General

Question about Bonus Potentials

I've got a few things I'm not too sure about bonus potentials. When you use the bonus pot cubes on them, do they usually follow the same "chances" as cubes for normal potentials? Also, are the % stat increases for each tier in bonus potentials the same as regular potential? (eg. Rare = 3%, Epic = 6%, Unique = 9%, Legendary = 12% for lvl 71~150 items)

Thanks!

January 6, 2014

2 Comments • Newest first

ProHealer

The chances seem pretty similar. On armor items the potential is different. On rare the first line can give you 10atk/2% stat, the other lines can give you 3atk or nothing good. After epic you can now get 10atk or 2% stat on the 2nd and 3rd lines, and the first line is I think 4% or 11atk. Goes up from there.

On weapons, you really only want %atk. For weapons, rare = 3, epic = 6, etc.

Reply January 6, 2014
sinakone123

the stat increase for boss% and base stats % (luk/dex/str/int) don't follow the same as normal potential lines but att%/total damage% does. Pretty much what ive learned so far

Reply January 6, 2014