General

Nexon should get advice from Valve about class balance

TF2 is one of the best balanced games I've ever played. Although Nexon might not want class balancing, they should still try to learn from Valve to help them decide the nerfs on the new classes.
Who agrees/disagrees?

EDIT: You guys have to understand that the items have limitations and that each class has a weakness that another class can exploit.

December 2, 2012

27 Comments • Newest first

Jellyquest

Tf2 is an FPS with 9 classes, Maple story is an MMO with 20+ classes. MMO balance works way different from FPS balance. Also Valve has tons of crutch weapons anyway but still [b]most[/b] of the stock weapons are still the best choice but still they are completely different games.

Reply December 3, 2012 - edited
Ouhai

Not to mention Valve can't count to 3......just imagine when they never make it to the 3rd part of tempest, misssing a new class in a set of 3 newly released ones, daily login events end at Day 2 out of 8, evo rings and belts can only be up to lvl 2, and much more.

Reply December 3, 2012 - edited
Ecyz

TF2 is garbage and so are a lot of the games Valve poops out. Gabe Newell isn't God, folks, not everything he creates is Mana from the Heavens.

Reply December 3, 2012 - edited
Boksunni1

[quote=iPan]Then you could possibly be a bad sniper. I see that you've clocked 70 hours on TF2. Since you're making such statements, I assume that you're new, so welcome to TF2! Since any sniper, and really, ANY, can kill any 150- class with a fully charged bodyshot. Bodyshots are RIDICULOUSLY easy to hit, thanks to our gloriously large hitboxes, you shouldn't be having a problem killing fast classes. But then again, thats the point of fast classes, is to get up close and personal to you. And you might not be grasping my point of the Croc-O-Style, a major reason that fellow players call TF2 "unbalanced" In your point, "The headshot shield would leave the sniper itself with 1 hp so it would leave the sniper vulnerable.", only a novice sniper would make itself vulnerable, by straying too close to the fight, or by not going to a cabinet/HP pack. The point of the sniper is to stay back and fire, not run into the opposition offering high-fives.[/quote]

But shouldn't spies help take down those snipers though? In either case, Valve seems more balanced in the sense of teamwork/class then maplestory is.

Reply December 3, 2012 - edited
MagicFrappe

My only real complaint about Maplestory is the lack of good alternative content to grinding. I actually don't mind these new classes, I love them, but there's no point in playing them past 120 if I'm going to spend my end game at LHC wasting hours just to gain a single level. We need high level continents with quests worth doing.

Reply December 3, 2012 - edited
demonko33

if we are going to talk about teamwork then magnus and cpb are examples. CPB needs crashers/etc. Nexon are trying to pushing towards people working together to kill bosses.

Reply December 3, 2012 - edited
Boksunni1

[quote=iPan]As someone who has clocked around 1500+ hours in TF2, i'm pretty sure I know a thing or two about the game. Let's see your Steam?

http://steamcommunity.com/id/EchosR

If you weren't a complete fool at the game, you'd know that Valve has a history of adding obviously unbalanced unlocks, yet taking months or YEARS to even fix them. The Croc-O-Style set can easily 1-shot classes Under 150 HP, plus adding a headshot shield? I beg to differ on the "balanced" aspects of this. Weapons such as the Tomislav and the Enforcer were hot debate topics, likewise with the Puff and Sting playstyle that no one seems to stray from. Valve won't do anything to fix the game since it still is one of the largest for profit games, they don't need to fix anything.[/quote]

Thing is though, the class sniper is hard to use against the lower hp classes, due to the speed that have compared to classes like the heavy. The headshot shield would leave the sniper itself with 1 hp so it would leave the sniper vulnerable. Since they can't 1 hit kill heavies it alerts the player that a sniper is somewhere near, which he/she can easily communicate to the team. All the weapons have their downsides, its just how people use them. Plus you can't forget about the spy's backstab. The shield doesn't protect against that.

Reply December 3, 2012 - edited
FwuffehStarz

There is teamwork in maple story if you hadnt notice, if there weren't how are we able to kill all these bosses.

Reply December 3, 2012 - edited
averby

[quote=iPan]As someone who has clocked around 1500+ hours in TF2, i'm pretty sure I know a thing or two about the game. Let's see your Steam?

http://steamcommunity.com/id/EchosR

If you weren't a complete fool at the game, you'd know that Valve has a history of adding obviously unbalanced unlocks, yet taking months or YEARS to even fix them. The Croc-O-Style set can easily 1-shot classes Under 150 HP, plus adding a headshot shield? I beg to differ on the "balanced" aspects of this. Weapons such as the Tomislav and the Enforcer were hot debate topics, likewise with the Puff and Sting playstyle that no one seems to stray from. Valve won't do anything to fix the game since it still is one of the largest for profit games, they don't need to fix anything.[/quote]

^This guy. Knows his stuff. And for the Puff and Sting comment, I find those types of players only on better pubs. On most servers, I usually only see phlog or backburner pyros.

Reply December 3, 2012 - edited
averby

[quote=ston3rnamja]in general youre right but im talking about payload maps with choke points and entire teams holding a tight corner. spies cant get through that to get to the medic feasibly

edit: but yeah in general youre right tf2>maple
you cant win rounds by yourself in tf2 like you can in maple[/quote]

How to get to a medic as spy:
Go in.
Trigger DR.
Go behind team.
Disguise as something probable.
Maybe Sap n Stab the engi/sentry or suicide to get to the mdeic. Either way, you'll probably die finishing the task, but your role as a team player will be fulfilled.

Reply December 3, 2012 - edited
Boksunni1

[quote=ston3rnamja]in general youre right but im talking about payload maps with choke points and entire teams holding a tight corner. spies cant get through that to get to the medic feasibly

edit: but yeah in general youre right tf2>maple
you cant win rounds by yourself in tf2 like you can in maple[/quote]

Ubers are also always useful in situations like that. What you could do for that situation is set up 1/2 snipers near the very back. Since demomen are most likely not going to randomly sticky jump, the snipers have a chance in 1/2hit koing them. Also with death ringer, spies have a better chance in getting across the map, since it reduces 90% of the damage taken.

Reply December 3, 2012 - edited
Hermes

[quote=ston3rnamja]in general youre right but im talking about payload maps with choke points and entire teams holding a tight corner. spies cant get through that to get to the medic feasibly[/quote]
yeah and spies are good when the other team all have their backs turned, the pyro is good with close quarters and getting lots of people, the scout is good on the intel modes. all classes are good at certain situations dumbass..

Reply December 3, 2012 - edited
Boksunni1

[quote=ston3rnamja]i actually said demo man is overpowered. demomen + kritkrieg medic team is yeah..

and i mean the really good demomen. if you wanna argue you can say its cause they are pro but its like near impossible to beat[/quote]

Actually a very good pyro can counter that. If you look it up, there are some good examples of pyros air blasting the grenade launchers/sticky bombs right back at them. Also the spies can take down the medic. If all else fails, there's always the invincibility uber that the team can use.

@Above I was emphasizing the use of teamwork and how each class has a specific thing they're good at (In Maplestory's case, skills). The story only applies to the heroes. Nexon could say that the black mage's curse left a permanent impact on their maximum potential. Plus Nexon still hasn't fixed Arans opening picture of the five hereos so I doubt story matters too much. The newer classes aren't legends so Nexon could balance it if they wanted to.

Reply December 3, 2012 - edited
averby

With really good demoman with a kritz, there's a really good demo with a uber. Invincibilty>crits

Reply December 3, 2012 - edited
Boksunni1

[quote=Hermes]well actually there are a buttload of bronies on tf2 thats the onyl downside of the game. also i dont get why people are saying tf2 is unbalanced, yet no examples have been given. im just gonna assume you all suck at tf2[/quote]

Yea ikr? It seems like there are some people who do not want a legitimate discussion and rather hate on the poster instead. I appreciate those who I actually discuss with on why they believe its unbalanced.

Reply December 3, 2012 - edited
Hermes

[quote=Boksunni1]
@Above In maplestory there are basil troll and bronies too. You can't blame a game for its players. Ex: Cod, the game itself, isn't being hated on, its the players that are hated. Personally, I think there's a difference between unbalanced classes and the lack of teamwork/experience.[/quote]
well actually there are a buttload of bronies on tf2 thats the onyl downside of the game. also i dont get why people are saying tf2 is unbalanced, yet no examples have been given. im just gonna assume you all suck at tf2

Reply December 3, 2012 - edited
Boksunni1

[quote=reverexx2]Valve releases new items, some people use them, other people rage about them, Valve nerfs them.
Nexon releases new classes, some people use them, other people rage about them, Nexon nerfs them.

You also have to remember that you cannot modify stats or damage in TF2, besides through weapons, which are easily obtainable by everyone. Whereas, there are many ways to modify your stats /damage in Maplestory and that is dependent on the amount of available funding (in game and real life) that a player has.

There are substantial differences between TF2 and Maple, I don't think it is possible to make a legitimate comparison between the two.

Unless, of course, you have some examples in mind?[/quote]

I'd say the teamwork aspect of the game. Since lately the newer classes of Maplestory seem to have skills from many different classes, there's a lack of interaction when fighting bosses. In TF2, each class has its good side and downside. This encourages people to choose a class that the team needs.

@Above In maplestory there are basil troll and bronies too. You can't blame a game for its players. Ex: Cod, the game itself, isn't being hated on, its the players that are hated. Personally, I think there's a difference between unbalanced classes and the lack of teamwork/experience.

Reply December 3, 2012 - edited
Bishyshop

@Boksunni1:

Fair enough, I officially take back my previous comment.

Reply December 2, 2012 - edited
Hermes

[quote=iPan]you are obviously not a tf2 player[/quote]
Ok so obv you are a TF2 god and know everything about the game, so which class is OP? AND WHY

Reply December 2, 2012 - edited
Boksunni1

[quote=Bishyshop]@Boksunni1:

I don't know about that but I can usually destroy everyone on the opposing team as an offensive medic.[/quote]

The only thing is though, TF2 requires more movement of the mouse while Maplestory just needs good business skills to get good at it. The reason why people can get dominated by another team would be the lack of experience and the lack of teamwork. However, in my opinion, the classes themselves are pretty balanced. Its just how people use them. Plus don't forget the Pyro. They're like anti medics.

Reply December 2, 2012 - edited
Bishyshop

@Boksunni1:

I don't know about that but I can usually destroy everyone on the opposing team as an offensive medic.

Reply December 2, 2012 - edited
Boksunni1

[quote=MagicDate]Another one who thinks that their opinions are either true or universal.
-_-[/quote]

They thought I never played the game.

Reply December 2, 2012 - edited
MagicDate

Another one who thinks that their opinions are either true or universal.
-_-

Reply December 2, 2012 - edited
Boksunni1

[quote=Bishyshop]Balanced classes in TF2? Have you played the game?[/quote]

Every single weapon has limitations so that it doesn't become overpowered. And also all those videos that you watched about tf2 is due to that fact the video maker is very skilled and that the other players are very bad at the game. Another reason why it is balanced is because it forces people to work as a team. If everyone on a team played just 1 class it'll be unbalanced and they'd most likely lose the match.

Reply December 2, 2012 - edited
reverexx2

Valve releases new items, some people use them, other people rage about them, Valve nerfs them.
Nexon releases new classes, some people use them, other people rage about them, Nexon nerfs them.

You also have to remember that you cannot modify stats or damage in TF2, besides through weapons, which are easily obtainable by everyone. Whereas, there are many ways to modify your stats /damage in Maplestory and that is dependent on the amount of available funding (in game and real life) that a player has.

There are substantial differences between TF2 and Maple, I don't think it is possible to make a legitimate comparison between the two.

Unless, of course, you have some examples in mind?

Reply December 2, 2012 - edited
Bishyshop

Balanced classes in TF2? Have you played the game?

Reply December 2, 2012 - edited
Boksunni1

I do play and it is pretty balanced. At least alot more than Maplestory right now.

Reply December 2, 2012 - edited