General

Mechanic

Am I the only one who doesnt like the new update?

Came back on maple after a month, and I didn't know that mechs received a skill rework. I feel that the new mech skills are terrible compared to the old ones. The damage has been severely cut for them. Tank mode does no damage now, there's no siege mode, and i'm most likely going to replace my level 140 mech because of the "update." I was fighting Zakum earlier, and it took me at least 5 times longer to kill normal Zakum. The only good thing about it, they combined the damage and healing buffs and you don't have to crouch for it.

March 29, 2015

19 Comments • Newest first

Omniscient1

Are mechs still very slow? I haven't tried out the new mech yet.

Reply April 29, 2015
nitsua2789

Damage output is now a lot better than previously, especially when using the Bomber Tank hyper buff. I haven't had an issue with AP Salvo being slower while spamming Homing Beacon, and I think the new mobbing is actually some of the best there is (at least for SDH).

Also to everyone who keeps saying Humanoid is better than Tank, you clearly haven't used Homing Beacon at all.

Reply April 29, 2015
quil

at 140 you should kill zak norm in under a minute with any class

Reply April 2, 2015
Hm333

I really like the new revamp, made me decide to main a mech

Reply April 1, 2015
Tiffbunny

Everthing's nice.
Aside from. 1.) Humanoid does better 1v1 dps than tank mode.
2.) Idk for others but me being a Korean and having ground peppers in a certain box looking like mech's grinding skill makes it look horrible to our eyes.

Reply March 31, 2015
shadownite

[quote=ak44]Im imagining that you drive an actual mecha to play your Mech

anyways if you guys need inspiration, watch this video of a Mech doing dojo in 4:45
https://www.youtube.com/watch?v=A7LeqJyRsNU[/quote]
Oo finally video of how to dojo with new mech. I been getting 5:25 times, maybe this will help me finally get close to 5min. I notice the splash damage from ap salvo plus is doing 25m so its also not applying the boss damage with his decent co on. If kms hasn't fixed this at this point then I don't think GMs will have it fixed >.<

Reply March 30, 2015 - edited
ak44

[quote=mousepound]I find that it's best to just set missiles to a turbo key while holding down the button for AP Salvo. Sure, AP Salvo fires slower like that, but I get more damage out overall as Homing Beacon in timed intervals doesn't fire sometimes for me.

For my Desktop, I have a keyboard with extra buttons; I set one of the buttons to continuously hit the key for Homing Beacon in turbo mode. For other setups including Laptop, I used a Rock Band Drum set and JoyToKey to turbo fire Homing Beacon while my foot is pressed on the foot pedal.[/quote]

Im imagining that you drive an actual mecha to play your Mech

anyways if you guys need inspiration, watch this video of a Mech doing dojo in 4:45
https://www.youtube.com/watch?v=A7LeqJyRsNU

Reply March 30, 2015 - edited
SilverFoxR

Perhaps instead of complaining about a revamped character you just picked back up, you ought to find out how the new changes actually work.

Remember that Humanoid Mode = mobbing and Tank mode = bossing. The skills used in each form are designed for those purposes. Also, one of the more odd things about the new Mechanic is the Homing Beacon skill. You can hold down AP Salvo in either tank or humanoid form and it will continuously fire, but you can spam the Homing Beacon key while doing this to fire homing missiles at your targets at the same time (just stop spamming the missiles whenever you need to heal).

Finally, your buffs and turrets/towers are important to your damage output, so make sure to utilize everything you can.

Honestly, the new Mechanic is pretty powerful and has a lot of benefits against the old design.

Reply March 30, 2015 - edited
mousepound

I find that it's best to just set missiles to a turbo key while holding down the button for AP Salvo. Sure, AP Salvo fires slower like that, but I get more damage out overall as Homing Beacon in timed intervals doesn't fire sometimes for me.

For my Desktop, I have a keyboard with extra buttons; I set one of the buttons to continuously hit the key for Homing Beacon in turbo mode. For other setups including Laptop, I used a Rock Band Drum set and JoyToKey to turbo fire Homing Beacon while my foot is pressed on the foot pedal.

Reply March 30, 2015 - edited
iowncloud

[quote=NaakteShadow]@iowncloud hey.. do you know how to fire the Homing missles without AP Salvo becoming a lot slower?
Because that is the reason my dojo time is worse/ same as before the revamp.. and it really bugs me since I know most other Mechs got better times
Any tips? Does using a controller help? (one person said to me that it will help, but I didn't try it yet as I have to download some stuff before I can play Maple with it..) -thanks [/quote]

Sorry for the late reply but treat AP Salvo as you would Siege - Hold down the skill and don't let go unless you need to move. You should be tapping Homing Beacon right as your missile leaves so that it doesn't interfere with the cast time of AP Salvo. Instead of just mashing it as much as you can, practice tapping the missiles right as your missile comes out. I was pretty bad at this but I've become mostly used to doing this so my dojo/boss times are a lot better haha.

Reply March 30, 2015 - edited
ak44

I've noticed that most people who find the new mechanic inferior are those who are returning from a long hiatus from their mechanic. Their most common complaint is about damage. Personally, my complaint is the fact that I have to mash homing missiles so much-- why they didn't make it a keydown skill or macroable with Salvo is beyond my comprehension.

But damage? (inb4 "stupid to play mechanic for damage&quot You now have 18 lines at ~720ms, versus siege mode's 21 lines in 1000ms. Not only is new mechanic easier to cap, but our bossing skills are now affected by attack speed and can hit boss minions that may stand in the way. And getting critical chance actually matters now, although they gave a free 50% so less funded players can more easily match the free 100% crit of siege mode.
Mobbing is hilarious with Massive Fire, enough said.

Even more than damage, I find the convenience changes better. In bossing mode, I can now use other skills and have wider range. I find bossing more fun than just holding down the basic attack key. I can't understand how just holding down one key, while unable to do anything else except distortion bomb, for bossing was good for gameplay design.
Currently the clunky homing missile and ap salvo combo is also poor for gameplay design, but at least it requires more than 2 IQ.

Finally we gained faster movement, smoother transitions, and better summons. Having amplify bot with no cooldown and healing and 5 times the area covered helps so much; it was literally a free 30% damage boost wherever and whenever. A free turret summon with no cooldown is also free damage. Jump right into tank mode.

My dojo time has gone down FIVE minutes since the revamp (my mechanic isn't even that strong). Boss times have been at least halved. And the only range increase was from 15 attack since extreme mech now gives 55 attack instead of 40.

Reply March 30, 2015 - edited
Carbyken

[quote=finalshot]they've made tank mode irrelevant, which really bugs me </3[/quote]

I found that ironic since Tank mode is meant for bossing in general, but you could do better without it.

Reply March 30, 2015 - edited
finalshot

they've made tank mode irrelevant, which really bugs me </3

Reply March 30, 2015 - edited
Artix3323

I've been spamming ap salvo and the homing missiles, along with bots n tots, the healing/damage buff, and it's still very slow.

Reply March 30, 2015 - edited
iowncloud

I don't know about you but I kill bosses faster than prior to the update. I haven't changed any equips either. You need to learn how to properly cast AP Salve and Homing Beacon to maximize your damage output.

Reply March 29, 2015 - edited
iPROLE

they got buffed in dmg so if you are bossing slower its because you are doing something wrong, most likely effectively casting AP salvo and homing beacon

Reply March 29, 2015 - edited
ansemstudyy

I've never been stronger but I still miss my satellites and siege mode

Reply March 29, 2015 - edited
JerryCrush

Actually Bossing is use homing beacon when the target is single, because tank mode can make all beacons(9 hits)to hit one target, its a huge damage than Salvo on Bossing fighting.

Reply March 29, 2015 - edited
hongfung

Mechanic has been stronger than ever since this buff. o.o
Main mobbing/bossing is holding down salvo and spamming homing beacon in humanoid mode.

Reply March 29, 2015 - edited