Problems with Dual Blade
So, recently, I've seen Dual Blades complain about the lack of stationary mobbing moves.
http://tinypic.com/r/evca4o/5
Now, kiss me if I'm wrong, but I just counted 6 stationary moves.
Granted, two of them have cooldown, but with an exception of Bandit Slash, I use almost every other skill on a regular basis.
What I see as bigger problem is the lack of a damaging, long range+stationary mobbing attack.
While it's true that Dual Blades are primarily a close up attacker (due to the fact that we use daggers+kataras rather than arrows, stars, bullets, etc), Bandits have Boomerang Step which reaches almost as far as (if not equal to) the distance that Bloody Storm reaches while allowing them to remain stationary.
Dual Blades only have Vampire which is more of an HP regen skill more so than a damaging one.
Thoughts?
14 Comments • Newest first
My DB is Lv192, I've never complained about that.
[quote=gerafang]but now absolutely no vertical range[/quote]
actually we got more vertical range too
[url=http://www.southperry.net/showthread.php?t=68463]http://www.southperry.net/showthread.php?t=68463[/url]
[url=http://www.southperry.net/maplerange.php?ltx=-150&lty=-100&rbx=150&rby=0&size=1366]http://www.southperry.net/maplerange.php?ltx=-150&lty=-100&rbx=150&rby=0&size=1366[/url]
[url=http://www.southperry.net/maplerange.php?ltx=-200&lty=-169&rbx=250&rby=5&size=1366]http://www.southperry.net/maplerange.php?ltx=-200&lty=-169&rbx=250&rby=5&size=1366[/url]
first link is skill changes
second is old BF range
third is new BF range
[quote=cRogue]http://orangemushroom.wordpress.com/2013/08/06/kmst-ver-1-2-487-dual-blade-and-cannon-shooter-changes/#more-8076
Wish came true for DB's <3[/quote]
Blade Fury almost kinda looks like Asura...
Become a NL. Then feel our problems.
[quote=UAPaladin]This, I can't even jump up and hit magnus with BF when he goes up to do those two moves.[/quote]
You can do it when he does the sword slam at certain distances
They may have decreased vertical range (or not..?) with the re-textured BF, but also added triple jump. Let's see what we can make of it.
Not to mention there was that dark sight buff: "..avoid Magnus' bombs and sleeping gas, movement speed is no longer impaired while using Dark Sight"
though it was listed in the rogue update for NL/shad, I'd imagine it would apply to DB too and it was left unmentioned
http://orangemushroom.wordpress.com/2013/08/06/kmst-ver-1-2-487-dual-blade-and-cannon-shooter-changes/#more-8076
Wish came true for DB's <3
You don't need it.The Dual blader is a strong class for bossing purposes and 1v1 with a weak mobbing. That's the point of the class.
@crazypoorer: yea i found out like a minute later
[quote=xkillo32]@NekoChan
they got revamped
and what about carnival edge?
all shads use assassinate[/quote]
So did DBs.
@NekoChan
they got revamped
and what about carnival edge?
all shads use assassinate
@gerafang Let's be honest, it hardly had much of that in the first place.
@CrossedGun @UAPaladin
Well from the looks of it, the revamped Blade Fury has more horizontal range now... Happy?
[quote=CrossedGunn]we aint complaining we that we need more moves. were complaining about the damage off blade fury. and the range is not that big.[/quote]
This, I can't even jump up and hit magnus with BF when he goes up to do those two moves.
we aint complaining we that we need more moves. were complaining about the damage off blade fury. and the range is not that big.