General

Demonavenger

Mw finally useful?

Looks like our MW will actually be beneficial to Demon Avengers.
Now, EDITPassively!) gives us 15% HP in the latest kmst update.

http://orangemushroom.wordpress.com/2014/01/09/kmst-ver-1-2-495-the-seed-and-skill-changes/#comment-34964

About time...

January 10, 2014

10 Comments • Newest first

DarkQuill

[quote=kalesko]Seriously, I wish there was a passive skill or something that allowed da to convert solid str numbers from things like tyrants into hp or directly to a greater effect of range.[/quote]
Mm, something similar to the way Kanna has MP+ items converted to HP.
That'd be good for all the classes that don't use MP.

Reply January 10, 2014
kalesko

About bloody time mw finally became useful to DAs. In other news I'm looking forward to this new damage formula as the current one is horrible for da's when collecting %hp as our base hp seems to be a bit too low, which inhibits output for the same amount of input as compared to others. Hopefully they will decrease the divisor for hp to something more appropriate and factor in a bit more of str in since that stat is basically useless for us yet EVERY PIECE OF WARRIOR EQUIPMENT HAS IT. Seriously, I wish there was a passive skill or something that allowed da to convert solid str numbers from things like tyrants into hp or directly to a greater effect of range.

Reply January 10, 2014 - edited
TripleBladez

[quote=InQbus]a new damage formula I don't see anything wrong with the current one, I don't know if this 'new' formula is a nerf or a buff. they don't mention it[/quote]

It wouldn't make much sense to have a nerf when every skill change was a buff for all the revamped classes in the update, but this is Nexon that we're talking about.

We wouldn't be able to confirm the formula either until we get the update since formula changes are always vague in kMS.

My guess is since the formula is currently 1.3 * (Current HP / 9 + STR) (Attack / 100), then they could either increase the weapon multiplier, or lower the current HP divided by 9 to something less.

Reply January 10, 2014 - edited
koatiger

I happy for the buff that DA got. But i'm really curious how the damage formula will change.

Reply January 10, 2014 - edited
AckarRed

[quote=FlyDemon]That update is a long ways from now and we might not even get it just saying[/quote]

...yes we will? Why the hell would we not get it?

Reply January 10, 2014 - edited
FlyDemon

That update is a long ways from now and we might not even get it just saying

Reply January 10, 2014 - edited
InQbus

a new damage formula I don't see anything wrong with the current one, I don't know if this 'new' formula is a nerf or a buff. they don't mention it

Reply January 10, 2014 - edited
ajwright92

Hmm I read passed that whoops, but its better than having a useless skill now ...

Reply January 10, 2014 - edited
PlayThatMelody

It's passive. Makes it somewhat useful I guess.

Reply January 10, 2014 - edited
TripleBladez

It sounds more like the 15% HP increase is a passive effect for yourself when you put points into MW rather than it being a buff alongside % All Stat when you cast it in a party.

Reply January 10, 2014 - edited