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Aran

3rd job aran help?

right i just hit 71 on my aran and it went from beig a chore to get to 70 to overly fun! i got 1 point on rolling spin, final toss, full swing and combo judgement, and i wanted to ask fellow arans, how do i use combo judgement (maple has given me know clue) and in what order should i max things out?

May 28, 2012

14 Comments • Newest first

phoenix23

[quote=iHezDied]I like OS + FB much better than final toss. In most cases it deals more damage. I can't get perfect 420 ms final tosses and I always seem to accidentally use judgement at 150 combos or so.[/quote]

Try using the num pad (with the num lock off) instead of the arrow keys.
Don't use the finger roll method and don't mash the buttons like a maniac.

Make distinct strokes in an elegant, galloping motion.

If you have fat fingers, see a doctor and maybe consider lifestyle changes. If you are new to using a keyboard, take a typing class, it should help your dexterity. If you have a condition or something where agile finger motion is not really feasible for you, you picked the wrong class.

Or you could map the keystrokes to a macro key. I use xpadder so that in the rare case I'm using my 360 controller instead of a keyboard, I just hold a button and the FT spams.

Reply May 31, 2012
phoenix23

Nah, the lmao didn't make the sarcasm clear P: you're both level 80, and understandably not quite at the point where FT is useful yet.

Reply May 31, 2012
FatHamster

Lawl lay off the Aran that said ft was horrible, probably a newly made one..

OT: Max everything except for judgement. RS is a spammable skill that does a great job at racking up combos while stunning the monster and doing semi-decent damage at the same time. I prefer not to use up all of my combo to use judgement.

Reply May 31, 2012
phoenix23

[quote=phoenix23]Oh and whoever said FT is useless, please hit 4th job before you post here ever again.[/quote]

[quote=Pilgramage]FT = Useless...?
Accurate.
Lmao.[/quote]

1. Get to 4th job.
2. Talk.

In that exact order, please.

Reply May 30, 2012 - edited
TheWolfMans

Well from experience just max everything but rolling spin and final toss when you do max everthing i suggest you then max final toss then rolling spin

Reply May 29, 2012 - edited
phoenix23

Leave Judgment at 10 or 11. Judgment is DETRIMENTAL to dps. You only need 10 Judgment for Tempest if you choose to use Tempest.

Rolling spin is used COUNTLESS times all the way up to 200 and beyond. Max it, the damage will help. I should also mention that max RS is better than max Full Swing (but you still need max Full Swing for Overswing). At least, in GMS.

Oh and whoever said FT is useless, please hit 4th job before you post here ever again.

Reply May 29, 2012 - edited
hyperfreak

@WeirdNameZz I would not recommend this.
@zcoinz Although I highly dislike FT I do not recommend not maxing Final Toss(wait till 4th job and you'll see why)

Reply May 29, 2012 - edited
Raiden

Combo Judgement is at 100 combos, UP + DOWN + ATTACK.

I don't know exactly how well this build does since I did 3rd job a long time ago, but really, I'd just follow [url=http://www.basilmarket.com/MapleStory-Guide-Aran-281.html]this.[/url]

@iHexDied Snow Charge is 2nd job in EMS now, isn't it? What patch are you guys on?

I wouldn't max judgement, you will eventually be able to hit max damage at level 11/10. And max Final Toss if you guys have swift move.

Reply May 29, 2012 - edited
Azngothopz

[quote=WeirdNameZz]In my opinion judgment is not that useful, Aran can easily do high numbers without any funding. Most of the time combo judgment will just reset my combo to zero 0.0
So I would not recommend maxing judgment.[/quote]

Judgment is very useful for training at glitched maps and stronghold due to the DoT effects and also it allows one to use combo tempest which is even better for glitched maps. Using tempest, i can ks just about any1 at lhc assuming it's not a stronger aran with sps added into tempest or a haxer.

Reply May 29, 2012 - edited
zcoinz

Final Toss = Useless...

Reply May 29, 2012 - edited
lmm616

[quote=WeirdNameZz]In my opinion judgment is not that useful, Aran can easily do high numbers without any funding. Most of the time combo judgment will just reset my combo to zero 0.0
So I would not recommend maxing judgment.[/quote]

>uses combo judgement
>uses combo recharge
>OS spam for 30 seconds
>repeat

Reply May 29, 2012 - edited
WeirdNameZz

In my opinion judgment is not that useful, Aran can easily do high numbers without any funding. Most of the time combo judgment will just reset my combo to zero 0.0
So I would not recommend maxing judgment.

Reply May 29, 2012 - edited
lmm616

Max everything except Rolling Spin. Max full swing, then the passive stuff, after that do the buffs then max judgement, final toss, and leave rolling spin at 11.

Reply May 29, 2012 - edited
phoenix23

100 combos, press up then down then attack (all in the span of, say, 0.7 seconds).

At 71, Judgment level 1 is fantastic to scare off KSers. They see those big numbers and peace out.

Reply May 29, 2012 - edited