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Xenon

Pure Luck, base stat wise, Is Not the way to go

http://www.youtube.com/watch?v=akggPCbsBOA

June 14, 2013

9 Comments • Newest first

lulzace

[quote=Demon671]The cost for getting all stat is significantly less than getting a pure stat. Now in the video it only goes over pure over all. Now I personally want to see them add in %'s into the mix. Now I'll be doing these tests myself.[/quote]

Well theres a thread w/ a kms player in xenon forum. But the thing is you get all of xenons passives only if you have the same benchmark in the stats 30 in each gives a diff bonus but you get another bonu for having all 3 at 30. add the extra points after, including 201-250 into luck b/c it boosts range more. BUT unlike other classes they are all main stat so they all count t wards it. doing a pure luck build means 2 things: You miss out on skill bonuses
for not using even distribution up to 330 base stat(since the skills buffs/passives of multilateral levels are determined only by base stat) and 2 you'll generally still be behind because the lack of those passives.

@200 a 999luck xenon + 1001 luck from equips and 300% stat < @200 330/330/354 str/dex/luk xenon w/ 300% all b/c, iirc, the bonus for having all stats at the benchmark is more % stat. so you actuall have laik 350% or so all? and the 300% is counting the link.

Nvm % total damage. which, iirc, is better than just damage % since its multiplicative and not additive. Like FC.

Reply June 15, 2013 - edited
GoXDS

@Demon671: not sure what you mean. if you're referring to equivalent value of All Stat to a Pure stat, then that's exactly what I stated o_o if you're comparing All to Pure 1:1, then All is more expensive.
the formula is just W(L+S+D)(A/100), W being whatever the multiplier got changed to (1.3125 or something now).
just comparing purely %1 stat, you'd need 149% Stat to even consider Pure Build. just having 20% All, that jumps to 199% Stat, including the All stat.
this assumes Lvl 200 so spread is 999, 14, 13 or 366, 330, 330

Reply June 15, 2013 - edited
Demon671

[quote=GoXDS]@Toscox: if they're going to pump that much into a Xenon, 1. they're going about it completely wrong since you can get equivalent or more in All Stat for much less. or 2. they're not going to Main it anyway, in which case, why pump so much anways.

for 1, might as well sell and have massive funds leftover for other stuff.[/quote]

The cost for getting all stat is significantly less than getting a pure stat. Now in the video it only goes over pure over all. Now I personally want to see them add in %'s into the mix. Now I'll be doing these tests myself.

Reply June 15, 2013 - edited
GoXDS

@Toscox: if they're going to pump that much into a Xenon, 1. they're going about it completely wrong since you can get equivalent or more in All Stat for much less. or 2. they're not going to Main it anyway, in which case, why pump so much anways.

for 1, might as well sell and have massive funds leftover for other stuff.

Reply June 15, 2013 - edited
lulzace

Yeah this video exemplifies that. Along with the fact that you get way more bonuses from splitting than you do otherwise, and discussion doesnt work for some, you need video.

According to the topic w/ the kms xenon answering questions going % in luk and dex is best boost.

Reply June 14, 2013 - edited
Toscox

@GoXDS: While the boost is really good, if someone has over 350% luk while having 20% all stats (for example) and 0% for any other stat. the boost from multilateral (i think it is?) won't make up for the difference between the stats you'd put in str/dex since it'd divide your luk by 2.5 or something like that.

Reply June 14, 2013 - edited
GoXDS

@Toscox you're still going to have to delegate a lot of AP to all 3, so you're effectively making Normal Build anyways. if someone truly goes pure stat...

Reply June 14, 2013 - edited
Toscox

Your stat distribution should depend on the gear you have. Unless you're start from scratch.

Reply June 14, 2013 - edited
d3eath4ng3elx

this has been discuss multiple times please kindly close this thread

Reply June 14, 2013 - edited