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Bishop

Which is stronger? Genesis vs Angel Ray With VoA

Hello,

So as you guys know, we will get our hyper skills within the next few days.
But I was wondering if our [Angel Ray], with our hyper skill [Vengeance of Angel], would it hit higher (per attack) than [Genesis]? (Assuming we cannot cap yet)

For those who don't know what the hyper skill [Vengeance of Angel],
It's pretty much a toggle skill that only lets you use [Angel's Ray] and [Teleport], but give you:
+50 magic attack, +20% defense ignore, +1 attack speed, increase [Angel Ray]'s damage by 20%, and increase [Angel Ray]'s attack count by 1.

So my question is, with the boost we get from our hyper skill, could it out-damage [Genesis]? and if not, maybe how close is it in comparison to [Genesis]?

EDIT:
So some people are confused about what I meant to ask, so I try to re-word the question and give a scenario.

Re-worded question: Assuming we are to ignore dpm, and mob damage, and the ability to hit cap,
which would hit higher on one single monster Genesis, or Angel Ray?

Scenario: You are a Lv149 Bishop, and you just happen to be grinding at one reindeer (And the other three just randomly disappeared or something).
You want to see how high you can hit with a single skill, so you compared your genesis skill and your Angel Ray skill.
You see that angel ray is hitting less than genesis (which of courses angel ray deals more damage over time). You realized that hyper skills are coming out sometime soon.
You think about Vengeance of Angel gives quite a big boost to the damage of Angel Ray. So you're now curious if angel ray with hit higher than genesis after hypers.

March 31, 2013

31 Comments • Newest first

huyshooter

[quote=Chema]You got it all wrong
While VoA is active, it restricts you to use any skill that isn't Teleport or Angel's Ray, but boosts your damage considerably in return
IMO it is a lame skill, I would rather have a buff that increases the overall damage of my party and bahamut[/quote]
I would love more buffs.....

Reply April 3, 2013
Chema

[quote=benin2k6]@Chema: oh i see so what if you activate the other buffs and bahamut before VOA?[/quote]
They remain, but you need to turn off VoA to recast them

Reply April 2, 2013
benin2k6

@Chema: oh i see so what if you activate the other buffs and bahamut before VOA?

Reply April 2, 2013
Chema

[quote=benin2k6]okay so just to verify VOA lets you do teleport and angel ray lol you know we can already do that its called Tele Casting?
whats the difference[/quote]
You got it all wrong
While VoA is active, it restricts you to use any skill that isn't Teleport or Angel's Ray, but boosts your damage considerably in return
IMO it is a lame skill, I would rather have a buff that increases the overall damage of my party and bahamut

Reply April 2, 2013 - edited
natty2

I use Genesis only when I want to see max damage.

AR:
more than 500k damage x4 lines (thats more than 2m damage).

Genesis:
Two lines of max damage (thats 1,999,998 damage).

Obviously, never use genesis, unless she's hot.

Reply April 2, 2013 - edited
caninejr

Angel Ray? You can out dmg Genisis cus its CD

Reply April 2, 2013 - edited
nc4228

[quote=GekkeGerrit]I don't mind shell breaking every once in a while. What I really hate is Magnus's stupid rocks bypassing it. That's too cheap.

What are Magnus rocks ?[/quote]

He's referring to the meteors that drop in Magnus boss room.

Green ones hit half HP
Others kill instantly.

They hit at 100% probability and ignore invincibility potential, invincibility skills (except sacrosanity hyper pally), and all defense (includes magic guard)

Reply April 2, 2013 - edited
JustAnotherUser

[quote=MizuSempai]Genesis is ONLY good for sometimes scaring away a n00b that doesn't know bishop skills when they are trying to ks low level monsters from your friend that you are HSing. Honestly the cooldown and casting time wastes too much time, making it completely useless for any other situation. My opinion~. [/quote]
That will be Heaven's door job too. Genesis will only be useful to clear a map while Heaven'd Door is on CD.

Reply April 1, 2013 - edited
MizuSempai

Genesis is ONLY good for sometimes scaring away a n00b that doesn't know bishop skills when they are trying to ks low level monsters from your friend that you are HSing. Honestly the cooldown and casting time wastes too much time, making it completely useless for any other situation. My opinion~.

Reply April 1, 2013 - edited
AckarRed

[quote=benin2k6]okay so just to verify VOA lets you do teleport and angel ray lol you know we can already do that its called Tele Casting?
whats the difference[/quote]

Gives you M.att, makes AR stronger, gives it an extra line, increases attack speed. How about it?

Reply April 1, 2013 - edited
benin2k6

okay so just to verify VOA lets you do teleport and angel ray lol you know we can already do that its called Tele Casting?
whats the difference

Reply April 1, 2013 - edited
JustAnotherUser

[quote=GekkeGerrit]I don't mind shell breaking every once in a while. What I really hate is Magnus's stupid rocks bypassing it. That's too cheap.

What are Magnus rocks ?[/quote]
In the map that Magnus appears, there's a constant rain of green, blue and purple rocks that hit like 50% hp but most of the time insta kill you. Those ignore avoid rate, guards, Holy magic shell and the like.

Reply April 1, 2013 - edited
GekkeGerrit

I don't mind shell breaking every once in a while. What I really hate is Magnus's stupid rocks bypassing it. That's too cheap.

What are Magnus rocks ?

Reply April 1, 2013 - edited
JustAnotherUser

[quote=huyshooter]Sadly the shell still breaks when ur hit x amount of times

If shell doesnt break...... [/quote]
I don't mind shell breaking every once in a while. What I really hate is Magnus's stupid rocks bypassing it. That's too cheap.

Reply April 1, 2013 - edited
huyshooter

[quote=JustAnotherUser]Angel ray is currently 375% x4 but Vengeance of the Angel adds an extra hit and is multiplicative to Angel ray's damage but additive to TotalDamage% and Boss% potential.
So if you have 0% Boss and 0% Total Dmg% then Angel ray's damage is 450% x5 (375%*1 .2)
Total dmg% is quite uncommon because people recube that to Boss% most of the time, with a decent 120% Boss Angel ray's damage is 825% x4 pre-VoA (375*2.2 due to boss dmg) and under that same scenario post VoA Angel ray would be 900% x5 (375*(2.2 Boss dmg+0.2 VoA boost)).
If you're like me and don't have any Boss dmg% or Total dmg% then it's just a 1.2x multiplier to your damage.
Don't forget that Vengeance of the Angel also gives you +1 attack speed, 20% PDR ignore and 50 matk. Vengeance of the angel alone is better than what amny classes got from hyperskills but we also got buffs to Holy symbol, HMS and Adv.Blessing.
If you were to get 20% buff duration from Azwan's inner ability you could have Perma-HMS with "Holy Magic Shell: Persist" and "Holy Magic Shell: Cooltime reduce" which I find very sexy.[/quote]

Sadly the shell still breaks when ur hit x amount of times

If shell doesnt break......

Reply April 1, 2013 - edited
JustAnotherUser

[quote=Aznguy999]Is Angel Ray actually 430% without Vengeance?

I was looking off of the skill table on Basilmarket so yea =P

I guess that answers my question then lol.

Thanks, oh I am getting more excited with the hypers now <3[/quote]

Angel ray is currently 375% x4 but Vengeance of the Angel adds an extra hit and is multiplicative to Angel ray's damage but additive to TotalDamage% and Boss% potential.
So if you have 0% Boss and 0% Total Dmg% then Angel ray's damage is 450% x5 (375%*1 .2)
Total dmg% is quite uncommon because people recube that to Boss% most of the time, with a decent 120% Boss Angel ray's damage is 825% x4 pre-VoA (375*2.2 due to boss dmg) and under that same scenario post VoA Angel ray would be 900% x5 (375*(2.2 Boss dmg+0.2 VoA boost)).
If you're like me and don't have any Boss dmg% or Total dmg% then it's just a 1.2x multiplier to your damage.
Don't forget that Vengeance of the Angel also gives you +1 attack speed, 20% PDR ignore and 50 matk. Vengeance of the angel alone is better than what amny classes got from hyperskills but we also got buffs to Holy symbol, HMS and Adv.Blessing.
If you were to get 20% buff duration from Azwan's inner ability you could have Perma-HMS with "Holy Magic Shell: Persist" and "Holy Magic Shell: Cooltime reduce" which I find very sexy.

Reply April 1, 2013 - edited
Aznguy999

[quote=JustAnotherUser]5 hits of 450% is 2250%. Don't know where did you get the 1900% from.[/quote]

Is Angel Ray actually 430% without Vengeance?

I was looking off of the skill table on Basilmarket so yea =P

I guess that answers my question then lol.

Thanks, oh I am getting more excited with the hypers now <3

Reply April 1, 2013 - edited
JustAnotherUser

[quote=nc4228]Genesis: 1000% x 2 hit = 2000% damage

Angel ray (no vege): 375x 4 hit= 1500% damage
Angel ray (vege): 375x 1.2 = 450% x (4+1) hits = 1900%

So no. But it comes incredibly close. Considering that genesis is slow and has a cooldown, angel ray far outstrips genesis in DPM.[/quote]

5 hits of 450% is 2250%. Don't know where did you get the 1900% from.

Reply April 1, 2013 - edited
nc4228

Genesis: 1000% x 2 hit = 2000% damage

Angel ray (no vege): 375x 4 hit= 1500% damage
Angel ray (vege): 375x 1.2 = 450% x (4+1) hits = 1900%

So no. But it comes incredibly close. Considering that genesis is slow and has a cooldown, angel ray far outstrips genesis in DPM.

Reply March 31, 2013 - edited
JustAnotherUser

[quote=AckarRed]@JustAnotherUser [url=http://www.southperry.net/showthread.php?t=65562]Yea, not really.[/url][/quote]
That whole post is just saying that Hyperskills's reinforce stacks additively with Total damage% in potential (and thus, also boss%). For people without those it's the same as 375*1.2 because the actual fomula would be 375%*(1 +0.0+0.2).
The real let down is for people with say, 300% boss, because it would just mean another 20% boss instead of 20% on the top of everything. For normal monsters and LHC training it's the same as a flat +20% on the top of everything unless you have some Total damage% potential.

Reply March 31, 2013 - edited
AckarRed

@JustAnotherUser [url=http://www.southperry.net/showthread.php?t=65562]Yea, not really.[/url]

Reply March 31, 2013 - edited
JustAnotherUser

I'll have so much fun spamming Heaven's door in FM rooms.

Reply March 31, 2013 - edited
ImBlue1562

[quote=JustAnotherUser]Oh, it changed from KMSt to KMS from 1200%>1000%. Well that sucks
And the 20% damage from Vengeance of the Angel is multiplicative, so Angel ray will be 450% x5[/quote]

It was 1200%? aww

And is it really multiplicative? Yay for 450% x 5 <3

Reply March 31, 2013 - edited
JustAnotherUser

[quote=ImBlue1562]Pretty sure its 1000% so 2000% with Infinity. Anyways its 18,000% which is 9x stronger than genesis.

Genesis was amazing until Nexon decided to throw a CD in it, which ruined the skill. At this moment like someone in other thread posted (I think the Bishop's bible) that Big Bang is your strongest skill if you manage to hit 800k per line at half charge which is the cast time of AR. Post hypers AR gets 5 lines and 395% damage so, screw big bang xD[/quote]

Oh, it changed from KMSt to KMS from 1200%>1000%. Well that sucks
And the 20% damage from Vengeance of the Angel is multiplicative, so Angel ray will be 450% x5

Reply March 31, 2013 - edited
ImBlue1562

[quote=JustAnotherUser]Angel ray will do more total damage% than genesis and is also much faster. In fact, genesis will be replaced by Heaven's door most of the time.
One thing I noticed about Heaven's Door, it's CD is 3 minutes just like Infinity so if you time it well, Heaven's door will always hit during the last seconds of infinity, meaning it'll do 8 lines of 1200% x2 (Infinity). That's 19,200%. Which is 9.6x stronger than Genesis and gives a self-res buff on the top of it.[/quote]

Pretty sure its 1000% so 2000% with Infinity. Anyways its 18,000% which is 9x stronger than genesis.

Genesis was amazing until Nexon decided to throw a CD in it, which ruined the skill. At this moment like someone in other thread posted (I think the Bishop's bible) that Big Bang is your strongest skill if you manage to hit 800k per line at half charge which is the cast time of AR. Post hypers AR gets 5 lines and 395% damage so, screw big bang xD

Reply March 31, 2013 - edited
JustAnotherUser

Angel ray will do more total damage% than genesis and is also much faster. In fact, genesis will be replaced by Heaven's door most of the time.
One thing I noticed about Heaven's Door, it's CD is 3 minutes just like Infinity so if you time it well, Heaven's door will always hit during the last seconds of infinity, meaning it'll do 8 lines of 1200% x2 (Infinity). That's 19,200%. Which is 9.6x stronger than Genesis and gives a self-res buff on the top of it.

Reply March 31, 2013 - edited
AuraShade86

AR will was always better then Genesis after it got a cd

Reply March 31, 2013 - edited
Momijii

Genesis is almost never worth using.

Reply March 31, 2013 - edited
DrStrangenoob

I'm not sure what you're asking exactly. AR has always outdamaged genesis since big bang.

It's a simple matter of AR with VoA being 5 x 450% = 2250% per attack vs. 1000% x 2 = 2000% per attack for genesis. Obviously not counting the fact that AR attacks well over 3x faster than genesis and the cooldown, and the other benefits VoA gives you and the fact that you can only use AR and tele while VoA is toggled on.

Either way genesis served me well in ye olden days of spammable ultis, but now... PRAISE BE FOR HEAVEN'S DOOR! <3

Reply March 31, 2013 - edited