General

Dualblade

Problems with Dual Blade

So, recently, I've seen Dual Blades complain about the lack of stationary mobbing moves.
http://tinypic.com/r/evca4o/5
Now, kiss me if I'm wrong, but I just counted 6 stationary moves.
Granted, two of them have cooldown, but with an exception of Bandit Slash, I use almost every other skill on a regular basis.

What I see as bigger problem is the lack of a damaging, long range+stationary mobbing attack.
While it's true that Dual Blades are primarily a close up attacker (due to the fact that we use daggers+kataras rather than arrows, stars, bullets, etc), Bandits have Boomerang Step which reaches almost as far as (if not equal to) the distance that Bloody Storm reaches while allowing them to remain stationary.
Dual Blades only have Vampire which is more of an HP regen skill more so than a damaging one.

Thoughts?

August 6, 2013

14 Comments • Newest first

KaMdAm

My DB is Lv192, I've never complained about that.

Reply August 7, 2013
blazekiller

[quote=gerafang]but now absolutely no vertical range[/quote]

actually we got more vertical range too

[url=http://www.southperry.net/showthread.php?t=68463]http://www.southperry.net/showthread.php?t=68463[/url]
[url=http://www.southperry.net/maplerange.php?ltx=-150&lty=-100&rbx=150&rby=0&size=1366]http://www.southperry.net/maplerange.php?ltx=-150&lty=-100&rbx=150&rby=0&size=1366[/url]
[url=http://www.southperry.net/maplerange.php?ltx=-200&lty=-169&rbx=250&rby=5&size=1366]http://www.southperry.net/maplerange.php?ltx=-200&lty=-169&rbx=250&rby=5&size=1366[/url]

first link is skill changes
second is old BF range
third is new BF range

Reply August 6, 2013
chunchild239

[quote=cRogue]http://orangemushroom.wordpress.com/2013/08/06/kmst-ver-1-2-487-dual-blade-and-cannon-shooter-changes/#more-8076

Wish came true for DB's <3[/quote]

Blade Fury almost kinda looks like Asura...

Reply August 6, 2013
Sinboy50000

Become a NL. Then feel our problems.

Reply August 6, 2013
Dominion

[quote=UAPaladin]This, I can't even jump up and hit magnus with BF when he goes up to do those two moves.[/quote]

You can do it when he does the sword slam at certain distances

They may have decreased vertical range (or not..?) with the re-textured BF, but also added triple jump. Let's see what we can make of it.

Not to mention there was that dark sight buff: "..avoid Magnus' bombs and sleeping gas, movement speed is no longer impaired while using Dark Sight"
though it was listed in the rogue update for NL/shad, I'd imagine it would apply to DB too and it was left unmentioned

Reply August 6, 2013 - edited
cRogue

http://orangemushroom.wordpress.com/2013/08/06/kmst-ver-1-2-487-dual-blade-and-cannon-shooter-changes/#more-8076

Wish came true for DB's <3

Reply August 6, 2013 - edited
JustAnotherUser

You don't need it.The Dual blader is a strong class for bossing purposes and 1v1 with a weak mobbing. That's the point of the class.

Reply August 6, 2013 - edited
crazypoorer

[quote=xkillo32]@NekoChan
they got revamped
and what about carnival edge?
all shads use assassinate[/quote]

So did DBs.

Reply August 6, 2013 - edited
xkillo32

@NekoChan
they got revamped
and what about carnival edge?
all shads use assassinate

Reply August 6, 2013 - edited
Ichii

@gerafang Let's be honest, it hardly had much of that in the first place.

Reply August 6, 2013 - edited
UAPaladin

[quote=CrossedGunn]we aint complaining we that we need more moves. were complaining about the damage off blade fury. and the range is not that big.[/quote]

This, I can't even jump up and hit magnus with BF when he goes up to do those two moves.

Reply August 6, 2013 - edited
CrossedGunn

we aint complaining we that we need more moves. were complaining about the damage off blade fury. and the range is not that big.

Reply August 6, 2013 - edited