General

Marksman

Range to Solo Bosses

Hi Everyone, Trying to decide which of my chars to main,

Anyone know the approximate range/% boss to solo most of the bosses
Such as:

Hellux,
Hard Gollux,
Norm Gollux,
Hard Mag,
CRA
Etc?

Also how is MM's survivability in terms of bossing?

April 3, 2015

4 Comments • Newest first

Qubii

Takes me 7-10 minutes to solo hard gollux with 400k range.

Reply April 6, 2015
hangwithhung

@Deezdeezdeez: ahhhh yush thank you thank you this sounds really, really fun... -hops on MM and never comes back- haha. But yeah I wasn't too sure but thank you for letting me know! :]

Reply April 4, 2015
Deezdeezdeez

[quote=hangwithhung]Well, MMs do 4410% with Snipe, IIRC. But, with range finder, crit rate, (mine goes from like 25% to 140% i think?) the damage only goes up.

For all the Golluxes, it seems that you might suffer quite a dent in your damage output because Range Finder is a pretty big contributor to your range and given that you have to stand so close to the head, as well as the upcoming revamp which may or may not change how Range Finder works, you might lose a bit of damage.Don't take my advice for Gollux unless someone else says so cos I haven't done it yet and idrk how it works..[/quote]

I will correct you. When fighting the Jaw, you can stand all the way on the left or right side (outside the breath range) and snipe away at him, going across when needed to kill the mobs. At the eyes, stand slightly left of the portal and you can freely snipe his eyes away. (use the portal if you need to kill mobs) At the crystal I think you can just jump-snipe it, or go on the top plat and wreck it there.

Reply April 4, 2015
hangwithhung

Well, MMs do 4410% with Snipe, IIRC. But, with range finder, crit rate, (mine goes from like 25% to 140% i think?) the damage only goes up.

For all the Golluxes, it seems that you might suffer quite a dent in your damage output because Range Finder is a pretty big contributor to your range and given that you have to stand so close to the head, as well as the upcoming revamp which may or may not change how Range Finder works, you might lose a bit of damage. Same would go for Magnus, as you always have to stay pretty darn close to him to avoid increased PDR (I think that's how it works). Don't take my advice for Gollux unless someone else says so cos I haven't done it yet and idrk how it works.

Anyway, for CRA, MMs should be fine. The more the distance, the better.

Finally, in terms of survivability, I think that the increased distance you get will always be good. Additionally, you have the skill which says... 20% of damage dealt will be used to create a barrier? And that the barrier absorbs 60% of incoming damage, and can absorb a total of 65% of your HP so you'll be tanking physical hits like crazy... most bosses do OHKO, 2HKO, etc so I guess at this point it really doesn't matter. Just don't get hit lol.

Reply April 4, 2015 - edited