LHC is bad for Marauders
I finally got to 110 yesterday and I was thinking about leveling at LHC.
But I was reading some Bucc threads and most people say that LHC is terrible for Non-UA marauders.
I'm looking for people with experience that can explain to me why.
I don't want to waste my time getting there but only to find that I'm rejected from parties or not getting decent exp.
Thanks in advance!
September 17, 2011
8 Comments • Newest first
wow thats harsh :L
if you get sick of being kicked theres always the option of staying at pirates till 120
sorry its only a suggestion :l
good luck! hope to see you soon as a proud bucc
People in windia kick the weakest for stronger pt members?
Wtf thats messed up....
Aw, this is disheartening now where am I gonna train in 11 levels? =/
@AllColor As Tersera said, you'll generally be the one being kicked unless you have some very good funds or you're partied with some very unfunded people. The only class I can think of that does less damage than a Marauder is Priests, altough they will bring HS+Bless to the table aswell as Heal, which makes them wanted in every party due to more exp, less potions used and faster kill times.
@AllColour Bad idea for you since you're the Marauder, therefore the weakest.
[quote=Tricks122]LHC is bad for Marauders especially for several reasons. Mainly because our damage varies a lot, you're not going to be doing much outside of Charge(Unless you have Sharkwave) other than Backspin or SSK. It's not very mobby either(Assuming you're not training in a glitched map), so you'll be charging slower. And finaly, I'm not sure if this is different for lower populated worlds, but leaders in Windia tend to be REALLY big idiots from what I've seen. Just at Crocky's, really. Altough not all are, but I've seen them kick the weakest member for pretty much anyone stronger(Assuming you're not a Priest/Bishop, of course).
It's not bad exp if you can find a party, but getting a good one is generally the problem. If you've got a guild or some buddies, ask them to come with you. You'd be suprised how reluctant parties will be to kick you if you bring a good member along(Or a party buff, which unfortunatly Marauders don't have).[/quote]
Thanks for the input Tricks!
But Why is kicking the weakest member in exchange for a stronger one a bad idea?
I'm sorry if the answer is obvious but I've never trained at LHC before
The best way to tackle LHC at lower lvls, is to pretty much get a party with Friends/Guild and let them leech you up to 120.
You will have to hit every mob at Bears up till 117 to leech though.
In less then 5 hours I leeched 110-120 on my Sair.
I had a good party on glitched maps though.
Not like I was able to really kill anything on my own. But the pt exp that I leeched was plenty enough
Like Tricks122 said, people are idiots. :l
There is no way around their stupidity
LHC is bad for Marauders especially for several reasons. Mainly because our damage varies a lot, you're not going to be doing much outside of Charge(Unless you have Sharkwave) other than Backspin or SSK. It's not very mobby either(Assuming you're not training in a glitched map), so you'll be charging slower. And finaly, I'm not sure if this is different for lower populated worlds, but leaders in Windia tend to be REALLY big idiots from what I've seen. Just at Crocky's, really. Altough not all are, but I've seen them kick the weakest member for pretty much anyone stronger(Assuming you're not a Priest/Bishop, of course).
It's not bad exp if you can find a party, but getting a good one is generally the problem. If you've got a guild or some buddies, ask them to come with you. You'd be suprised how reluctant parties will be to kick you if you bring a good member along(Or a party buff, which unfortunatly Marauders don't have).