). That way, potions can be gathered easily by your mule, leaving your main character to concentrate on grinding. Credits to @IcyHub for this tip.

[b]NOTE:[/b] All potions made through alchemy have a level 30 requirement, due to the fact that professions can only be learnt after reaching level 30.

Through performing Herbalism, the Empathy trait increases, which in turn increases your max MP and quest EXP.

Alchemists can also disassemble equipment into item crystals. Not only can they disassemble their own equipment, but if they create a disassembler (from which the recipes for them are 2mil and 5mil respectively, others may use their disassembler (for a fee) to disassemble their equipment.

Creating potions through alchemy has alongside the Slient Crusade and NLC, become one of the most cost efficient ways of obtaining potions. Here, the cost is generally through the fatigue earned, time spent crafting and obtaining seeds, as well as the prices of several materials and ingredients needed to make these potions (bought through Nack in Ardentmill).

[header=ingredients]Ingredients[/header]
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These items are needed to make materials through Herbalism, and can be found in maps throughout the Maple World or in Saffron's Secret Herb Patch. A few are purchased from Nack in Ardentmill.

[b]NOTE:[/b] Only ingredients needed for healing potions will be listed. Buff and transformation potions will not be included in this guide (yet).

[b]Marjoram Seed, 100 per slot, 50 mesos[/b]
Ardentmill - 2000 mesos
Also acquired through Herbalism

[b]Lavender Seed, 100 per slot, 50 mesos[/b]
Ardentmill - 4000 mesos
Also acquired through Herbalism

[b]Rosemary Seed, 100 per slot, 50 mesos[/b]
Ardentmill - 6000 mesos
Also acquired through Herbalism

[b]Mandarin Seed, 100 per slot, 50 mesos[/b]
Ardentmill - 10000 mesos
Also acquired through Herbalism

[b]Lemon Balm Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Jasmine Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Tea Tree Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Chamomile Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Patchouli Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Juniper Berry Seed, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Hyssop Flower, 100 per slot, 50 mesos[/b]
Acquired through Herbalism

[b]Basic Herb Oil Bottle, 100 per slot, 50 mesos[/b]
Ardentmill - 100 Mesos

[b]Intermediate Herb Oil Bottle, 100 per slot, 150 mesos[/b]
Ardentmill - 300 Mesos

[b]Advanced Herb Oil Bottle, 100 per slot, 250 mesos[/b]
Ardentmill - 500 Mesos

[b]Superior Herb Oil Bottle, 100 per slot, 500 mesos[/b]
Ardentmill - 1000 Mesos

[header=materials]Materials[/header]
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Most materials need to be made through Herbalism, while a few others can be bought in Ardentmill from Nack.

[b]NOTE:[/b] Only materials needed for healing potions will be listed. Buff and transformation potions will not be included in this guide.
[b]NOTE:[/b] When creating seed oils through Herbalism, there is a 10% chance to obtain Magic Powder instead.

[b]Marjoram Seed Oil, 100 per slot, 150 mesos[/b]
Required: 2x Marjoram Seed, 1x Basic Herb Oil Bottle

[b]Lavender Seed Oil, 100 pere slot, 150 mesos[/b]
Required: 2x Lavender Seed, 1x Basic Herb Oil Bottle

[b]Rosemary Seed Oil, 100 per slot, 200 mesos[/b]
Required: 3x Rosemary Seed, 1x Basic Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Blue)[/i]

[b]Mandarin Seed Oil, 100 per slot, 300 mesos[/b]
Required: 3x Mandarin Seed, 1x Intermediate Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Brown)[/i]

[b]Lemon Balm Seed Oil, 100 per slot, 350 mesos[/b]
Required: 4x Lemon Balm Seed, 1x Intermediate Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Green)[/i]

[b]Jasmine Seed Oil, 100 per slot, 350 mesos[/b]
Required: 4x Jasmine Seed, 1x Intermediate Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Yellow)[/i]

[b]Tea Tree Seed Oil, 100 per slot, 500 mesos[/b]
Required: 5x Tea Tree Seed, 1x Advanced Herb Oil Bottle
[i]10% chance to obtain Magic Powder (White)[/i]

[b]Chamomile Seed Oil, 100 per slot, 500 mesos[/b]
Required: 5x Chamomile Seed, 1x Advanced Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Red)[/i]

[b]Patchouli Seed Oil, 100 per slot, 550 mesos[/b]
Required: 6x Patchouli Seed, 1x Advanced Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Black)[/i]

[b]Juniper Berry Seed Oil, 100 per slot, 800 mesos[/b]
Required: 6x Juniper Berry Seed, 1x Superior Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Purple)[/i]

[b]Hyssop Flower Oil, 100 per slot, 800 mesos[/b]
Required: 6x Hyssop Flower, 1x Superior Herb Oil Bottle
[i]10% chance to obtain Magic Powder (Purple)[/i]

[b]Basic Empty Bottle, 100 per slot, 1 mesos[/b]
Ardentmill - 100 Mesos

[b]Intermediate Empty Bottle, 100 per slot, 1 mesos[/b]
Ardentmill - 200 Mesos

[b]Advanced Empty Bottle, 100 per slot, 1 mesos[/b]
Ardentmill - 400 Mesos

[b]Superior Empty Bottle, 100 per slot, 1 mesos[/b]
Ardentmill - 800 Mesos

[b]Basic Potion Coagulant, 100 per slot, 1 mesos[/b]
Ardentmill - 50 Mesos

[b]Intermediate Potion Coagulant, 100 per slot, 1 mesos[/b]
Ardentmill - 100 Mesos

[b]Advanced Potion Coagulant, 100 per slot, 1 mesos[/b]
Ardentmill - 200 Mesos

[b]Superior Potion Coagulant, 100 per slot, 1 mesos[/b]
Ardentmill - 400 Mesos

[header=hpalchemy]HP Items - Alchemy[/header]
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[b]Health Potion (1000) - 1000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Marjoram Seed Oil to create 50.

[b]Health Pill (1000) - 1000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Health Potion (1000) to create 50.

[b]Health Potion (1500) - 1500 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Lavender Seed Oil to create 50.

[b]Health Pill (1500) - 1500 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Health Potion (1500) to create 50.

[b]Health Potion (2000) - 2000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Rosemary Seed Oil to create 50.

[b]Health Pill (2000) - 2000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Health Potion (2000) to create 50.

[b]Health Potion (2500) - 2500 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Mandarin Seed Oil to create 50.

[b]Health Pill (2500) - 2500 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Health Potion (2500) to create 50.

[b]Health Potion (3000) - 3000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Lemon Balm Seed Oil to create 50.

[b]Health Pill (3000) - 3000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Health Potion (3000) to create 50.

[b]Health Potion (3500) - 3500 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Jasmine Seed Oil to create 50.

[b]Health Pill (3500) - 3500 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Health Potion (3500) to create 50.

[b]Health Potion (4000) - 4000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Tea Tree Seed Oil to create 50.

[b]Health Pill (4000) - 4000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant, 50x Health Potion (4000) to create 50.

[b]Health Potion (5000) - 5000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Chamomile Seed Oil to create 50.

[b]Health Pill (5000) - 5000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant, 50x Health Potion (5000) to create 50.

[b]Health Potion (6000) - 6000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Patchouli Seed Oil to create 50.

[b]Health Pill (6000) - 6000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant, 50x Health Potion (6000) to create 50.

[b]Health Potion (7000) - 7000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Superior Empty Bottle, 3x Juniper Berry Seed Oil to create 50.

[b]Health Pill (7000) - 7000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Superior Potion Coagulant, 50x Health Potion (7000) to create 50.

[b]Advanced Health Potion - 10000 HP, 400 per slot, 1 mesos[/b]
Requires: 50x Superior Empty Bottle, 1x Hyssop Flower Oil, 3x Juniper Berry Seed Oil to create 50.
[i]Recipe is dropped by Lycanthrope[/i]

[b]Advanced Health Pill - 10000 HP, 800 per slot, 1 mesos[/b]
Requires: 10x Superior Potion Coagulant, 50x Advanced Health Potion to create 50.
[i]Recipe is dropped by Mutant Tiguru[/i]

[header=mpalchemy]MP Items - Alchemy[/header]
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[b]Mana Potion (1000) - 1000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Marjoram Seed Oil to create 50.

[b]Mana Pill (1000) - 1000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Mana Potion (1000) to create 50.

[b]Mana Potion (1500) - 1500 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Lavender Seed Oil to create 50.

[b]Mana Pill (1500) - 1500 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Mana Potion (1500) to create 50.

[b]Mana Potion (2000) - 2000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Basic Empty Bottle, 3x Rosemary Seed Oil to create 50.

[b]Mana Pill (2000) - 2000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Basic Potion Coagulant, 50x Mana Potion (2000) to create 50.

[b]Mana Potion (2500) - 2500 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Mandarin Seed Oil to create 50.

[b]Mana Pill (2500) - 2500 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Mana Potion (2500) to create 50.

[b]Mana Potion (3000) - 3000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Lemon Balm Seed Oil to create 50.

[b]Mana Pill (3000) - 3000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Mana Potion (3000) to create 50.

[b]Mana Potion (3500) - 3500 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Intermediate Empty Bottle, 3x Jasmine Seed Oil to create 50.

[b]Mana Pill (3500) - 3500 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Intermediate Potion Coagulant, 50x Mana Potion (3500) to create 50.

[b]Mana Potion (4000) - 4000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Tea Tree Seed Oil to create 50.

[b]Mana Pill (4000) - 4000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant, 50x Mana Potion (4000) to create 50.

[b]Mana Potion (5000) - 5000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Chamomile Seed Oil to create 50.

[b]Mana Pill (5000) - 5000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant, 50x Mana Potion (5000) to create 50.

[b]Mana Potion (6000) - 6000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Advanced Empty Bottle, 3x Patchouli Seed Oil to create 50.

[b]Mana Pill (6000) - 6000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Advanced Potion Coagulant], 50x Mana Potion (6000) to create 50.

[b]Mana Potion (7000) - 7000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Superior Empty Bottle, 3x Juniper Berry Seed Oil to create 50.

[b]Mana Pill (7000) - 7000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Superior Potion Coagulant, 50x Mana Potion (7000) to create 50.

[b]Advanced Mana Potion - 10000 MP, 400 per slot, 1 mesos[/b]
Requires: 50x Superior Empty Bottle, 1x Hyssop Flower Oil, 3x Juniper Berry Seed Oil to create 50.
[i]Recipe is dropped by Dark Rash and Grim Phantom Watch[/i]

[b]Advanced Mana Pill - 10000 MP, 800 per slot, 1 mesos[/b]
Requires: 10x Superior Potion Coagulant, 50x Advanced Mana Potion to create 50.
[i]Recipe is dropped by Grim Phantom Watch[/i]

[header=silentcrusade]Silent Crusade[/header]
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The Silent Crusade (SC) is a system implemented from JMS. Basically, one kills a various numbers of bosses through quests and in return will obtain medals. These medals grant the character the ability to purchase certain items, including potions, equipment and scrolls. The SC NPC is Wence Victoria, who is found in most towns. Beside him is the Silent Crusade Supply Box, which is where Silent Crusade exclusive items can be purchased. Items are restricted by the SC medal the character has, so to be able to purchase them all, one must have the required medal as well as the mesos.

SC potions, like their predecessor Miki the Merchant in NLC, have revolutionised cost efficient potion prices. Most of their potions have become among the most cost efficient potion for the amount of HP and MP they heal.

[b]SC Simple Health Potion - 500 HP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 150 mesos, 0.3 mesos per HP

[b]SC Common Health Potion - 1000 HP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 350 mesos, 0.35 mesos per HP

[b]SC Advanced Health Potion - 1500 HP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 800 mesos, 0.5333...mesos per HP
[i]SC Captain medal required[/i]

[b]SC Superior Health Potion - 2000 HP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 1200 mesos, 0.6 mesos per HP
[i]SC High Captain medal required[/i]

[b]SC Basic Magic Potion - 500 MP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 550 mesos, 1.1 mesos per MP

[b]SC Common Magic Potion - 1000 MP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 1100 mesos, 1.1 mesos per MP

[b]SC Advanced Magic Potion - 1500 MP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 1750 mesos, 1.1666...mesos per MP
[i]SC Captain medal required[/i]

[b]SC Superior Magic Potion - 2000 MP, 100 per slot, 1 mesos[/b]
Ariant, El Nath, Henesys, Herb Town, Korean Folk Town, Leafre, Ludibrium, Magatia, Mu Lung, Omega Sector, Orbis, Perion - 2400 mesos, 1.2 mesos per MP
[i]SC High Captain medal required[/i]

[header=purchasevsalchemy]Purchasable Potions vs Alchemy[/header]
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Purchasable potions have always had one advantage, that you could buy as many of them as needed, of course so long as you have the mesos to pay for them. As for Alchemy, you can only make 25 lots of 50 potions/pills, totalling 1250 (excluding Advanced Health/Mana Potions/Pills, for which you can only make 20 lots, totalling 1000), however when you look at it, it is very unlikely you'll use that many potions in one day. And of course, provided you recover 5 fatigue points every hour and purchase fatigue recovery potions from the NPC Nack, you will be able to create even more potions/pills. However, when crafting both HP and MP potions/pills, you may not have enough fatigue points to craft enough for both, so that is where purchasable potions come in as back up.

When New Leaf City was first opened to players, the potions it offered revolutionised potion prices. Not only that, but they were the first large scale potions to hold up to 150 per slot. Well now even they have been outdone, as most potions can hold up to 300 per slot, with pills at 600, while Alchemy potions can now store up to 400 per slot, with alchemy pills up to 800. Apart from the % based potions, NLC potions do not really offer much of an advantage now.

Okay, perhaps the only true advantage left that purchasable potions/pills have over the Alchemy ones is the time factor, considering you have to use up time to harvest herbs, craft materials and then create potions/pills, whereas purchasable ones are just one transaction and off you go training. It really boils down to how much motivation you have. If anything, the only purchasable potions/pills that are of any real value in comparison to Alchemy ones would be the % based potions.

[b]Basically, Alchemy potions are better than purchasable potions in every way except the amount of time needed to get them.[/b]

[header=comingsoon]What's to Come[/header]
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This guide is by no means finished. There's still quite a lot to go, and hopefully with the community's support, more can be added to this guide. Below are some aspects yet to be covered in this guide, but should be included in the future:

[*]Full implementation of Elixirs & Power Elixirs at Free Market prices (partially done)
[*]Buff potions, including Onyx Apples, Energizers and Alchemy ones.
[*]Potion Droplist (for specific potions) (thanks to @Pavchka for suggestion)
[*]Pet and Familiar notes regarding HP and MP (thanks to @Kyuguy for suggestion)
[*]Inter-server prices, potion NPC locations (MSEA, EMS etc.) (may be implemented depending on demand)

[header=credits]Credits & Copyright[/header]
[url=http://www.basilmarket.com/forum/2262279/#contents]Back to Top[/url]

[*]BasilMarket (Nightwind90) for his [url=http://www.basilmarket.com/MapleStory-Guide-Potions-249.html]Potions Guide[/url], (JayShee) for his [url=http://www.basilmarket.com/forum/2076027/0/Recipe_Drop_lists.html]Recipe Droplist[/url] & (iNerd) for his [url=http://www.basilmarket.com/forum/2098538/0/The_Recipe_Droplist_Thread.html]The Recipe Droplist Thread![/url]
[*]ElinForest (Jay) for their [url=http://www.ellinforest.com/forum/showthread.php?t=12961]Recipe Droplist Guide[/url]
[*]SouthPerry (iAmFear) for his [url=http://www.southperry.net/showthread.php?t=39664]Profession Recipe Guide[/url] & (Fiel) for his [url=http://www.southperry.net/showthread.php?t=47194&prefixid=GMS]Tespia extractions[/url]
[*]Nexon & Wizet for MapleStory and the [url=http://maplestory.nexon.net/News/News.aspx?boardNo=103&contentNo=00CS3&pageIndex=1]Age of Artisan Update Notes[/url] & [url=http://maplestory.nexon.net/News/News.aspx?boardNo=103&contentNo=00DMA&pageIndex=1]v0.104 GMS Update Notes[/url]
[*]Bugale.Bplaced.net for their [url=http://bugale.bplaced.net/forum/viewforum.php?f=6]Tespia extractions[/url]

Also credit goes to individuals:
@Pavchka, for tip on NLC muling
@IcyHub, for tip on Ardentmill Herbalism and Alchemy muling
@SpiritBag, for Future Henesys potion prices
@Plusle4eva for the utilisation of a section dedicated to navigating through a guide from which this guide's previous version was adapted from
@nietsrevliS for tip on Night Lords and bossing
@ShadowBo0m for tip on simplifying the recommended potions section
@marksnicks for the utilisation of a simple contents section from which this guide's version is adapted from

This guide cannot be reproduced without permission, and if permission is granted, all sources including myself must be credited.

November 20, 2011

6 Comments • Newest first

Simcaz

Can anyone please confirm if the Silent Crusade potions are still purchaseable?
Sorry for bumping an old thread but it felt pointless to make one just for this question.
Thanks!

Reply July 11, 2012
LEGENDairy

@KyuGuy: I'll need some help with that, but yeah that can be considered.

Reply November 24, 2011
KyuGuy

Add familiars that heal HP/MP, maybe?

Reply November 22, 2011
Pavchka

[quote=LEGENDairy]@Pavchka: With the higher Alchemy potions, the only comparable regular potions would be the percent-based ones, such as Honsters, Mana Bulls, Ginger Ales etc. But you'd have to have a large amount of HP or MP for those to be of better value than the alchemy potions, though they would be better than making the Advanced Alchemy Potions, as you don't exactly have an endless supply of recipes.

A common drop list for Potions...I could consider that, but I'd do it for only specific potions, such as Power Elixirs. People won't be bothered with collecting low level potions.

As for why Power Elixirs aren't as available in supply, I'd say most people don't bother selling those on Basil, so they'd probably be in the FM (which will be annoying to look through every FM, unless you use an Owl of Minerva). Maybe people prefer to make their own potions with Alchemy now, or have just replaced using Power Elixirs with Ginger Ales.[/quote]

Right, so it may depend on class as well (I as a Shadower for example don't need percentage-based potions for the time being). I agree with what you said about a potion droplist. Most potions aren't worth it, only the "larger potions" like Elixirs, Power Elixirs and maybe Sunset Dew and the like might be.

Reply November 22, 2011
LEGENDairy

@Pavchka: With the higher Alchemy potions, the only comparable regular potions would be the percent-based ones, such as Honsters, Mana Bulls, Ginger Ales etc. But you'd have to have a large amount of HP or MP for those to be of better value than the alchemy potions, though they would be better than making the Advanced Alchemy Potions, as you don't exactly have an endless supply of recipes.

A common drop list for Potions...I could consider that, but I'd do it for only specific potions, such as Power Elixirs. People won't be bothered with collecting low level potions.

As for why Power Elixirs aren't as available in supply, I'd say most people don't bother selling those on Basil, so they'd probably be in the FM (which will be annoying to look through every FM, unless you use an Owl of Minerva). Maybe people prefer to make their own potions with Alchemy now, or have just replaced using Power Elixirs with Ginger Ales.

Reply November 21, 2011
Pavchka

I'm not really up-to-date as far as the prices of resources needed for Alchemy are concerned (haven't played in a while). Of course we can harvest our own materials and make potions that way, but there (as you already said) is a limit to how much we can harvest and some higher potions require recipes*. Do you think the higher Alchemy potions give better bang for the buck than comparable regular potions? /endnoobmode
I think a section "where which potions are very common drops" doesn't really apply any more right now, right? I used to look for Power Elixirs at Galoperas.
*For the record: I tried looking for auctions, but couldn't find any in Broa. Either those things are ridiculously cheap, or they are very rare, or people aren't interested in them.

Reply November 21, 2011